Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-09 | Removed use of static support data record for player to simplify save process | Paul Gilbert | |
svn-id: r25439 | |||
2007-02-09 | Removed use of static support data record for player to simplify save process | Paul Gilbert | |
svn-id: r25438 | |||
2007-02-09 | Add demo of Simon the Sorcerer 1 (DOS CD). | Travis Howell | |
svn-id: r25437 | |||
2007-02-09 | Add cyx's patch for cleanup for planar conversion code, and support for 32 ↵ | Travis Howell | |
color planar graphics of Amiga ECS version of Simon the Sorcerer 1. svn-id: r25436 | |||
2007-02-09 | cleanup | Johannes Schickel | |
svn-id: r25435 | |||
2007-02-09 | Fix for bug #1650993 ("GUI: About dialog scroller"). | Johannes Schickel | |
svn-id: r25434 | |||
2007-02-08 | Convert planar images, only when required for drawing. | Travis Howell | |
svn-id: r25433 | |||
2007-02-08 | Moved definition of ThemeClassic and ThemeModern to their own files. | Johannes Schickel | |
svn-id: r25432 | |||
2007-02-08 | The restriction on 'small' mouse cursors has been lifted quite some time ↵ | Max Horn | |
ago; PalmOS and WinCE port should be extended accordingly (in particular, the PalmOS port would silently overwrite its memory when big cursors are used) svn-id: r25431 | |||
2007-02-08 | Removed build.rules (hasn't been used by our build system for ages now) | Max Horn | |
svn-id: r25430 | |||
2007-02-08 | fixed bug: dialogue questions don't clutter the screen anymore when user is ↵ | Nicola Mettifogo | |
selecting an answer svn-id: r25429 | |||
2007-02-08 | Instead of pre-rendering all subtitles and pre-loading all sounds for a movie | Torbjörn Andersson | |
cutscene, render the text and play the speech when needed. It probably won't play as nicely from CD now, but using less memory seems more important to me. svn-id: r25428 | |||
2007-02-08 | fixed bug in dialogue parsing code: available answers now really depend on ↵ | Nicola Mettifogo | |
game flags svn-id: r25427 | |||
2007-02-08 | Don't rely on assert when calling functions. | Johannes Schickel | |
svn-id: r25426 | |||
2007-02-08 | Fixed GUI strings in FM-Towns version. | Johannes Schickel | |
svn-id: r25425 | |||
2007-02-08 | ops. | Johannes Schickel | |
svn-id: r25424 | |||
2007-02-08 | - fixed crash in FM-Towns version when entering the grotto | Johannes Schickel | |
- fixed some palette issues svn-id: r25423 | |||
2007-02-07 | Add md5s reported in bugreport #1654500 "AGI: Some MD5 checksums" | Eugene Sandulenko | |
svn-id: r25422 | |||
2007-02-07 | fixed location script parsing error causing irritatingly inconsistent gameplay | Nicola Mettifogo | |
svn-id: r25421 | |||
2007-02-07 | Update GP2X port to hack around the odd grabRawScreen issues. This is not a ↵ | John Willis | |
fix rather a workaround for now. svn-id: r25420 | |||
2007-02-07 | changed multiplexed uint32 to const void* to avoid errors on 64 bits systems | Nicola Mettifogo | |
svn-id: r25418 | |||
2007-02-07 | Fixed credits in FM-Towns version. | Johannes Schickel | |
svn-id: r25417 | |||
2007-02-07 | Support for new kyra.dat, which includes static data from the fm-towns version. | Johannes Schickel | |
svn-id: r25416 | |||
2007-02-07 | Adds support for FM-Towns version. | Johannes Schickel | |
(Thanks to Florian Kagerer again for this) svn-id: r25414 | |||
2007-02-07 | Patch #1543932: BASS: Missing music volume text in v303 french menu | Max Horn | |
svn-id: r25413 | |||
2007-02-07 | should silence compiler warnings. | Johannes Schickel | |
svn-id: r25412 | |||
2007-02-07 | The SoundHandle isn't stopped indirectly by AudioCD.play() anymore, so ↵ | Sven Hesse | |
removed the SoundHandle starting for each sample svn-id: r25411 | |||
2007-02-07 | Implemented little diff in o1_characterSays for fm-towns version. | Johannes Schickel | |
svn-id: r25410 | |||
2007-02-07 | The status variables are set explicitely in the constructor instead through ↵ | Sven Hesse | |
one memset now, to avoid setting the SoundHandle to 0 as well (the first play() would then stop SoundHandle 0, which doesn't strike me as being correct) svn-id: r25409 | |||
2007-02-07 | Update GP2X ports helper scripts to support newer Open2x tool-chains (ones ↵ | John Willis | |
with the pragma pack patches). svn-id: r25408 | |||
2007-02-07 | - Fixed another freeze in Ween | Sven Hesse | |
- Changed cursor visibility handling a bit svn-id: r25407 | |||
2007-02-06 | Corrected the goblins walking sound (#1621086) | Sven Hesse | |
svn-id: r25404 | |||
2007-02-06 | Made Goblin::Gob_Object::order explicitely signed, should fix bug #1625292 ↵ | Sven Hesse | |
(Wrong sprite in foreground) svn-id: r25403 | |||
2007-02-06 | - Fixed Ween's inventory in the volcano (#1630113) | Sven Hesse | |
- Added a range check to avoid invalid reads into _wayPoints in Map::checkDirectPath() svn-id: r25402 | |||
2007-02-06 | Implemented vertical scrolling | Sven Hesse | |
svn-id: r25401 | |||
2007-02-06 | Update HE version for French versions of a few HE games. | Travis Howell | |
svn-id: r25399 | |||
2007-02-06 | Make extra information generated by launcher consistent with what we have | Eugene Sandulenko | |
in our md5 list, preferred target and Wiki. svn-id: r25398 | |||
2007-02-05 | typo | Gregory Montoir | |
svn-id: r25397 | |||
2007-02-05 | 'fixed' o_blastText and updated a comment | Gregory Montoir | |
svn-id: r25396 | |||
2007-02-05 | Corrected the clipping of _pressedMapX/_pressedMapY, to avoid accessing ↵ | Sven Hesse | |
invalid memory (also possible fix for bug #1652551) svn-id: r25395 | |||
2007-02-05 | Only do the file based fallback when no matches by MD5s were found | Sven Hesse | |
svn-id: r25394 | |||
2007-02-05 | - Moved struct Mult_Data from Mult_v2 to Mult and merged Mult::_multData, ↵ | Sven Hesse | |
Mult::_multData2 and some of the loose variables in Mult - Added some missing MD5s/game versions (#1652352) svn-id: r25393 | |||
2007-02-05 | solved 64 bit casting issue from BUG #1648325 | Nicola Mettifogo | |
svn-id: r25391 | |||
2007-02-04 | permit compilation with hq scalers disabled | Kostas Nakos | |
svn-id: r25390 | |||
2007-02-04 | - Moved the specific interrupt frequency of 80 Hz out of class Infogrames ↵ | Sven Hesse | |
into the GobEngine's Infogrames instances - Changed the 80 Hz to 75 Hz, which is more true to the original svn-id: r25389 | |||
2007-02-04 | applied 2nd workaround to avoid crashes caused by labels when switching location | Nicola Mettifogo | |
svn-id: r25388 | |||
2007-02-04 | - Plugged some leaks and fixed some memory errors | Sven Hesse | |
- Fixed the cursor animation loops in Ween and Bargon - Added Draw_Bargon + Inter_Bargon - Implemented Bargon Attack's hardcoded intro parts svn-id: r25387 | |||
2007-02-04 | added more debug levels and comments | Nicola Mettifogo | |
svn-id: r25386 | |||
2007-02-04 | Use full game titles for the official AGI games (small exception: we also ↵ | Max Horn | |
number part 1 of series, to avoid user confusion) svn-id: r25385 | |||
2007-02-04 | Fix warning. | Eugene Sandulenko | |
svn-id: r25384 |