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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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Author
2013-11-07
WINTERMUTE: Add the keycode for the ESC key
Filippos Karapetis
2013-11-07
TSAGE: R2R - WIP more renaming in scene 3500
Strangerke
2013-11-07
TSAGE: R2R - Fix bug introduced in 114b3df91e011a75862e3e25748e5558d1dc3049
Strangerke
2013-11-06
TSAGE: Renamings for R2R Rim
Paul Gilbert
2013-11-06
TSAGE: Renamings and display fix for R2R rim maintainence car
Paul Gilbert
2013-11-07
TSAGE: R2R - WIP renaming in scene 3500
Strangerke
2013-11-06
FULLPIPE: Implement ModalIntro destructor
Eugene Sandulenko
2013-11-06
FULLPIPE: Implement another Movement class copy constructor.
Eugene Sandulenko
2013-11-06
WINTERMUTE: Adding detection for more games.
JenniBee
2013-11-06
COMMON: Define int64 and uint64 if HAVE_CONFIG_H isn't set
Filippos Karapetis
2013-11-05
TSAGE: Renamings for R2R Rim lift exterior
Paul Gilbert
2013-11-05
TSAGE: Renamings for R2R Rim lift interior
Paul Gilbert
2013-11-06
TSAGE: R2R - Renaming in scene 3400. Remove a useless actor.
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 3285
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 3260
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2750
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2700
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2535
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2530
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2525
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2500
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2455
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2450
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2440
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2435
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2430
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 2425
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 1950. This breaks clone2727's savegames, if any.
Strangerke
2013-11-06
TSAGE: R2R - Remove useless variable in scene 1950. This breaks savegames com...
Strangerke
2013-11-06
TSAGE: R2R - Renaming in scene 1875. Remove a useless variable.
Strangerke
2013-11-06
TSAGE: Fix effect in scene 3150
Strangerke
2013-11-06
TSAGE: Remove useless effect EFFECT_2
Strangerke
2013-11-06
FULLPIPE: Completed scene03 code
Eugene Sandulenko
2013-11-06
FULLPIPE: Remaining scene03 functions
Eugene Sandulenko
2013-11-06
FULLPIPE: More scene03 functions
Eugene Sandulenko
2013-11-06
FULLPIPE: More work on scene03
Eugene Sandulenko
2013-11-05
AVALANCHE: Fix whitespace
Willem Jan Palenstijn
2013-11-05
AVALANCHE: Remove unnecessary whitespaces.
urukgit
2013-11-05
AVALANCHE: Repair display of playtime.
urukgit
2013-11-05
AVALANCHE: Repair initVariables(), restore the call of it.
urukgit
2013-11-05
AVALANCHE: Remove unnecessary function call.
urukgit
2013-11-05
TSAGE: Renaming of effect 6, and removed unused effect 4 entry
Paul Gilbert
2013-11-05
TSAGE: Implemented R2R shadowing effect
Paul Gilbert
2013-11-05
WINTERMUTE: Remove unused transfer-function. (AnsiStringArray).
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Common::Strings explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Const Char* explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Char* explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Sint32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Uint32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
TSAGE: R2R - Rename Effect 5
Strangerke
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