Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-18 | KYRA: (EOB) - add lines lost during rebase | athrxx | |
Seems that I accidently removed some of digitall's changes while rebasing (I moved that particular code block to a new function). | |||
2019-12-18 | NEWS: mention support of EOB1/PC98 | athrxx | |
2019-12-18 | KYRA: (EOB/PC98) - adapt character stats page layout | athrxx | |
The PC98 version has as slightly different layout for the character stats page. | |||
2019-12-18 | KYRA: cleanup screen class destruction | athrxx | |
Object now destructs cleanly even before init() has been called. This has no practical relevance, but should be fixed nonetheless. | |||
2019-12-18 | KYRA: (EOB/PC98) - fix original save file loading | athrxx | |
2019-12-18 | KYRA: (EOB/PC98) - implement ending sequence | athrxx | |
(The PC-98 version has its own unique ending sequence) | |||
2019-12-18 | KYRA: (EOB/PC98) - fix character generator glitches | athrxx | |
2019-12-18 | KYRA: (EOB/PC98) - text displayer color fix | athrxx | |
2019-12-18 | KYRA: (EOB/PC98) - fix keymap | athrxx | |
(unlike LOL/PC98 we have the same key codes as in the DOS version) | |||
2019-12-18 | KYRA: (EOB/PC98) - fix preferences menu | athrxx | |
2019-12-18 | KYRA: (EOB/PC98) - fix Japanese text display | athrxx | |
2019-12-18 | GRAPHICS: implement left sided shadowing for SJIS font | athrxx | |
The current shadow mode draws a shadow on the right side of the character. This allows drawing one on the left. Adapt LOOM/PCE accordingly. | |||
2019-12-18 | KYRA: (EOB/PC98) - fix level block drawing | athrxx | |
2019-12-18 | KYRA: (EOB/PC98) - fix level loading and some cleanup | athrxx | |
(no block drawing yet) | |||
2019-12-18 | KYRA: (EOB/PC98) - allow both graphics mode / text mode text display for ↵ | athrxx | |
sjis font The assumption till now was that PC-9801 games in 16 color mode will always use text mode for text display. However, EOB1 uses text mode for intro and ending sequence and graphics mode for ingame. Add new font variant for this and also do some cleanup, since the text displayer code really needs it. (The problem is that at least 3 different Japanese publishers did the Japanese ports for the various games and every one of them did his own hacks for his specific target.) | |||
2019-12-18 | KYRA: (EOB/PC98) - fix syntax warnings | athrxx | |
2019-12-18 | KYRA: (EOB/PC98) - fix intro and main menu screen | athrxx | |
2019-12-18 | KYRA: (EOB/PC98) - add bitmap decoders | athrxx | |
The PC98 version has a modified version of decodeFrame4() and also requires planar decoding (similiar to Amiga). | |||
2019-12-18 | KYRA: (EOB/PC98) - initial startup fix | athrxx | |
- hook up static resources, sound code, etc - nothing really working yet, though (except the music) | |||
2019-12-18 | KYRA: (EOB/PC98) - add static resources | athrxx | |
2019-12-18 | KYRA: (EOB/PC98) - add sound driver | athrxx | |
2019-12-18 | KYRA: (EOB/PC98) - add detection entry | athrxx | |
2019-12-18 | AUDIO: (FM-TOWNS/PC-98) - fix regression from 0e734722 | athrxx | |
My commit 0e734722 causes lockups in SCUMM (sometimes) and SCI (very often). I didn't like the way I had fixed this before, but in the end I now had to do it in a similar way. | |||
2019-12-18 | AUDIO: (FM-TOWNS/PC-98) - set enum members to fixed values | athrxx | |
2019-12-18 | AUDIO: (FM-TOWNS/PC-98) - improve timer flags handling | athrxx | |
Timers should be reset only the first time the enable flag is sent. This also requires some updates to drivers which didn't send these flags accurately. | |||
2019-12-18 | AUDIO: (FM-TOWNS/PC-98) - improve sound quality | athrxx | |
- Increase internal sample rate to dividers of the actual chip clocks and fix other related things. This seems to improve certain sfx/noise generator like sounds. The performance still seems to be okay. - Fix feedback glitch that caused some noise with certain instrument patches when playing short notes. - Fix squarewave sound glitch (mute channels when volume is zero; this could also cause unnecessary noise). - Some cleanup. | |||
2019-12-18 | GLK: ALAN3: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-17 | ENGINES: Added clarifying comment | Eugene Sandulenko | |
2019-12-17 | ENGINES: We must poll events in order to show the window on some platforms. | Eugene Sandulenko | |
This is a regression from b86840087. The side effect of it that on Mac the splash screen in not visible at all. I hope that this does not trigger same crash, as it happens now only once. | |||
2019-12-18 | DIRECTOR: Fix calling convention for b_go | Scott Percival | |
2019-12-18 | DIRECTOR: Remove target for a test archive | Scott Percival | |
This reverts commit 127c3468167e6e60866920751c35580c984abbbb. | |||
2019-12-17 | DIRECTOR: Added debug channel for executing precompiled bytecode | Eugene Sandulenko | |
2019-12-17 | DIRECTOR: Fix regression with c_goto command | Eugene Sandulenko | |
2019-12-17 | DIRECTOR: LINGO: Implement b_go | Scott Percival | |
2019-12-17 | DIRECTOR: LINGO: Add c_namepush | Scott Percival | |
2019-12-17 | DIRECTOR: Add target for a test archive | Scott Percival | |
2019-12-17 | DIRECTOR: LINGO: Variable name tweaks | Scott Percival | |
2019-12-17 | SHERLOCK: Add Serrated Scalpel Spanish Floppy Detection Entry | D G Turner | |
2019-12-17 | AUDIO: Really Fix Compilation Against Fluidsynth v2.1+ | D G Turner | |
The previous fix did not work as the forbidden exception had no effect since scummsys.h and thus forbidden.h had already been included prior to the fluidsynth header being included. This also meant that undefining the exception define after the header would have had no effect anyway. This new solution was suggest by eriktorbjorn on bug #11278 and should avoid the need to add an exception which would persist over the entire source file. | |||
2019-12-16 | GLK: LEVEL9: Fix crash in detection code | Cameron Cawley | |
2019-12-17 | GLK: ALAN2: Fix Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-12-17 | GRAPHICS: Remove more unused scalers | Cameron Cawley | |
2019-12-17 | GRAPHICS: Remove unused scaler code | Cameron Cawley | |
2019-12-17 | DIRECTOR: LINGO: Support menu items without commands | Eugene Sandulenko | |
2019-12-17 | DIRECTOR: LINGO: Execute menu commands | Eugene Sandulenko | |
2019-12-16 | ANDROID: Fix crash due to adding '.' folder in SearchManager | Thanasis Antoniou | |
2019-12-16 | KYRA: (EOB) - fix stone skin spell warning | athrxx | |
(The Amiga version has as special warning message if the spell has already been cast on a character. This warning was not displayed). | |||
2019-12-16 | KYRA: (EOB) - fix debugger glitches | athrxx | |
Seems that some font glyphs that were used for the print_map command aren't present any more. I replaced them with more conventional glyphs. | |||
2019-12-16 | DIRECTOR: LINGO: Compile menu handlers | Eugene Sandulenko | |
2019-12-16 | GRAPHICS: MACGUI: Delete menu on redefinition | Eugene Sandulenko | |