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2013-09-07AVALANCHE: Rename trip into animation, some more renamingStrangerke
2013-09-07ZVISION: Update ActionSetPartialScreen to use new function nameRichieSams
2013-09-07ZVISION: Re-enable rendering to the backbufferRichieSams
2013-09-07AVALANCHE: Minor cosmetic fixes in Lucerna.uruk
2013-09-07AVALANCHE: Remove 2 variables from Visa2Strangerke
2013-09-07AVALANCHE: Do renaming in Pingo.uruk
2013-09-07AVALANCHE: Do renaming/refactoring in Parser.uruk
2013-09-07AVALANCHE: Introduce a new class: Clock.uruk
2013-09-07AVALANCHE: Do renaming/refactoring in Lucerna.uruk
2013-09-07AVALANCHE: Fix bug due to unsaved changes.uruk
2013-09-07AVALANCHE: Finish renaming/refactoring in Gyro.uruk
2013-09-07AVALANCHE: Rename some constants in trip6Strangerke
2013-09-07AVALANCHE: Janitorial - Remove trailing spaces, fix define namesStrangerke
2013-09-06ZVISION: Actually use the converted color instead of the old oneRichieSams
2013-09-06ZVISION: Fix accidental signed read from save file headerRichieSams
2013-09-06ZVISION: Delete action_nodeRichieSams
2013-09-06ZVISION: Save the Puzzle key, since ChangeLocation could be calledRichieSams
Which wipes all the puzzles
2013-09-06ZVISION: Fix signed/unsigned mismatchRichieSams
2013-09-06ZVISION: Disable saving until it can be fixedRichieSams
2013-09-06ZVISION: Do full working window warp instead of image at a timeRichieSams
2013-09-07AVALANCHE: Fix some more Clang warningsStrangerke
2013-09-07AVALANCHE: Fix some more warningsStrangerke
2013-09-07AVALANCHE: Comment out some dead codeStrangerke
2013-09-06CREATE_PROJECT: Change PlatformToolset name for latest version of LLVM on ↵Littleboy
Windows
2013-09-07AVALANCHE: Move some static arrays to function bodiesStrangerke
2013-09-07AVALANCHE: (Hopefully) fix some warnings reported by GCC and ClangStrangerke
2013-09-06FULLPIPE: Fix mouse event handlingEugene Sandulenko
2013-09-06AVALANCHE: More renaming in gyro2.h.uruk
2013-09-06FULLPIPE: Replace goto usageEugene Sandulenko
2013-09-06FULLPIPE: Whitespace fixEugene Sandulenko
2013-09-06FULLPIPE: Fix const'nessEugene Sandulenko
2013-09-06FULLPIPE: Fix const'nessEugene Sandulenko
2013-09-06FULLPIPE: Fixed compiler warningEugene Sandulenko
2013-09-06FULLPIPE: Turn Sc2Array into typedefEugene Sandulenko
2013-09-06FULLPIPE: Added guard #defineEugene Sandulenko
2013-09-06FULLPIPE: Inherit GlobalMessageQueueList from Common::ArrayEugene Sandulenko
2013-09-06FULLPIPE: Remove unused classEugene Sandulenko
2013-09-06FULLPIPE: Use consistent include guardEugene Sandulenko
2013-09-06FULLPIPE: Make engine conditionally compilable as dynamic pluginEugene Sandulenko
2013-09-06FULLPIPE: Implement CInteraction::canInteract()Eugene Sandulenko
2013-09-06FULLPIPE: Implement GameObject::canInteractAny()Eugene Sandulenko
2013-09-06FULLPIPE: Implement Bitmap::isPixelHitAtPos()Eugene Sandulenko
2013-09-06FULLPIPE: Fix *AtPos() functionsEugene Sandulenko
2013-09-06FULLPIPE: Implement Bitmap::isPixelHitAtPos()Eugene Sandulenko
2013-09-06FULLPIPE: Fix default cursorEugene Sandulenko
2013-09-06FULLPIPE: Implement StaticANIObject::setSpeed()Eugene Sandulenko
2013-09-06FULLPIPE: Hid noisy stub messageEugene Sandulenko
2013-09-06FULLPIPE: Bugfix shadow drawingEugene Sandulenko
2013-09-06FULLPIPE: Implement Shadows::initMovement()Eugene Sandulenko
2013-09-06FULLPIPE: Implement MessageQueue::finish()Eugene Sandulenko