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2013-01-11SCI: Remove obsolete comment and codeFilippos Karapetis
2013-01-11SCI: Add another workaround for a script bug in QFG4Filippos Karapetis
2013-01-11SCI: Add some info on kPalVary(9)/kPalVaryUnknown2Filippos Karapetis
2013-01-11SCI: Add 2 workarounds for script bugs in QFG4Filippos Karapetis
2013-01-11SCI: Add subop 9 of kPalVary (used in SCI32, e.g. QFG4 when exiting the caves)Filippos Karapetis
2013-01-11SCI: Disable modification of object NS rects in SCI32Filippos Karapetis
This fixes the sliders in QFG4 without introducing any regressions, as the objects are still drawn on screen using the per-frame adjusted coordinates
2013-01-10KYRA: (LOL) - fix warningathrxx
2013-01-09SCUMM: Cleanup ScummEngine_v80he::createSound()Matthew Hoops
Added some comments to make it more readable. Switched usage of a temporary buffer and a double memcpy with a memmove. Also fixed a potential out-of-bounds write, thanks to LordHoto.
2013-01-09KYRA: (LOL) - remove unneeded static dataathrxx
2013-01-09KYRA: (LOL/FM-TOWNS) - add keyboard controlsathrxx
2013-01-09KYRA: (LOL/FM-TOWNS) - fix sjis text position for button labelsathrxx
2013-01-09KYRA: (LOL/FM-TOWNS) - adapt text displayerathrxx
2013-01-09KYRA: (LOL/FM-TOWNS) - adjust sjis font settings, spacing, etc.athrxx
2013-01-09KYRA: (LOL/FM-TOWNS) some startup codeathrxx
(let the FM-Towns version load up and run without errors/crashes)
2013-01-09KYRA: (LOL/FM-TOWNS) - adapt static resourcesathrxx
2013-01-09KYRA: fix invalid mem access in kyradat toolathrxx
2013-01-09KYRA: (LOL/FM-TOWNS) - add detection entryathrxx
2013-01-09WINTERMUTE: Fix const away cast warning.Johannes Schickel
2013-01-08Merge pull request #297 from clone2727/gl-default-scale-fixJohannes Schickel
ENGINES: Honor the default to 1x flag for OpenGL modes
2013-01-09KYRA: Get rid of some unnecessary overwrites.Johannes Schickel
2013-01-09KYRA: Mark overloaded methods of Sound subclasses as virtual.Johannes Schickel
2013-01-09KYRA: Make all hex constants use uppercase letters.Johannes Schickel
Done with: git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g'
2013-01-09KYRA: Fix voicePlay overwrite in PC98 and Amiga sound outputs.Johannes Schickel
This was forgotten to adapt in e016e7dfc2b1e3cdb39c01d81c5a34eee66a277b.
2013-01-09CONFIGURE: Allow amd64 as alias for x86_64.Johannes Schickel
Patch from #3599990 "CONFIGURE: Equate amd64 with x86_64".
2013-01-08TOLTECS: Fix script bug #3599964 - "TOLTECS: Crash when entering cave"Filippos Karapetis
2013-01-08ENGINES: Honor the default to 1x flag for OpenGL modesMatthew Hoops
2013-01-08BUILD: PS3 packages don't need "finalizing" anymore.Bastien Bouclet
This is necessary for newer firmware support.
2013-01-06README: Add EoB 1+2 and LoL to supported games.Johannes Schickel
2013-01-06MT32: Remove the screen drawing code of the MUNT debug messages (bug #3599702)Filippos Karapetis
The MUNT debug messages are called from an audio callback, which is not allowed to update the screen, as per the OSystem documentation in common/system.h:401
2013-01-06DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variablesFilippos Karapetis
2013-01-06MT-32: Only show MUNT debug messages for debug level 4 and above (bug #3599702)Filippos Karapetis
This avoids showing warnings in the intro of FOTAQ when using the MT-32 emulator
2013-01-06GOB: Fix const away cast warning.Johannes Schickel
Thanks to DrMcCoy for looking over this.
2013-01-06PARALLACTION: Fix a const cast warning.Johannes Schickel
2013-01-06Merge pull request #299 from tomaz82/IFFDecoderJohannes Schickel
New IFFDecoder
2013-01-06GRAPHICS: Delete iff.cpp and iff.h since all ILBM and PBM decoding is ↵Tomas Jakobsson
handled by IFFDecoder now
2013-01-06SAGA: Update to new IFFDecoder for PBM imagesTomas Jakobsson
2013-01-06QUEEN: Update to new IFFDecoder for ILBM imagesTomas Jakobsson
2013-01-06PARALLACTION: Update to new IFFDecoder for ILBM imagesTomas Jakobsson
2013-01-06GOB: Update to new IFFDecoder for ILBM imagesTomas Jakobsson
2013-01-06GRAPHICS: New IFFDecoder that decodes ILBM and PBM imagesTomas Jakobsson
2013-01-06COMMON: Add PackBitsReadStream to iff_containerTomas Jakobsson
2013-01-06TOLTECS: Add detection for the English demo and correct the German oneFilippos Karapetis
2013-01-04DRASCULA: More animation cleanup. Separate subfunction of animation_12_5()Filippos Karapetis
2013-01-04DRASCULA: Merge some animation functions and document all animationsFilippos Karapetis
2013-01-04DRASCULA: Respond quicker to aborting the von Braun songTorbjörn Andersson
This also fixes a palette glitch when trying to interrupt during a fade. (The old image would flash before the room changed. It's possible other such glitches still exist here, but if so they're much less obvious than that one was.)
2013-01-04DRASCULA: Properly set the game play time when loading a saved gameFilippos Karapetis
2013-01-04Oops, fix save converter messageFilippos Karapetis
2013-01-04TRANSLATION: Add the new translatable files in the drascula engineFilippos Karapetis
2013-01-04NEWS: Mention Drascula save/load changesFilippos Karapetis
2013-01-04DRASCULA: Add advanced savegame functionalityFilippos Karapetis
This cleans up the save/load code and resolves multiple issues with the original save/load screen. Save game timestamps and thumbnails are now implemented, together with the ability to load a game from the launcher. F7 is now mapped to the ScummVM load dialog, and F10 to the save dialog (if the user has selected to use the ScummVM save screen).