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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-10-02
KYRA: Fix minor bug in AdLibDriver::primaryEffect1.
Johannes Schickel
2011-10-02
KYRA: Fix bumping into a wall AdLib SFX in Lands of Lore.
Johannes Schickel
2011-10-02
TSAGE: Fix Compilation Failure.
D G Turner
2011-10-02
TsAGE: Add 3 speakers used in scene 910
Strangerke
2011-10-02
VIDEO: Add missing include to bink_decoder.h
Einar Johan T. Sømåen
2011-10-02
KYRA: Name another variable in the AdLib output code.
Johannes Schickel
2011-10-02
KYRA: Some minor cleanup.
Johannes Schickel
2011-10-01
TsAGE: Implement scene 930
Strangerke
2011-10-01
PEGASUS: Fix time forward callbacks
Matthew Hoops
2011-10-01
PEGASUS: Fix neighborhood callbacks
Matthew Hoops
2011-10-01
KYRA: fix typo
athrxx
2011-10-01
PEGASUS: Fix AI movies playing in the wrong box
Matthew Hoops
2011-10-01
KYRA: Never allow slots 0 and 990-999 to be overwritten.
Johannes Schickel
2011-10-01
SDL: Fix indentation.
Johannes Schickel
2011-10-01
CGE: Translate (and clarify) polish comments. Add a couple of doxygen comments
Strangerke
2011-10-01
COMMON: Fix multiple engines asserting in querySaveMetaInfos for empty save s...
Paul Gilbert
2011-10-01
TSAGE: Remove extra semicolon to fix compilation errors
Paul Gilbert
2011-10-01
TSAGE: Implemented Blue Force scene 560
Paul Gilbert
2011-09-30
BACKENDS: Set alt+f4 to be used for quitting on Windows
Matthew Hoops
2011-09-30
PEGASUS: Fix pausing normal TimeBases
Matthew Hoops
2011-09-30
PEGASUS: Resolve a couple AI TODO's
Matthew Hoops
2011-09-30
PEGASUS: Ease off the CPU
Matthew Hoops
2011-09-30
PEGASUS: Fix inventory looping positions
Matthew Hoops
2011-09-30
PEGASUS: Fix movie segment looping
Matthew Hoops
2011-09-30
VIDEO: Ensure audio paused status remains after a QuickTime seek
Matthew Hoops
2011-10-01
PARALLACTION: Fixed bugs #2880939 and #3135868
Filippos Karapetis
2011-09-30
PEGASUS: Actually pause the game now
Matthew Hoops
2011-09-30
CONFIGURE: Fix comment.
Johannes Schickel
2011-09-30
Merge pull request #88 from tsoliman/savegame-timestamp-rebase
Eugene Sandulenko
2011-09-30
PEGASUS: Fix auto dragging
Matthew Hoops
2011-09-30
PEGASUS: Fix typos in autoDragItemIntoInventory/Room
Matthew Hoops
2011-09-30
GRAPHICS: Add support for true 32bpp DirectBits images
Matthew Hoops
2011-09-30
TSAGE: Implemented Blue Force scene 551 - Outside Bikini Hut (Drunk Stop)
Paul Gilbert
2011-09-30
CGE: Music now always loop, like in the original game
Strangerke
2011-09-30
PEGASUS: Introduce better cursor update code
Matthew Hoops
2011-09-30
PEGASUS: Fix AI videos not updating
Matthew Hoops
2011-09-29
PEGASUS: Fix drag sprite transparency
Matthew Hoops
2011-09-29
PEGASUS: Fix cursor not showing up
Matthew Hoops
2011-09-29
PEGASUS: Fix stupid typo stopping the current biochip from being found
Matthew Hoops
2011-09-29
PEGASUS: Allow saving/loading of AI rules
Matthew Hoops
2011-09-29
PEGASUS: Resolve some TODO's and cleanup
Matthew Hoops
2011-09-29
PEGASUS: Update save/load code a bit
Matthew Hoops
2011-09-29
PEGASUS: Add the auto dragger code
Matthew Hoops
2011-09-29
PEGASUS: Fix use of Common::List::erase
Matthew Hoops
2011-09-29
PEGASUS: Returning from the pause menu works now
Matthew Hoops
2011-09-29
COMMON: Ensure numTypes is set to 0 on close
Matthew Hoops
2011-09-29
PEGASUS: Fix compass not showing
Matthew Hoops
2011-09-29
PEGASUS: Fix sprites being drawn incorrectly
Matthew Hoops
2011-09-29
PEGASUS: Fix energy monitor not showing up
Matthew Hoops
2011-09-29
PEGASUS: Allow getting frames from videos
Matthew Hoops
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