Age | Commit message (Expand) | Author |
2009-10-05 | Fixed crash when starting games with the stable GUI | Filippos Karapetis |
2009-10-05 | SVN/newgui: kDrawStatus implemented | Martin Kiewitz |
2009-10-05 | SVN/newgui: renamed getScreenPalette to getSysPalette (code doesnt get the sc... | Martin Kiewitz |
2009-10-05 | SCI: Move restoreRect adjustment from DrawWindow to NewWindow | Willem Jan Palenstijn |
2009-10-05 | SVN/newgui: views on sci1.1 - mirroring now possible | Martin Kiewitz |
2009-10-05 | SCI/newgui: duplicate the color in cels into upper 4 bits on ega so they wont... | Martin Kiewitz |
2009-10-05 | SVN/newgui: ega cel uncompression implemented | Martin Kiewitz |
2009-10-05 | Moved the cursor movement code in the GUI | Filippos Karapetis |
2009-10-05 | Lines are no longer treated as fake rectangles and are shown correctly again | Filippos Karapetis |
2009-10-05 | Better naming for the palette setting functions, to disambiguate them from th... | Filippos Karapetis |
2009-10-05 | Renamed | Filippos Karapetis |
2009-10-05 | SCI/newgui: drawControlIcon - updates screen now | Martin Kiewitz |
2009-10-05 | Minimize unnecessary calls to updateScreen() in the new GUI. This improves dr... | Filippos Karapetis |
2009-10-05 | SCI/newgui: kDrawControl on icon implemented | Martin Kiewitz |
2009-10-05 | Removed dead code | Filippos Karapetis |
2009-10-05 | SCI: Name argument | Willem Jan Palenstijn |
2009-10-05 | Proper check for window shadows | Filippos Karapetis |
2009-10-05 | Window shadows are also taken into account when storing their bits. This fixe... | Filippos Karapetis |
2009-10-05 | Removed the unused _bytesPerDisplayPixel parameter. All SCI games use 8bpp co... | Filippos Karapetis |
2009-10-05 | Silenced some warnings in drawVectorData() | Filippos Karapetis |
2009-10-05 | More method renaming | Filippos Karapetis |
2009-10-05 | Cleanup | Filippos Karapetis |
2009-10-05 | - Renamed GUI -> Gui and capitalized as appropriate (e.g. SciGUIwindowMgr -> ... | Filippos Karapetis |
2009-10-05 | Fixed warning (GameObject is a struct) | Filippos Karapetis |
2009-10-04 | Revert nonsense I did in backends/platform/linuxmoto/module.mk and modify ASM... | Max Horn |
2009-10-04 | Cleaned up version of patch #2872626: "PSP: flicker part 2" | Joost Peters |
2009-10-04 | Work-around a bug in the original game files. | Robert Špalek |
2009-10-04 | SCI: Really remove sci/gui/gui.h include from engine/state.h | Max Horn |
2009-10-04 | Attempt to fix linuxmoto compilation on our buildbot | Max Horn |
2009-10-04 | Add some doxygen comments to WinCE scalers. Somebody should verify those. Als... | Max Horn |
2009-10-04 | - Minimize the parameters passed to SciGUIfont() | Filippos Karapetis |
2009-10-04 | SCI: Fix cast, constness | Willem Jan Palenstijn |
2009-10-04 | SCI/newgui: EGA view loading / mapping table | Martin Kiewitz |
2009-10-04 | Fixed two bugs concerning loading: | Robert Špalek |
2009-10-04 | SCI/newgui: ega view loading implemented, unpacking still missing | Martin Kiewitz |
2009-10-04 | SCI/newgui: SciGUIview class now uses resmanager to detect view format | Martin Kiewitz |
2009-10-04 | SCI: Rework the way SciGUIwindowMgr keeps track of windows/ports; remove the ... | Max Horn |
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for con... | Max Horn |
2009-10-04 | Removed Ctrl-Left Click treating as a Right Click | Robert Špalek |
2009-10-04 | SCI: Add include guards for gui headers; don't include gui/gui.h from engine/... | Max Horn |
2009-10-04 | SCI/newgui: implemented kPalette / set intensity | Martin Kiewitz |
2009-10-04 | Replaced DblList with Common::List | Filippos Karapetis |
2009-10-04 | SCI: Rename EngineState::segMan to _segMan | Max Horn |
2009-10-04 | SCI: Add SegManager::findObjectByName() method, make parse_reg_t() local to c... | Max Horn |
2009-10-04 | SCI/newgui: invokeselector implemented into kAnimate | Martin Kiewitz |
2009-10-04 | Use spaces instead of tabs for formatting. (Tabs should be used for indentati... | Johannes Schickel |
2009-10-04 | Remove obsolete comment. | Johannes Schickel |
2009-10-04 | Some fixes to comply with our coding guidelines. | Johannes Schickel |
2009-10-04 | LoL PC98: Fix thumbnail creation for quick saves and autosave. | Johannes Schickel |
2009-10-04 | LoL PC98: Fix thumbnail generation via ingame menu. | Johannes Schickel |