index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2002-10-03
synced with local sources
Paweł Kołodziejski
2002-10-02
Renamed new AMidi to Etude
Ruediger Hanke
2002-10-02
fix for imuse
Paweł Kołodziejski
2002-10-02
fixed compilation and indent
Paweł Kołodziejski
2002-10-02
added panning control in imuse and reverse stereo support
Paweł Kołodziejski
2002-10-02
patch #617419: SAM: sound fix
Max Horn
2002-10-02
Less specific version of eriktorbjorns FT dialog hack
James Brown
2002-10-02
Fix "ripburger attacks Malcom" cutscene, by disabling pseudoRooms for V7 games.
James Brown
2002-10-02
Fix 'isSoundRunning' for Creative samples (eg, Full Throttle)
James Brown
2002-10-02
Very very nasty hack to get the FT fuel-tower scene working correctly.
James Brown
2002-10-02
added stubs for ImuseDigital::doCommand
Paweł Kołodziejski
2002-10-01
updated to match ListWidget changes
Max Horn
2002-10-01
fixed ListWidget drawin/behaviour if there are less items than fit on one pag...
Max Horn
2002-10-01
don't print usage information if no params are given
Max Horn
2002-10-01
fixed scrollbar drawing/response when there are less items than fit on one page
Max Horn
2002-10-01
unsigned <-> signed, local vars were not inited
Max Horn
2002-10-01
added stopAll in Imuse
Paweł Kołodziejski
2002-10-01
changed to dynamic allocation of smush player
Paweł Kołodziejski
2002-10-01
changes for stoping sounds
Paweł Kołodziejski
2002-10-01
enabled stoping all sounds after smush movie
Paweł Kołodziejski
2002-10-01
synced with local sources - imuse
Paweł Kołodziejski
2002-10-01
Fix some faulty resource-validation logic to allow part of the fuel-tower to ...
James Brown
2002-10-01
Patch #616092: Full Throttle dialog fix
James Brown
2002-10-01
fixed ending of non loop sounds
Paweł Kołodziejski
2002-09-30
changed from byte to int16 to handle sound number greater than 255
Paweł Kołodziejski
2002-09-30
fixed loop in imuse
Paweł Kołodziejski
2002-09-30
changed the dig music into stream sound
Paweł Kołodziejski
2002-09-30
synced with local sources (imuse)
Paweł Kołodziejski
2002-09-30
fixed key repeat in NewGui; made the launcher game list non-editable
Max Horn
2002-09-30
fixed compilation
Paweł Kołodziejski
2002-09-30
oops
Paweł Kołodziejski
2002-09-30
synced with local sources - imuse for the dig
Paweł Kołodziejski
2002-09-30
Fix compilation for Visual Studio and GCC, as broken by Fingolfins checkins
James Brown
2002-09-30
played a bit with the launcher - it now is already somewhat usable <g>
Max Horn
2002-09-29
cleanup
Max Horn
2002-09-29
added Config::has_domain()
Max Horn
2002-09-29
disable experimental launcher dialog by default (at least till it is usable)
Max Horn
2002-09-29
Quick fix for bug 601757 - will be fixed properly (ie MessageBox managed by t...
Nicolas Bacca
2002-09-29
spelling
Max Horn
2002-09-29
temporary pitch bend fix for the QuickTime midi driver. not quite perfect... hrm
Max Horn
2002-09-29
fixed buglet during shake mode
Max Horn
2002-09-29
patch #616195
Max Horn
2002-09-29
typos
Max Horn
2002-09-29
Just updating this file, it's been left outdated for a while :)
James Brown
2002-09-29
Patch 616144: Sam and Max layering fix (drawMaskOnBoth rewrite)
James Brown
2002-09-29
Patch #616155: Set Monkey1VGA music instruments dynamically
James Brown
2002-09-29
Patch #616146: Hack to prevent multiple sounds on DOTT/SamNmax (not sure if i...
James Brown
2002-09-29
Merge in 615745: GMD via AdLib emulation
James Brown
2002-09-29
removed exception
Paweł Kołodziejski
2002-09-29
framework of Imuse sound for The Dig
Paweł Kołodziejski
[prev]
[next]