Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-02-20 | Updated scumm-md5 table a bit more | Max Horn | |
svn-id: r20790 | |||
2006-02-20 | Simplified puttrace entry in the (still unused) extra_versions table | Max Horn | |
svn-id: r20789 | |||
2006-02-20 | Removing the GF_HE_985 from HE 99 games (I only was able to verify that this ↵ | Max Horn | |
is correct for the demos, but am confident enough to risk this change even for the full german version) svn-id: r20788 | |||
2006-02-20 | Fix for bug #1428261 (Solaris x86 build fails: variable name collision) | Max Horn | |
svn-id: r20787 | |||
2006-02-20 | Fixed warning when compiling with DISABLE_SCALERS | Torbjörn Andersson | |
svn-id: r20786 | |||
2006-02-20 | Workaround for bug #1308033 (FOA: skips single line of dialogue) | Max Horn | |
svn-id: r20785 | |||
2006-02-20 | More tweaks to the still unused extra_versions table | Max Horn | |
svn-id: r20783 | |||
2006-02-20 | Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts ↵ | Max Horn | |
(this fixes crashes under Mac OS X with e.g. german puttrace) svn-id: r20782 | |||
2006-02-20 | Clarified that OSystem::setWindowCaption currently only supports ASCII captions | Max Horn | |
svn-id: r20780 | |||
2006-02-19 | added experimental hook handle on 8,9 sub opcode music | Paweł Kołodziejski | |
svn-id: r20779 | |||
2006-02-19 | Added more variant IDs for HE games | Max Horn | |
svn-id: r20778 | |||
2006-02-19 | Specify variant IDs for some HE games in scumm-md5.txt/.h | Max Horn | |
svn-id: r20777 | |||
2006-02-19 | Updated the (still unused) extra_versions table a bit | Max Horn | |
svn-id: r20776 | |||
2006-02-19 | - Added new extra_versions table -> work in progress and disabled for now. | Max Horn | |
- Refined information in scumm-md5.txt a bit - Updated scumm-md5.h to reflect the changes in scumm-md5.txt - Removed some unicode garbage from scumm.cpp svn-id: r20774 | |||
2006-02-19 | Fixed compiler warning | Max Horn | |
svn-id: r20773 | |||
2006-02-19 | Cleaned up the main game loop, improved handling for changing rooms, and ↵ | Paul Gilbert | |
improved click handling to properly support areas that override standard click handling, such as when having a conversation svn-id: r20769 | |||
2006-02-19 | Added basic support for conversations, as well as reworking the Hotspot ↵ | Paul Gilbert | |
class to allowing for non-hotspot animations like the floating talk icon during conversations svn-id: r20768 | |||
2006-02-19 | Converted mouse and events classes to use new getReference style | Paul Gilbert | |
svn-id: r20767 | |||
2006-02-19 | Updated memory set method call to new name | Paul Gilbert | |
svn-id: r20766 | |||
2006-02-19 | Changed hotspot references to use updated hotspot methods | Paul Gilbert | |
svn-id: r20765 | |||
2006-02-19 | Added handling for conversation data, as well as moved storing cursor data ↵ | Paul Gilbert | |
into it svn-id: r20764 | |||
2006-02-19 | Added new resources for conversations, cleaned up existing class names, and ↵ | Paul Gilbert | |
expanded hotspot resources to add newly understood fields svn-id: r20763 | |||
2006-02-19 | Added display of talk dialogs during conversations | Paul Gilbert | |
svn-id: r20762 | |||
2006-02-19 | Implemented several more script engine methods | Paul Gilbert | |
svn-id: r20761 | |||
2006-02-19 | Added new class for displaying conversation talk dialogs | Paul Gilbert | |
svn-id: r20760 | |||
2006-02-19 | Added new definitions used by the conversation subsystem | Paul Gilbert | |
svn-id: r20759 | |||
2006-02-19 | Changed subsystem object create methods whose constructors I've switched to ↵ | Paul Gilbert | |
the newer getReference access svn-id: r20758 | |||
2006-02-19 | Changed the menu subsystem to use getReference rather than being passed in ↵ | Paul Gilbert | |
the constructor svn-id: r20757 | |||
2006-02-19 | Changed the changed memset method to setBytes, which I like better | Paul Gilbert | |
svn-id: r20756 | |||
2006-02-18 | Updated Dev-C++ project files to reflect HE restructuring in scumm, along ↵ | Jamieson Christian | |
with simon and sword2 fileset changes. svn-id: r20754 | |||
2006-02-18 | - Merged GameDetector::detectGame() into GameDetector::detectMain() | Max Horn | |
- Replaced GameSettings GameDetector::_game by a simple gameid string svn-id: r20753 | |||
2006-02-18 | - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency | Max Horn | |
- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency - added new Engine_XXX_findGameID / PLUGIN_findGameID function - updated plugins code to take advantage of the new plugin API, to support obsolete gameids w/o showing them to the user svn-id: r20752 | |||
2006-02-18 | Grammar fix | Max Horn | |
svn-id: r20751 | |||
2006-02-18 | EditGameDialog only needs the game description, not the full GameSettings -> ↵ | Max Horn | |
changing constructor accordingly svn-id: r20750 | |||
2006-02-18 | Enable gob2 detection | Eugene Sandulenko | |
svn-id: r20749 | |||
2006-02-18 | Simplified use of namespaces | Eugene Sandulenko | |
svn-id: r20748 | |||
2006-02-18 | - Removed the 'features' field from GameSettings | Max Horn | |
- Removed GF_DEFAULT_TO_1X_SCALER svn-id: r20747 | |||
2006-02-17 | Fixed extra desc for a few MD5 table entries | Max Horn | |
svn-id: r20744 | |||
2006-02-17 | Reduced header dependencies | Max Horn | |
svn-id: r20743 | |||
2006-02-17 | This file was obsoleted by the previous commit, but I didn't want to force SVN | Torbjörn Andersson | |
to remove it. Removed it now instead. svn-id: r20742 | |||
2006-02-17 | Removed includes from sword2.h so that (hopefully) there will eventually be | Torbjörn Andersson | |
less dependencies. svn-id: r20741 | |||
2006-02-17 | Removed lots of unneeded #includes from gob.h, and moved GobGameSettings to ↵ | Max Horn | |
gob.cpp -> reduced header dependencies -> faster recompile when one of those headers is modified svn-id: r20740 | |||
2006-02-17 | Added global toGameSettings() template function for convenience; simplified ↵ | Max Horn | |
GameSettings usage in some engines svn-id: r20739 | |||
2006-02-17 | Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to ↵ | Max Horn | |
Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly svn-id: r20738 | |||
2006-02-16 | Whitespace fix. | Torbjörn Andersson | |
svn-id: r20737 | |||
2006-02-16 | - Fixed a bug that prevented you from overriding the scaler from the command | Max Horn | |
line for 640x480 games. - Updated NEWS file a bit svn-id: r20736 | |||
2006-02-16 | Fix overlay images not always been marked as compressed in the Feeble Files | Travis Howell | |
svn-id: r20735 | |||
2006-02-16 | Cleanup drawing code for Feeble Files | Travis Howell | |
svn-id: r20734 | |||
2006-02-16 | added more asserts into imuse digi code | Paweł Kołodziejski | |
svn-id: r20733 | |||
2006-02-16 | Updating more opcodes for Gob2 | Sven Hesse | |
svn-id: r20731 |