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2007-02-18fixed broken savegames with duplicate itemsNicola Mettifogo
svn-id: r25681
2007-02-18replaced magic number with kFlagsVisited where neededNicola Mettifogo
svn-id: r25680
2007-02-18found and commented gross hack in the original engineNicola Mettifogo
svn-id: r25679
2007-02-18change in debug levelNicola Mettifogo
svn-id: r25678
2007-02-18set the size of savegame name to the same length for both saving and loadingNicola Mettifogo
svn-id: r25677
2007-02-18enforced use of MAKE_INVENTORY_IDNicola Mettifogo
svn-id: r25676
2007-02-18fixed broken sprintf formats in saving routinesNicola Mettifogo
svn-id: r25675
2007-02-18new special debug levelsNicola Mettifogo
svn-id: r25674
2007-02-18fixes last broken commitNicola Mettifogo
svn-id: r25673
2007-02-18more big-endianness fixesNicola Mettifogo
svn-id: r25672
2007-02-18Committed my fix for bug #1662549 ("SCUMM: MIDI music is broken"). Apparently,Torbjörn Andersson
'len' is now one less than it used to in sysexHandler_Scumm(). Let's hope I changed all the cases that needed changing, and nothing else... svn-id: r25671
2007-02-18adjusted wrong commentNicola Mettifogo
svn-id: r25670
2007-02-18Replaced the old code for compressed savegames (which was using the ↵Max Horn
gzopen/gzread/etc. API, and thuse tied to FILE/fopen/fread/etc.) with a new wrapper approach, which allows reading/writing gzip data via arbitrary SaveFile implementations, and thus can be used with custom savefile implementations svn-id: r25669
2007-02-18cleanupMax Horn
svn-id: r25668
2007-02-17Removed LaTeX readme, since it is no longer been updated or used.Travis Howell
svn-id: r25667
2007-02-17Get rid of Common::SaveFileMax Horn
svn-id: r25666
2007-02-17fixed regression bug causing labels not to be aligned properly when near the ↵Nicola Mettifogo
right border svn-id: r25665
2007-02-17changed mapChar to use unsigned (byte) instead of char, to avoid possible ↵Nicola Mettifogo
sign issues svn-id: r25664
2007-02-17changed CNV loading code to be endian-safeNicola Mettifogo
svn-id: r25663
2007-02-17Removed some dead code, updated a warning messageMax Horn
svn-id: r25662
2007-02-17Using stat and fopen is not portable (writing to a Common::File isn't ↵Max Horn
either, but at least it doesn't force porters to #define fopen to work around it) svn-id: r25661
2007-02-17Added finalize() method to Common::OutSaveFile (which by default just ↵Max Horn
flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) svn-id: r25660
2007-02-17Speed up the Player_NES code quite a bit (still is rather slow without ↵Max Horn
compiler optimizations on my 1.5Ghz PowerBook G4, but at least it's not unbearably slow anymore, and with -O2 it's running smoothly) svn-id: r25659
2007-02-17OOified Player_NES code; revamped the code in GetSample slightly (to avoid ↵Max Horn
overflows, an expensive multiplication and an even more expensive division) svn-id: r25658
2007-02-17Fix for bug #1660550 (MANIACNES: Graphics glitch on intro screen)Max Horn
svn-id: r25657
2007-02-17Changed spaces to tabs again.Torbjörn Andersson
svn-id: r25656
2007-02-17more conventional termination handling. Event loops are going to get merged ↵Nicola Mettifogo
soon, so there are FIXME remainders around there. svn-id: r25655
2007-02-17Some indentation and format changes. Mostly replacing spaces with tabs.Torbjörn Andersson
svn-id: r25654
2007-02-17changed some debug levelsNicola Mettifogo
svn-id: r25653
2007-02-17fixed regression bug caused by ZoneTypeData being declared as a struct ↵Nicola Mettifogo
instead of an union. Should have taken care of this when the switch was actually made... svn-id: r25652
2007-02-17- Added a warning when o1_checkData()/o2_checkData() can't find the file ↵Sven Hesse
it's supposed to check - Fixed the actor drawn over the background glitch in Bargon Attack - Plugged some leaks svn-id: r25651
2007-02-17Only set up the Kyra 1 triggers for Kyra 1, not Kyra 2.Torbjörn Andersson
svn-id: r25650
2007-02-17Applied cyx's patch #1659302 ("KYRA: VQA player code cleanup/reduce") with theTorbjörn Andersson
minimal change suggested in the tracker. svn-id: r25649
2007-02-17Added line to ensure the current room number field variable is kept up to datePaul Gilbert
svn-id: r25648
2007-02-17Added some asserts to setSupportData method to ensure the passed variables ↵Paul Gilbert
are valid svn-id: r25647
2007-02-17cleanupGregory Montoir
svn-id: r25646
2007-02-17cleanupGregory Montoir
svn-id: r25645
2007-02-17Reduce amount of attempts to open various speech filenames.Travis Howell
svn-id: r25644
2007-02-17SCUMM: Fix opening of *.tlk filesMax Horn
svn-id: r25643
2007-02-17get rid of bitCount table (count occurences of bit 0 directly in the main loop)Gregory Montoir
svn-id: r25642
2007-02-17Removed extra tabs.Torbjörn Andersson
svn-id: r25640
2007-02-16Added animation handler for Catriona (woman in Smithy)Paul Gilbert
svn-id: r25638
2007-02-16Patch #1661770 (README: typo fixes, consistency)Max Horn
svn-id: r25636
2007-02-16Some very obvious cleanups.Torbjörn Andersson
svn-id: r25635
2007-02-16Added support for Kyrandia 2 ADL files.Johannes Schickel
svn-id: r25634
2007-02-16a 20ms second delay should be ample time for a GM system ONMax Horn
svn-id: r25633
2007-02-16Add support for using soundtrack from the Simon the Sorcerer 1 - Music ↵Travis Howell
Enhancement Project. svn-id: r25632
2007-02-16AGOS: Send GM System Enable/On upon startupMax Horn
svn-id: r25631
2007-02-16Unified how we deal with (and how we generate) MIDI sysex messages -- in ↵Max Horn
particular, we now always do so w/o framing the message (documented this with a Doxygen comment in the MidiDriver class) svn-id: r25630
2007-02-16Ugh -- these internal iMuse structs were supposed to be packed, but never ↵Max Horn
were explicitly markes as such. Doing that now (might break old savegames on some ports :/) svn-id: r25629