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2009-06-18Changed _screenWidth and _screenHeight from member variables to constants bec...Denis Kasak
2009-06-17Added kNumColours constant and replaced magic numbers with it.Denis Kasak
2009-06-17Added default parameter to Screen::setPaletteEmpty() so it clears all colours...Denis Kasak
2009-06-17Changed the _font DraciEngine member from a Font instance to a pointer to an ...Denis Kasak
2009-06-17Fixed typo.Denis Kasak
2009-06-17Added prefices to safeguard defines in order to minimize risk of name clash.Eugene Sandulenko
2009-06-17Began work on the Screen class. Modified the demo animation to use the it.Denis Kasak
2009-06-17Added include guards.Denis Kasak
2009-06-15Changing font colour constants to an enum.Denis Kasak
2009-06-15Submitting changes to DraciEngine::go() mentioned in the last commit but omit...Denis Kasak
2009-06-15Added BArchive::isOpen() method. Modified DraciEngine::go() to use it. Update...Denis Kasak
2009-06-15Fixed a memory leak in BArchive::openArchive(). A buffer wasn't being freed.Denis Kasak
2009-06-15Close a file after we're done using it.Denis Kasak
2009-06-15Added support for DFW format archives. Rewrote some BArchive methods to be ab...Denis Kasak
2009-06-15Added const to reference parameters of Font::drawString() and Font::getString...Denis Kasak
2009-06-15Converted default font colours from static members of Font to constants. Move...Denis Kasak
2009-06-14Removed superfluous return from the Sprite constructor.Denis Kasak
2009-06-14Added a Font _font variable to the engine instance. Fixed font colour handlin...Denis Kasak
2009-06-14Renamed DraciFont class to Font to be more consistent with the rest of the cl...Denis Kasak
2009-06-14Changed DraciFont API to accept const Strings when loading fonts and added co...Denis Kasak
2009-06-14Replaced a call to getEventManager() with Engine::_eventMan.Denis Kasak
2009-06-14Whitespce fixesEugene Sandulenko
2009-06-14Replace hackish getch() with proper event loop at end of the demo.Eugene Sandulenko
2009-06-14Designate hack according to our conventionsEugene Sandulenko
2009-06-14Reworded DraciFont docs (with regards to mentioning ASCII).Denis Kasak
2009-06-14Removed superfluous checks for NULL in DraciFont::freeFont().Denis Kasak
2009-06-14Added a Sprite class for handling sprites in the Draci format transparently. ...Denis Kasak
2009-06-12Fixed evaluation of GPL mathematical expressions. The evaluator now checks th...Denis Kasak
2009-06-12Replaced a magic number with a proper constant.Denis Kasak
2009-06-12Made DraciFont::drawString() return early if the string is too long to fit on...Denis Kasak
2009-06-12Made DraciFont::drawString() take a String reference instead of a copy.Denis Kasak
2009-06-12Removed overflow/underflow checks from DraciFont::drawChar(). Instead, we now...Denis Kasak
2009-06-12Made the DraciFont::freeFont() method safe to call in any circumstance by mak...Denis Kasak
2009-06-12Properly documented everything (including the new DraciFont class). Reshuffle...Denis Kasak
2009-06-11Implemented font handling via the DraciFont class. Reprogrammed the test anim...Denis Kasak
2009-06-11Added support for the new GUI options.Denis Kasak
2009-06-10Removed special-casing for the colour black as it's no longer needed.Denis Kasak
2009-06-10Shifted the palette one bit to the left aft toemake the dragon animation brig...Denis Kasak
2009-06-10Code formattingDenis Kasak
2009-06-10Added an additional debuglevel "archiver" to facilitate displaying debug info...Denis Kasak
2009-06-10Backport debugCN() as it is needed for Draci engineEugene Sandulenko
2009-06-10Made handleMathExpression() properly handle mathematical expressions inside G...Denis Kasak
2009-06-10Redesigned the GPL2 disassembler to improve readability. It now does a linear...Denis Kasak
2009-06-09Enable Draci engine by defaultEugene Sandulenko
2009-06-08Adding Draci Historie engine skeleton (engine stub, BAR archiver, rudimentary...Denis Kasak
2009-06-08Convert FWRenderer and OSRenderer to use Cine::Palette.Kari Salminen
2009-06-08Virtual Keyboard: Add some quick changes to the virtual keyboard to activate ...John Willis
2009-06-08- CleanupJohannes Schickel
2009-06-08Cleanup.Johannes Schickel
2009-06-08sword1: slight cleanup of psx related sound code and commentsFabio Battaglia