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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-12-15
VOYEUR: Fix for resource pointers resolveAll not clearing it's resolve it
Paul Gilbert
2013-12-14
VOYEUR: Implemented support methods needed for doApt
Paul Gilbert
2013-12-14
VOYEUR: Slight fix to doInterface method
Paul Gilbert
2013-12-14
VOYEUR: Fix shadowed variable in doInterface
Paul Gilbert
2013-12-14
VOYEUR: Implemented doInterface method
Paul Gilbert
2013-12-14
VOYEUR: Fix various warnings
Paul Gilbert
2013-12-14
VOYEUR: In progress implementation of doInterface
Paul Gilbert
2013-12-14
VOYEUR: Fixes for casting warnings
Paul Gilbert
2013-12-13
VOYEUR: Make parsePlayCommands debug parse Index be 1-based
Paul Gilbert
2013-12-13
VOYEUR: Fixes for parsePlayCommands command 8
Paul Gilbert
2013-12-13
VOYEUR: Fixes for parsePlayCommands command 7
Paul Gilbert
2013-12-13
VOYEUR: Fix for parsePlayCommands command 9
Paul Gilbert
2013-12-13
VOYEUR: Fix field intiialisation in getStateInfo
Paul Gilbert
2013-12-13
VOYEUR: Added extra initialisation for ControlResource objects
Paul Gilbert
2013-12-13
VOYEUR: Minor fix to getNextRecord and added a few debug lines
Paul Gilbert
2013-12-12
VOYEUR: Implemented cardPerform and cardPerform2
Paul Gilbert
2013-12-12
VOYEUR: Implemented goToState method
Paul Gilbert
2013-12-12
VOYEUR: Implementing code for chooseSTAMPButton and sub-methods
Paul Gilbert
2013-12-11
VOYEUR: Implemented the saveLastInplay method
Paul Gilbert
2013-12-11
VOYEUR: Fix loading of ControlResource
Paul Gilbert
2013-12-11
VOYEUR: Bugfixes for getField1CE method
Paul Gilbert
2013-12-11
VOYEUR: Removed use of GET_WORD macro in parsePlayCommands
Paul Gilbert
2013-12-11
VOYEUR: Implemented remainder of parsePlayCommands
Paul Gilbert
2013-12-11
VOYEUR: Implemented more of parsePlayCommands
Paul Gilbert
2013-12-10
VOYEUR: Split ThreadResource into it's own file
Paul Gilbert
2013-12-10
VOYEUR: More of parsePlayCommands implemented
Paul Gilbert
2013-12-10
VOYEUR: Start of implementing parsePlayCommands
Paul Gilbert
2013-12-09
VOYEUR: Implement stubs for thread methods needed by playStamp
Paul Gilbert
2013-12-09
VOYEUR: Implemented the playStamp method
Paul Gilbert
2013-12-08
VOYEUR: Implemented thread getButtonsText and support methods
Paul Gilbert
2013-12-08
VOYEUR: Further thread initialisation methods
Paul Gilbert
2013-12-08
VOYEUR: Moved stm methods into ThreadResource class
Paul Gilbert
2013-12-08
VOYEUR: Fixes for ControlResource initialisation
Paul Gilbert
2013-12-08
VOYEUR: Temporarily disable startup screens
Paul Gilbert
2013-12-08
VOYEUR: More thread/stack initialisation
Paul Gilbert
2013-12-08
VOYEUR: Extra control/group initialisation
Paul Gilbert
2013-12-08
VOYEUR: Implementation of basic StampBoltFile resource types
Paul Gilbert
2013-12-07
VOYEUR: Refactoring of BoltFile now that have more than one bolt file
Paul Gilbert
2013-12-07
VOYEUR: Fix engine to not be enabled by default
Paul Gilbert
2013-12-05
VOYEUR: Implemented addVideoEventStart and dependent variable initialisation
Paul Gilbert
2013-12-05
VOYEUR: Did some refactoring of game files
Paul Gilbert
2013-12-04
VOYEUR: Added staticres.cpp file
Paul Gilbert
2013-12-03
VOYEUR: Implemented sDrawPic mode for writing transition card text
Paul Gilbert
2013-12-02
VOYEUR: Fix for stuttering sound in animation playback
Paul Gilbert
2013-12-02
VOYEUR: Fix for playback of animations with a background
Paul Gilbert
2013-12-02
VOYEUR: Implemented sound effects for the lock screen
Paul Gilbert
2013-12-01
VOYEUR: Fix for correctly displaying lock screen
Paul Gilbert
2013-11-30
VOYEUR: Merge of upstream
Paul Gilbert
2013-12-01
GRAPHICS: Initialize variable. CID 1133708
Eugene Sandulenko
2013-12-01
FULLPIPE: Initialize class variables. CID 1063200
Eugene Sandulenko
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