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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-07-13
SLUDGE: get random number
Simei Yin
2017-07-13
SLUDGE: fix warnings
Simei Yin
2017-07-13
SLUDGE: Make UTF-8 code portable
Eugene Sandulenko
2017-07-13
SLUDGE: Fix more warnings
Eugene Sandulenko
2017-07-13
SLUDGE: Fix warning
Eugene Sandulenko
2017-07-13
SLUDGE: Fix line endings
Eugene Sandulenko
2017-07-13
SLUDGE: int32_t -> int32
Eugene Sandulenko
2017-07-13
SLUDGE: remove CommonCode directory to have a flat structure
yinsimei
2017-07-13
SLUDGE: use multiple entries for language selection
yinsimei
2017-07-13
SLUDGE: remove game settings from Sludge code
yinsimei
2017-07-13
SLUDGE: delete a game that doesn't exist any more
yinsimei
2017-07-13
SLUDGE: move namespace to functionlist.h
yinsimei
2017-07-13
SLUDGE: change global Common::String to public var of SludgeEngine
yinsimei
2017-07-13
SLUDGE: replace utf8 chars by code
yinsimei
2017-07-13
SLUDGE: remove debug code
yinsimei
2017-07-13
SLUDGE: replace char *by Common::String
yinsimei
2017-07-13
SLUDGE: correct loadfile existence check
yinsimei
2017-07-13
SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLine
yinsimei
2017-07-13
SLUDGE: replace abs() by scummvm ABS()
yinsimei
2017-07-13
SLUDGE: code formatting for **
yinsimei
2017-07-13
SLUDGE: use write/readFloatLB instead of Sludge get/putFloat
yinsimei
2017-07-13
STREAM: add read/write functions for float LE/BE
yinsimei
2017-07-13
SLUDGE: use read/writeSint16LE instead of get/putSigned
yinsimei
2017-07-13
SLUDGE: fix u32string saving error
yinsimei
2017-07-13
SLUDGE: correct #define in header to match file name
yinsimei
2017-07-13
SLUDGE: remove math functions defined in sludge
yinsimei
2017-07-13
SLUDGE: replace int types to scummvm defined ones
yinsimei
2017-07-13
SLUDGE: remove define duplication
yinsimei
2017-07-13
SLUDGE: remove unused files
yinsimei
2017-07-13
SLUDGE: use Common/debug instead of sludge debug
yinsimei
2017-07-13
SLUDGE: remove an unused .h
yinsimei
2017-07-13
SLUDGE: use Common::Point instead of struct POINT
yinsimei
2017-07-13
SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics
yinsimei
2017-07-13
SLUDGE: remove unused libs
yinsimei
2017-07-13
SLUDGE: remove shader-related files
yinsimei
2017-07-13
SLUDGE: not to build sludge by default
yinsimei
2017-07-13
SLUDGE: use U32String to replace sludge utf8 library
yinsimei
2017-07-13
SLUDGE: replace char* by Common::String for error messages
yinsimei
2017-07-13
SLUDGE: save&load system (without thumbnail and snapshot)
yinsimei
2017-07-13
Image: extend writePng for 4-byte pixelFormat
yinsimei
2017-07-13
SLUDGE: stop a sound by file number
yinsimei
2017-07-13
SLUDGE: add blankscreen effect
yinsimei
2017-07-13
SLUDGE: check point to non transparent part of a character
yinsimei
2017-07-13
SLUDGE: kill a sprite bank
yinsimei
2017-07-13
SLUDGE: clean debug info
yinsimei
2017-07-13
SLUDGE: correct text color for png font
yinsimei
2017-07-13
SLUDGE: add game timing
yinsimei
2017-07-13
SLUDGE: add channel to debug text
yinsimei
2017-07-13
SLUDGE: fix unmatched delete []
yinsimei
2017-07-13
SLUDGE: fix bug of setting zbuffer before backdrop
yinsimei
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