Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-06 | SCI32: Implement variable size frame drawing | Colin Snover | |
2016-03-06 | SCI32: Make PlaneList definition order match declaration order | Colin Snover | |
2016-03-06 | SCI32: Fix memory leaks | Colin Snover | |
2016-03-06 | SCI32: "Improve" comparison algorithm for planes and screen items | Colin Snover | |
This adds a slightly more accurate comparison algorithm that will at least ensure that all the engine-generated planes and screen items with matching priorities will be sorted above script-generated planes and screen items, like in the original engine. It still does not sort script-generated items by memory handle order, so if that is ever a thing that actually happens, those may still be in the wrong order. | |||
2016-03-06 | SCI32: Fix missing digits in plane item list debug output | Colin Snover | |
2016-03-06 | SCI32: Implement kEditText | Colin Snover | |
2016-03-06 | CONFIGURE: Don't use abbreviations in feature list. | Johannes Schickel | |
2016-03-06 | Merge pull request #696 from tobiatesan/fix_7067_broken_abs | Eugene Sandulenko | |
WINTERMUTE: Rewrite absolute prefix workarounds block with loop | |||
2016-03-06 | WINTERMUTE: Actually use new BasePersistenceManager constructor | Willem Jan Palenstijn | |
2016-03-06 | Merge pull request #691 from tobiatesan/common_string_target | Eugene Sandulenko | |
WINTERMUTE: Return Common::String in getGameTargetName() | |||
2016-03-06 | WINTERMUTE: Use Common::String in arg for initSave | Tobia Tesan | |
2016-03-06 | WINTERMUTE: Use Common::String in BasePersistenceManager-ctor | Tobia Tesan | |
2016-03-06 | WINTERMUTE: Use C strings in absolute path workaround array | Tobia Tesan | |
2016-03-06 | WINTERMUTE: Use array to store known broken absolute paths | Tobia Tesan | |
Avoids an if() block that is getting longer | |||
2016-03-05 | SCI32: Fix incorrect insertion of new planes | Colin Snover | |
2016-03-06 | Merge pull request #692 from tobiatesan/cr5 | Eugene Sandulenko | |
WINTERMUTE: Add detection entry for Carol Reed 5 Demo | |||
2016-03-06 | Merge pull request #693 from tobiatesan/cr4_demo | Eugene Sandulenko | |
WINTERMUTE: Remove ADGF_DEMO flag from non-demo carolreed4 detection | |||
2016-03-06 | Merge pull request #686 from rootfather/update-news | Eugene Sandulenko | |
NEWS/DE: Added stub for 1.9.0 | |||
2016-03-06 | Merge pull request #689 from Tkachov/master | Eugene Sandulenko | |
SWORD25: Fix "Resource not released" warnings | |||
2016-03-06 | Merge pull request #690 from WinterGrascph/fix7022 | Eugene Sandulenko | |
LAB: Process events during ending sequence | |||
2016-03-06 | Merge pull request #695 from tobiatesan/fix_7067_a | Eugene Sandulenko | |
WINTERMUTE: Add workaround for bug #7067 | |||
2016-03-05 | BUILD: Fix comment for how we get the path to the Xcode Tools | Thierry Crozat | |
2016-03-05 | BUILD: Use xcode-select to determine the path to the Xcode tools on OS X | Thierry Crozat | |
We hardcoded the path as /Developer/Tools, but that path changed with more recent versions of Xcode. There is actually a command line tool to get this path, so use that. But also add an undocumented configure option to allow specifying the path manually. | |||
2016-03-05 | OSX: Update DS_Store file for release disk image | Thierry Crozat | |
Following the addition of two license files to the image, the layout of the image was off with the old DS_Store. | |||
2016-03-05 | WINTERMUTE: Add fallback for hardcoded absolute path in carolreed5 | Tobia Tesan | |
Carol Reed 5 (the full game, data.dcp hash 27b3efc018ade5ee8f4adf08b4e3c0dd) refers to the absolute path "f:\dokument\spel 5\demo\data\scenes\credits\op_cred_00\op_cred_00.jpg" Appears to fix bug #7067. | |||
2016-03-05 | Revert "MOHAWK: Promote Myst from UNSTABLE to TESTING" | Eugene Sandulenko | |
This reverts commit 04b5f3833771c3073df5860c023c8274706dbbc7. We need to make an official announcement first. | |||
2016-03-05 | SCI: Make cursor workaround work properly on OpenPandora | Martin Kiewitz | |
Other platforms, that support analog stick + touch screen at the same time, are possibly also affected. Cursor workarounds exist for qfg1vga, qfg3, lsl5 and Island of Dr. Brain. Those sometimes worked and sometimes didn't on at least OpenPandora and should be fixed now. | |||
2016-03-05 | WINTERMUTE: Remove ADGF_DEMO flag from non-demo carolreed4 entry | Tobia Tesan | |
2016-03-05 | MOHAWK: Promote Myst from UNSTABLE to TESTING | Bastien Bouclet | |
2016-03-05 | MOHAWK: Build Myst by default | Bastien Bouclet | |
2016-03-05 | MOHAWK: Make the Quit button show the credits | Bastien Bouclet | |
2016-03-05 | MOHAWK: Fix error at the end of the Myst credits | Bastien Bouclet | |
2016-03-05 | MOHAWK: Also enable dithering for the making of Myst | Bastien Bouclet | |
2016-03-05 | MOHAWK: Add a method to get a video handle from a MystAreaVideo | Bastien Bouclet | |
Use it to fix the fortress rotation controls once more | |||
2016-03-05 | WINTERMUTE: Add detection entry for Carol Reed 5 Demo | Tobia Tesan | |
2016-03-05 | WINTERMUTE: Return Common::String in getGameTargetName() | Tobia Tesan | |
2016-03-05 | LAB: Process events during ending sequence | Bendegúz | |
LAB: Fix bug #7022 - Events not processed during ending sequence | |||
2016-03-05 | CONFIGURE: Error out when host-os is msys. | Willem Jan Palenstijn | |
The msys shell can be run in both msys and in mingw mode. We don't support it when in msys mode, as this mode seems to be intended as a cygwin-like compatibility layer, instead of for native Windows applications. | |||
2016-03-05 | MOHAWK: Fix the sound receiver initially displaying an incorrect view | Bastien Bouclet | |
2016-03-05 | MOHAWK: Fix the Selenitic sound receiver speed being too fast | Bastien Bouclet | |
The rotation speed no longer goes directly to the maximum possible speed after one second. This bug also happened in the original. | |||
2016-03-05 | MOHAWK: Fix garbage being drawn when pressing the rockey piano keys | Bastien Bouclet | |
Was a regression introduced in 085f3700f7cd6ddb23abe3719ca21b7025695da4 | |||
2016-03-05 | MOHAWK: Fix one of the Channelwood monitor movies being misaligned | Bastien Bouclet | |
2016-03-05 | MOHAWK: Disable midi and subtitles options for Myst | Bastien Bouclet | |
2016-03-05 | MOHAWK: Add an engine specific option to play the Myst fly by movie | Bastien Bouclet | |
It is disabled by default since the original engine never plays it. When enabled, it is only played when first arriving on Myst. | |||
2016-03-05 | MOHAWK: The Myst demo and making of don't have save support | Bastien Bouclet | |
Use a GUI option to gray out the load button in the launcher. | |||
2016-03-05 | MOHAWK: Try harder when resuming a stopped video | Bastien Bouclet | |
Fixes turning off the rose-skull projector on Stoneship | |||
2016-03-05 | MOHAWK: Drawing a single movie frame no longer updates all the movies | Bastien Bouclet | |
Also fixes drawing the last frame of a movie | |||
2016-03-05 | MOHAWK: Adjust the Myst gauge boiler movie to the new VideoHandle semantics | Bastien Bouclet | |
Fixes it not being updated. | |||
2016-03-05 | NEWS: Add AGI Hercules rendering + pause feature info | Martin Kiewitz | |
2016-03-05 | CONFIGURE: Introduced new engine dependency: highres | Eugene Sandulenko | |
Some backends like GCW0 do no support graphics >320x240 due to the hardware limitation (downscaling is possible but it will ruin the pixel hunting which is often part of the gameplay). Instead of manually updating the list of engines, we now introduce a new dependency. I marked all relevant engines, but some, like tinsel, require more work with putting their relevant high-res games under USE_HIGHRES define. |