Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-04-10 | AGI: Detect swap mode correctly for Apple IIGS instruments. | Jussi Pitkanen | |
Also add comments describing which instruments use swap mode or vibrato, plus print debug messages when those instruments are actually being played. | |||
2011-04-09 | AGI: Cleanup sound_2gs.* | Jussi Pitkanen | |
2011-04-09 | AGI: Let games start playing a new sound even if another one is still playing. | Jussi Pitkanen | |
2011-04-09 | AGI: Refactor and fix Apple IIGS sound generator | Jussi Pitkanen | |
Make the player be centered on a fixed number of "generators" instead of MIDI channels that arbitrarily allocate generators for notes. Make the audio stream to be stereo and for sample rate use _sampleRate. Rewrite the synthesis core: * Make generators use both oscillators * Implement swap mode for oscillators * Fix envelope update frequency | |||
2011-04-07 | KYRA: Slight cleanup. | Johannes Schickel | |
This more or less silently fixes the silent music introduced with f19e201, by me setting volume to "true" instead of "255". Whoops. | |||
2011-04-07 | KYRA: Cleanup background music looping of Kyra3. | Johannes Schickel | |
2011-04-07 | MOHAWK: Support LB script flow control. | Alyssa Milburn | |
2011-04-07 | MOHAWK: Replace most of the LBCode interpreter. | Alyssa Milburn | |
2011-04-07 | MOHAWK: Handle alignment byte for some targeting modes. | Alyssa Milburn | |
2011-04-07 | KYRA: Cleanup static variable usage in LoK. | Johannes Schickel | |
2011-04-07 | KYRA: Slight cleanup. | Johannes Schickel | |
2011-04-06 | TOON: Fix several Valgrind issues | sylvaintv | |
Maybe caused random crashes on reading invalid memory | |||
2011-04-06 | ANDROID: Allow linear texture filtering on the cursor | dhewg | |
2011-04-06 | ANDROID: Add multitouch support | dhewg | |
2011-04-06 | ANDROID: Fix off-by-one when clipping mouse coords | dhewg | |
2011-04-06 | Revert "ANDROID: Temporarily enable GL error checks" | dhewg | |
This reverts commit 1c8fc0538815b1418bb7824e4eefda65eb2719d9. Commit d50e7af7 confirmed as fix, so it wasn't a GL issue at all | |||
2011-04-06 | SAGA: Fixed bug #3275973 - "IHNM: Dialog options vanish" | md5 | |
2011-04-05 | I18N: Update Ukrainian translation | Thierry Crozat | |
2011-04-05 | ANDROID: Use the manufacturer string for workarounds | dhewg | |
Some fingerprints don't contain it, so this should be more reliable. | |||
2011-04-05 | ANDROID: Log device manufacturer, model and brand | dhewg | |
2011-04-05 | ANDROID: Fix endless loop in AndroidAssetArchive | dhewg | |
Can happen on empty member filenames, seen on some Samsung firmwares. | |||
2011-04-05 | SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70he | Max Horn | |
2011-04-05 | SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70he | Max Horn | |
2011-04-05 | SCUMM: Split ScummEngine::generateFilename, move HE specifics to class ↵ | Max Horn | |
ScummEngine_v60he | |||
2011-04-05 | SCUMM: Rename InfoStuff to SaveStateMetaInfos | Max Horn | |
2011-04-05 | SCUMM: Move ActorHE into its own header, move some HE specific stuff out of ↵ | Max Horn | |
scumm.h | |||
2011-04-05 | SCUMM: Cleanup | Max Horn | |
2011-04-05 | SCUMM: Fix off-by-one mistakes in out-of-bounds checks; name some constants | Max Horn | |
2011-04-05 | ANDROID: Remove commented workarounds for Nexus 1 | dhewg | |
Reports suggest that its working and not required | |||
2011-04-05 | ANDROID: Remove code for paletted textures | dhewg | |
Unused now, because the performance isn't good enough on weak GLES drivers. | |||
2011-04-05 | ANDROID: Use a faked paletted texture for CLUT cursors | dhewg | |
Same change as for the game screen, reduces CPU usage a little | |||
2011-04-05 | ANDROID: Temporarily enable GL error checks | dhewg | |
There's a black screen issue on Samsung devices running 2.2.1 which I can not reproduce. Hopefully this helps hunting it down. | |||
2011-04-05 | GUI: Update the screen after handling events | dhewg | |
Fixes crash on droid: game -> gmm -> save -> click entry (EVENT_SCREEN_CHANGED due to vkeybd beeing shown) -> delete -> confirm another EVENT_SCREEN_CHANGED gets in simultaneously (due vkeybd being deactivated) and the parent dialog updated Rects out of bounds. | |||
2011-04-05 | SCI: Extended the script workaround for the sign reading script (bugs ↵ | md5 | |
#3272735, #3275413) | |||
2011-04-04 | SCUMM: Extend debug command 'object' to allow querying state | Max Horn | |
2011-04-04 | SCUMM: Extend workaround for bug #1668393 (see bug #3267665) | Max Horn | |
2011-04-04 | ANDROID: Fix non-fullscreen corruption on HTC devices. | Alyssa Milburn | |
HTC's drivers don't preserve the color buffer between frames (as allowed by the spec, apparently), so we have to force-clear it every frame when we're not rendering a texture over the whole screen. | |||
2011-04-04 | SCUMM: Check for cutSceneStackPointer underflows | Max Horn | |
2011-04-04 | AGI: Avoid global constructors (due to global refs) | Max Horn | |
2011-04-04 | COMMON: Fix (harmless) int <-> uint mismatch | Max Horn | |
2011-04-04 | SCI: Initialize newPlane fully before adding it to _planes | Max Horn | |
2011-04-04 | SCI: Added workaround for script bug #3272735 - "SCI: QFG2: Crash when ↵ | md5 | |
typing 'read sign'" | |||
2011-04-03 | ANDROID: Always use the surface size for the overlay | dhewg | |
When coming back from standby, there might be an indermediate surface change | |||
2011-04-03 | ANDROID: Ignore unrelated surface changes | dhewg | |
2011-04-03 | ANDROID: Helper define to debug hanging GLES calls | dhewg | |
2011-04-03 | AGI: Added the Spanish version of SQ2 (bug report #3260349) | md5 | |
2011-04-03 | SCI: Fixed fading-related bugs #3267956 and #3041738 | md5 | |
2011-04-03 | SCI: Show object names in the songlib console command | md5 | |
2011-04-03 | ANDROID: Log the ScummVM version | dhewg | |
2011-04-03 | GUI: ThemeEngine.cpp/.h formatting fixes. | Johannes Schickel | |