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2003-05-13Patch #736861: SDL/GL: AdvMame3xMax Horn
2003-05-12changed some internal structures, added support for true MT32 (though not yet...Robert Göffringmann
2003-05-12added method to detect which midi driver will be createdRobert Göffringmann
2003-05-12swapped talkPosX and talkPosY (they were misnamed); factored out some duplica...Max Horn
2003-05-12cleanup (fixes another VC warning, too ;-)Max Horn
2003-05-12fixed another VC warningMax Horn
2003-05-12made hasCharsetMask return a bool (fixes VC compilation warnings)Max Horn
2003-05-12m$vc++ gave hundreds of constant-truncation-warnings because of this one...Robert Göffringmann
2003-05-12added a hack to draw z masks onto the screen (useful to debug potential z mas...Max Horn
2003-05-12fixed illegal var access in V7/V8 gamesMax Horn
2003-05-12synced with releaseMax Horn
2003-05-12modified akos / 'old' costume (charset) masking code to a) match each other; ...Max Horn
2003-05-12fix regression in MI1 (and possibly others)Max Horn
2003-05-12Updated code segmentationChris Apers
2003-05-12Add Auto reset optionChris Apers
2003-05-12Add Auto reset optionChris Apers
2003-05-12Cleanup, add CTRL+q shortcutChris Apers
2003-05-12CleanupChris Apers
2003-05-12make x11 backend actually compile again, seems to cry about xshmputimage when...Jonathan Gray
2003-05-12make subsections of credits ordered alphabeticallyJonathan Gray
2003-05-12RewriteJames Brown
2003-05-11match restMax Horn
2003-05-11The new (Jornada 820 inspired) GDI rendering crashes on a Jornada 680 - furth...Nicolas Bacca
2003-05-11correct versionJonathan Gray
2003-05-11Fix key mapping bug (hello SF mail server)Nicolas Bacca
2003-05-11Fix icon pathNicolas Bacca
2003-05-11COMI and Jornada 820 fixesNicolas Bacca
2003-05-11Update build revision and help fileNicolas Bacca
2003-05-11Rewrite GDI rendering for Jornada 820, COMI fxesNicolas Bacca
2003-05-11Update missing functions for HPC buildsNicolas Bacca
2003-05-11got permission from Endy ;)Oliver Kiehl
2003-05-11no tabs pleaseMax Horn
2003-05-11clarificationMax Horn
2003-05-11missing periodMax Horn
2003-05-11Alt is the save-key, not shiftTore Anderson
2003-05-11correction: V2 mask decompression works 100% correct. We just ignore it.Max Horn
2003-05-11cleanup / tweaks (V2 masking, at least in Zakdemo, seems not to work properly...Max Horn
2003-05-11cleanupMax Horn
2003-05-11more V2 'char coord' fixesMax Horn
2003-05-10walkbox & putActor coords in V2 are in 'character coordinates' - x has to mul...Max Horn
2003-05-10work around some illegal var access' in COMI/V8 - there are more, but I am no...Max Horn
2003-05-10fixed object drawing state handling for V2 games (this shouldn't cause any re...Max Horn
2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH...Max Horn
2003-05-10cleaned up / fixed some V2 state stuffMax Horn
2003-05-10fixed the way redrawBGStrip invokes drawBitmap -> this makes the office scene...Max Horn
2003-05-10fixed operator precedence (thanks MadMoose)Max Horn
2003-05-10fixed script dumping for flobject script in V6/V7 gamesMax Horn
2003-05-10removed obsolete checkMax Horn
2003-05-10oopsMax Horn
2003-05-10removed obsolete code; cleanup for my V2 drawBitmap 'hack', which got rid of ...Max Horn