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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2012-01-07
GRAPHICS: Silence a false positive warning in MSVC
Filippos Karapetis
2012-01-07
DEVTOOLS: Fix some warnings in create_kyradat.
Johannes Schickel
2012-01-07
SCUMM: Add three Hebrew HE games
Matan Bareket
2012-01-07
TSAGE: R2R - Implement scene 1100
Strangerke
2012-01-07
AGI: Fix bug #3451122 - "AGI-FANMADE: Nick's Quest hangs ScummVM upon starting"
Filippos Karapetis
2012-01-07
TSAGE: Implemented R2R Scene 325 - Bridge Console
Paul Gilbert
2012-01-07
GRAPHICS: Let FontManager::setFont accept an "const BdfFont *".
Johannes Schickel
2012-01-07
GUI: Rework how the default localized font is managed.
Johannes Schickel
2012-01-07
GUI: Simplify font loading a bit more.
Johannes Schickel
2012-01-07
GRAPHICS: Slight formatting fix.
Johannes Schickel
2012-01-07
NEWS: mention support of original Lands of Lore DOS save files
athrxx
2012-01-06
AGI: Fix stuck next button when switching back to predictive mode
Willem Jan Palenstijn
2012-01-06
AGI: Clean up predictive matching
Willem Jan Palenstijn
2012-01-06
GUI: Do an case-insensitive filename comparison.
Johannes Schickel
2012-01-06
GUI: Slight cleanup for font/image loading.
Johannes Schickel
2012-01-06
GRAPHICS: Whops. Fix misformatting introduced with 243de59.
Johannes Schickel
2012-01-06
GRAPHICS: Properly return 0 for late BDF cache loading fails.
Johannes Schickel
2012-01-06
GRAPHICS: Slight cleanup in BDF code.
Johannes Schickel
2012-01-06
GRAPHICS: Slight formatting fixes in jpeg.cpp.
Johannes Schickel
2012-01-06
GRAPHICS: Rework BDF font code.
Johannes Schickel
2012-01-06
KYRA: (EOB) - add basic distinction between music and sound effects
athrxx
2012-01-06
KYRA: (EOB) - cleanup eob/lol version of delayUntil()
athrxx
2012-01-06
AGI: Fix ignoring some exact matches in predictive input
Willem Jan Palenstijn
2012-01-06
AGI: Fix predictive input binary search
Willem Jan Palenstijn
2012-01-06
TSAGE: R2R - Implement scene 1020
Strangerke
2012-01-05
TSAGE: R2R - Implement scene 1010
Strangerke
2012-01-05
TSAGE: R2R - Implement scene 3900
Strangerke
2012-01-05
GRAPHICS: The PNG decoder is not used by our GUI.
Johannes Schickel
2012-01-04
TSAGE: Explain function of sub_F8E5_calculatePoint
Willem Jan Palenstijn
2012-01-04
TSAGE: R2R - Implement scene 3800.
Strangerke
2012-01-04
TSAGE: Implemented the changes needed for R2R SceneActor::dispatch
Paul Gilbert
2012-01-04
TSAGE: Added needed speaker method call for R2R in StripManager::signal
Paul Gilbert
2012-01-03
I18N: Regenerate translations data file
Thierry Crozat
2012-01-03
I18N: Update Hungarian translation from patch #3467850
Thierry Crozat
2012-01-03
I18N: Update Czech translation from patch #3466579
Thierry Crozat
2012-01-03
DOC: Update Czech README from patch #3466579
Thierry Crozat
2012-01-03
KYRA: (EOB) - improved eob target detection in transfer party dialog
athrxx
2012-01-03
KYRA: (EOB) - improve keyboard control for spell book cursor with non QWERTZ ...
athrxx
2012-01-03
TSAGE: Add _field8A to SceneObject, use it in R2R scene 3600
Strangerke
2012-01-03
TSAGE: R2R - Add missing custom VisualSpeaker in scene 3600
Strangerke
2012-01-03
TSAGE: R2R - Preliminar implementation of scene 3600
Strangerke
2012-01-03
OPENGL: Fix mouse cursor scaling.
Johannes Schickel
2012-01-03
VKEYBD: Fix cursor palette.
Johannes Schickel
2012-01-03
VKEYBD: Slight cleanup.
Johannes Schickel
2012-01-03
VKEYBD: Properly error out parsing if an area is defined again.
Johannes Schickel
2012-01-03
VKEYBD: Slight cleanup in ImageMap code.
Johannes Schickel
2012-01-03
VKEYBD: Some formatting fixes.
Johannes Schickel
2012-01-02
Merge pull request #160 from BenCastricum/master
Eugene Sandulenko
2012-01-02
TSAGE: Implemented changes for dirty rect handling needed for R2R
Paul Gilbert
2012-01-02
TSAGE: Simplified some of the dirty rect code to use existing Rect methods
Paul Gilbert
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