index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2004-05-05
When you make changes to the README, please don't forget to update the TeX do...
Max Horn
2004-05-05
mention fmtowns platform option
Jonathan Gray
2004-05-05
mention fmtowns platform option in help
Jonathan Gray
2004-05-05
adding initial code for Another World engine
Paweł Kołodziejski
2004-05-05
Take advantage of the changes in the backend's mouse cursor handling. It
Torbjörn Andersson
2004-05-05
Cleanup.
Torbjörn Andersson
2004-05-05
update
Paweł Kołodziejski
2004-05-05
workaround warning - fixme
Paweł Kołodziejski
2004-05-05
Now cursor is really always shown.
Eugene Sandulenko
2004-05-05
Extend setMouseCursor with additional keycolor parameter. Lets saga use 255
Eugene Sandulenko
2004-05-05
Added generic variable size stack class - COMPLETELY UNTESTED. Really should ...
Max Horn
2004-05-04
Fix insane regression.
Travis Howell
2004-05-04
Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.
Eugene Sandulenko
2004-05-04
Enchance ReadStream and MemoryReadStream with 24bits operations as well
Eugene Sandulenko
2004-05-03
indent
Eugene Sandulenko
2004-05-03
Well, now we use MemoryReadStream at least in SAGA engine.
Eugene Sandulenko
2004-05-03
Started work on moving from ys_read/write to MemoryReadStream
Eugene Sandulenko
2004-05-03
Fix LaTeX syntax
Eugene Sandulenko
2004-05-02
Explain a bit what getSampleRateFromVOCRate() does; mark a hack in it more cl...
Max Horn
2004-05-02
tuned a little
Paweł Kołodziejski
2004-05-02
- fix for cuting voices in comi,
Paweł Kołodziejski
2004-05-02
Make sure cursor is always white
Eugene Sandulenko
2004-05-02
Made the cursor work a bit better in IHNM.
Torbjörn Andersson
2004-05-02
Got rid of r_softcursor by having the backend always draw the cursor
Torbjörn Andersson
2004-05-02
Applied my suggested fix for #933168, since I'm tired of waiting for
Torbjörn Andersson
2004-05-02
enabled save/load code for imuse digital
Paweł Kołodziejski
2004-05-02
forgot it
Paweł Kołodziejski
2004-05-02
This fixes bug #917427, a masking problem, hopefully without causing any
Torbjörn Andersson
2004-05-02
this too
Paweł Kołodziejski
2004-05-02
changed from int to int32 to be sure
Paweł Kołodziejski
2004-05-02
disabled reset state while change bundle disks
Paweł Kołodziejski
2004-05-02
fixed two arrays
Paweł Kołodziejski
2004-05-02
start only used tracks
Paweł Kołodziejski
2004-05-02
ops
Paweł Kołodziejski
2004-05-02
added rest of save/load code
Paweł Kołodziejski
2004-05-02
ops
Paweł Kołodziejski
2004-05-02
added some save/load code (in progress)
Paweł Kołodziejski
2004-05-02
stub for digital imuse save/load
Paweł Kołodziejski
2004-05-02
update
Paweł Kołodziejski
2004-05-02
Some more SAGA items
Eugene Sandulenko
2004-05-02
Add some SAGA TODO items
Eugene Sandulenko
2004-05-02
add some SAGA todo items
Jonathan Gray
2004-05-02
get rid of the last bits of SDL timer usage, SAGA should now be 100% OSystem
Jonathan Gray
2004-05-02
use features so ihnm doesn't default to 1280x960, change over some of the tim...
Jonathan Gray
2004-05-02
Removed last sys* file
Eugene Sandulenko
2004-05-02
Merged sysgfx.cpp and gfx.cpp to gfx.cpp
Eugene Sandulenko
2004-05-01
Renamed files for consistency
Eugene Sandulenko
2004-05-01
Proper #includes everywhere
Eugene Sandulenko
2004-05-01
All graphics and input now is in OSystem.
Eugene Sandulenko
2004-05-01
remove useless mutex
Paweł Kołodziejski
[prev]
[next]