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2011-11-02DREAMWEB: Remove explicit comparisonsEugene Sandulenko
2011-11-02DRASCULA: Fix warningsEugene Sandulenko
2011-11-02DRACI: Fix warningEugene Sandulenko
2011-11-02CINE: Fix warningsEugene Sandulenko
2011-11-02AGOS: Fix warningsEugene Sandulenko
2011-11-02AGI: Fix warningsEugene Sandulenko
2011-11-02AGI: Fix buffer overflowEugene Sandulenko
2011-11-02COMMON: Fix warningEugene Sandulenko
2011-11-02SCI: Remove unnecessary semicolonTorbjörn Andersson
2011-11-03TEENAGENT: Added robot's dialogue animation.Vladimir Menshakov
2011-11-03TEENAGENT: Added "animation", "actor_animation" and "call" commands to debug ↵Vladimir Menshakov
console.
2011-11-02TEENAGENT: removed another duplicated ifVladimir Menshakov
2011-11-02TEENAGENT: fixed typo (duplicate if)Vladimir Menshakov
2011-11-02SCUMM: Remove outdated comment.Johannes Schickel
2011-11-02TSAGE: Implemented the character selection dialog logic in R2RWPaul Gilbert
2011-11-02TSAGE: Implement code for restarting the game in Blue ForcePaul Gilbert
2011-11-02TSAGE: Blue Force - City Hall (385): Fix Jim action, fix bug when giving him ↵Strangerke
blue prints, change type of _jimFlag
2011-11-02SCUMM: Minor clean upWillem Jan Palenstijn
2011-11-02BADA: Fix loopWillem Jan Palenstijn
2011-11-02TSAGE: Blue Force - Hospital cut-scene (620): Fix a glitch in a faderStrangerke
2011-11-02TSAGE: Blue Force - Car accident (600): Fix fade out after accident, rename ↵Strangerke
some objects
2011-11-01SCUMM: Further clean up loopWillem Jan Palenstijn
2011-11-02SCI: Fixed bug in commit 1a17bba.Filippos Karapetis
Thanks to wjp for pointing it out.
2011-11-02SCI: Fix Common::List::erase usage.Filippos Karapetis
Thanks to Tron for pointing that out.
2011-11-01SCI: Fixed bug #3430834 - "SCI: KQ6: Music stops after leaving shop"Filippos Karapetis
A regression from commit 9654068
2011-11-01SCI: Fixed unexpected end of file in fmtowns.cppFilippos Karapetis
2011-11-01SCI: limit new FM-Towns driver to KQ5athrxx
Mixed up mother goose is reported not to use that driver and even crash when trying to use it. Play Id and instrument patch id seem to be different.
2011-11-01SCI: (KQ5 FM-Towns) - fix voice mappingathrxx
(Driver channels would get reserved via the 0x4b control, but they would never get released)
2011-11-01SCI: add sound driver for KQ5 FM-Townsathrxx
2011-11-01FM-TOWNS AUDIO: make constructor of TownsAudioInterfaceInternal privateathrxx
2011-11-01SCI: add Japanese detection entry for KQ5 FM-Towns and fix audio language ↵athrxx
handling
2011-11-01SCUMM: add comment to last commitathrxx
2011-11-01SCUMM: fix save file incompatibility between DS and other ports for non ↵athrxx
FM-TOWNS games
2011-11-01KYRA: Fix Common::List::erase usage.Johannes Schickel
Thanks to Tron for pointing that out.
2011-11-01SCUMM: Run astyle over Player_V2A code.Johannes Schickel
2011-11-01SCUMM: Fix possible leak in Player_V2A code.Johannes Schickel
2011-11-01DREAMWEB: Fix OOM checkWillem Jan Palenstijn
2011-11-01SCUMM: Clean up loopWillem Jan Palenstijn
2011-11-01TSAGE: Fix undefined evaluation orderWillem Jan Palenstijn
2011-11-01TSAGE: Fix compiler warningPaul Gilbert
2011-11-01TSAGE: Removed game stubs for GeekwadPaul Gilbert
2011-11-01TSAGE: Added display logic for character selection dialog in R2RWPaul Gilbert
2011-11-01TSAGE: Added support for semi-transparent dialogs used in R2RWPaul Gilbert
2011-11-01TSAGE: Further bugfixes and cleanup for R2RW Scene 125 - ConsolePaul Gilbert
2011-11-01TSAGE: Bugfix for reading messages with an invalid line numberPaul Gilbert
2011-10-31AUDIO: Fix some comments and whitespaceWillem Jan Palenstijn
2011-10-31AUDIO: Fix reverse stereo volumes on ARMWillem Jan Palenstijn
This commit re-converts the stereo rate converters to reverse stereo since they had drifted apart during the last few refactoring steps. In the process it makes vol_l/vol_r behave the same as in the C++.
2011-10-31HUGO: Rename Sequence Index Direction Enums.D G Turner
This is to avoid any further collisions with system defines.
2011-10-31TSAGE: Silece GCC warningTorbjörn Andersson
2011-10-31NEWS: Add mention of sword1 fixes in 1.4.0Thierry Crozat