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2011-12-03DREAMWEB: Turn Segment into a class, make members privateMax Horn
2011-12-02MAEMO: Fix compile error when using Maemo 5 SDKTarek Soliman
Thanks NerdKnight
2011-12-03TSAGE: Add BF and R2R specific debugger commandsStrangerke
2011-12-03TSAGE: Remove useless includeStrangerke
2011-12-03TSAGE: Fixed the R2R player initialisation.Paul Gilbert
This fixes the problem where the player wouldn't face in the direction they were walking in.
2011-12-02TUCKER: remove duplicated logic branches in locations 48 and 66 (checked ↵Gregory Montoir
against the original)
2011-12-02DREAMWEB: 'addToPressList' ported to C++Bertrand Augereau
2011-12-02DREAMWEB: 'isItRight' ported to C++Bertrand Augereau
2011-12-02DREAMWEB: Clearer API for enterCodeBertrand Augereau
2011-12-02DREAMWEB: 'buttonPress' ported to C++Bertrand Augereau
2011-12-02DREAMWEB: 'segRef' was redundant with 'getSegment' (thanks to Max for noting ↵Bertrand Augereau
this)
2011-12-02DREAMWEB: Keypad button callbacks blacklistedBertrand Augereau
2011-12-02DREAMWEB: 'enterCode' ported to C++Bertrand Augereau
2011-12-02DREAMWEB: 'credits' ported to C++D G Turner
2011-12-02DREAMWEB: 'showKeypad' ported to C++Bertrand Augereau
2011-12-02DREAMWEB: 'singleKey' ported to C++Bertrand Augereau
2011-12-02DREAMWEB: Whitespace fixes in dreamgen.*D G Turner
This improves readability slightly by removing extraneous whitespace and correcting indents. Since this has been done in the tasm-recover devtool, it will persist over dreamgen.* regeneration.
2011-12-02DREAMWEB: Removed mostly unused addr_* constants in dreamgen.hD G Turner
The two used constants have been moved to dreamweb.h, though it is unclear if the values can be replaced by an enum or pointer to function.
2011-12-02DEVTOOLS: Add support to tasm-recover to skip output of addr_* header.D G Turner
2011-12-02MOHAWK: Implement LB exec,return.Alyssa Milburn
2011-12-02MOHAWK: Implement LB add,addAt,setAt.Alyssa Milburn
2011-12-02MOHAWK: Implement LBCode::itemIsLoaded.Alyssa Milburn
2011-12-02MOHAWK: LB list improvements, implement &= operator.Alyssa Milburn
2011-12-01MOHAWK: Implement LB move/moveTo.Alyssa Milburn
2011-12-01MOHAWK: Handle LB conversion from string to point/rect.Alyssa Milburn
2011-12-01MOHAWK: Fix kLBOpBreakExpression.Alyssa Milburn
2011-12-01MOHAWK: Run LB load-time scripts properly.Alyssa Milburn
2011-12-01MOHAWK: Implement LBCode::cmdMousePos.Alyssa Milburn
2011-12-01MOHAWK: Fix parameterless calls when parsing LB scripts.Alyssa Milburn
2011-12-01Merge pull request #123 from digitall/dreamweb_tasmNameMapBertrand Augereau
Add Function Name Remapping to tasm-recover tool...
2011-12-01DREAMWEB: Fix compilation due to dreamgen.* function renaming.D G Turner
2011-12-01DREAMWEB: Add function remapping list and regenerate dreamgen.*D G Turner
This maps the function names into the project's standard camelCase naming convention, improving function readability.
2011-12-01DEVTOOLS: Add function name remapping ability to tasm-recover tool.D G Turner
This allows a mapping list to be specified for the dreamgen.* output function names, removing the limitation to keep the same names as the original ASM.
2011-12-01DREAMWEB: Ported 'sparky' to C++Bertrand Augereau
2011-12-01DREAMWEB: 'eden' ported to C++Bertrand Augereau
2011-12-01DREAMWEB: 'drinker' ported to C++Bertrand Augereau
2011-12-01DREAMWEB: 'othersmoker' ported to C++ (and 'barwoman' removed)Bertrand Augereau
2011-12-01TSAGE: Fixed some cursor constants used in R2R scene 300Paul Gilbert
2011-12-01TSAGE: R2R scene areas shouldn't be processed when the player is disabledPaul Gilbert
2011-12-01DREAMWEB: Naming of ReelRoutine membersBertrand Augereau
2011-12-01DREAMWEB: 'sparkydrip' ported to C++Bertrand Augereau
2011-12-01TSAGE: Change the active cursor Id when R2R cursor is setPaul Gilbert
2011-12-01TSAGE: Implemented the new R2RW cursorsPaul Gilbert
2011-12-01DREAMWEB: 'madman' uses the ported 'checkspeed'Bertrand Augereau
2011-12-01DREAMWEB: 'checkspeed' ported to C++Bertrand Augereau
2011-12-01DREAMWEB: A bit of cleaning in 'madman'Bertrand Augereau
2011-12-01DREAMWEB: Mechanism to allow reel callbacks to be specified either with a ↵Bertrand Augereau
ReelRoutine or es:bx as parameters
2011-12-01DREAMWEB: 'worktoscreenm' ported to C++Bertrand Augereau
2011-11-30DREAMWEB: Remove unreferenced stubs and unused sound blaster stuffBertrand Augereau
2011-11-30CGE: Only skips animations when pressing ESC.Strangerke
This should allow tsoliman to see the end of the intro