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2012-07-29WINTERMUTE: Use ConfMan instead of registry.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Remove more unused utils.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Make BaseSubFrame load lazily.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-classEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Remove static function variable from SXArrayEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, pa...Einar Johan Trøan Sømåen
2012-07-28LASTEXPRESS: Implement menu egg blinkingLittleboy
2012-07-28WINTERMUTE: Fix a few warnings pointed out by fuzzie.Einar Johan Trøan Sømåen
2012-07-28LASTEXPRESS: Disable sound filter reset on each decoded blockLittleboy
2012-07-27LASTEXPRESS: Untemplatize setup functionsLittleboy
2012-07-27CONFIGURE: Add MSCV11 handling to ideprojects targetLittleboy
2012-07-27LASTEXPRESS: Fix some formatting issuesLittleboy
2012-07-27LASTEXPRESS: Add IgnoreSubtype option to AnimFrameLittleboy
2012-07-27WINTERMUTE: Hardcode the Game.SaveDirectory return value in-engine for now.Einar Johan Trøan Sømåen
2012-07-27LASTEXPRESS: Add menu-related warnings and turn some warnings into errorsLittleboy
2012-07-27WINTERMUTE: Constructor(args): SuperClass(args) -> Constructor(args) : SuperC...Einar Johan Trøan Sømåen
2012-07-27LASTEXPRESS: Remove templated resetCurrentParameters() functionLittleboy
2012-07-27WINTERMUTE: Move settings-files to save-dir (gzipped xml now)Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Remove all unneccessary #if 0 blocksEinar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Move TinyXML into the WinterMute-namespace.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Fix a Clang-warningEinar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Get rid of almost all LLVM GCC 4.2 warnings.Einar Johan Trøan Sømåen
2012-07-27VIDEO: Remove now unused Rewindable and Seekable classesMatthew Hoops
2012-07-27WINTERMUTE: Use an arbitrary size nearest neighbour scaler for save thumbnail...Einar Johan Trøan Sømåen
2012-07-27VIDEO: Adapt QuickTimeDecoder to the AdvancedVideoDecoder APIMatthew Hoops
2012-07-27VIDEO: Add functions for getting TrackList iterators internallyMatthew Hoops
2012-07-27VIDEO: Cleanup AdvancedVideoDecoderMatthew Hoops
2012-07-27VIDEO: Remove Track::getStartTime()Matthew Hoops
2012-07-27WINTERMUTE: Formatting "var_name"->"varName"Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Add a stubbed fallback for the absolute path used in East Side StoryEinar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Fix SaveGame-thumb loading/saving.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Support the SPACE-key as a printable character.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Start sounds again after loading a save.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Clear out a few warning()sEinar Johan Trøan Sømåen
2012-07-27LASTEXPRESS: Remove entity include in savepoint.hLittleboy
2012-07-27LASTEXPRESS: More include re-organizationLittleboy
2012-07-27LASTEXPRESS: Move includes to header for setup function templatesJulien
2012-07-27LASTEXPRESS: Implement Logic::resetState()Julien
2012-07-27LASTEXPRESS: Replace setup macros by functionsJulien
2012-07-27LASTEXPRESS: Cleanup unused arguments from BEGIN_SETUP macroJulien
2012-07-27LASTEXPRESS: Merge the remaining macros in entity_intern.h into entity.hJulien
2012-07-27LASTEXPRESS: Remove TIME_CHECK_CALLBACK_1 macroJulien
2012-07-27LASTEXPRESS: Remove TIME_CHECK_CALLBACK_3 macroJulien
2012-07-27LASTEXPRESS: Remove TIME_CHECK_CALLBACK_2 macroJulien
2012-07-27LASTEXPRESS: Move RESET_ENTITY_STATE macro to entity.hJulien
2012-07-27LASTEXPRESS: Reduce nesting in Entities::processEntity()Julien
2012-07-27LASTEXPRESS: Switch some warnings to debug console outputJulien
2012-07-27LASTEXPRESS: Remove several TIME_CHECK* macrosJulien
2012-07-27LASTEXPRESS: Move Entity function declaration macros to entity.hJulien