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2007-01-25Support for loading the correct EMC pak file in the FM-Towns version.Johannes Schickel
svn-id: r25190
2007-01-25- Some clean-upSven Hesse
- Fixed sound playing and looping - Changed Paula to use non-absolute panning, defaulting to 0.25/0.75 and 0.75/0.25, as per madmoose's suggestion - Prepared/Cleaned-up Paula and Infogrames for the move to sound/mods/ svn-id: r25189
2007-01-25Adds basic support for the FM Towns version with some restrictions:Johannes Schickel
- just english playable - no audio svn-id: r25188
2007-01-25typo.Johannes Schickel
svn-id: r25187
2007-01-25cleanupJohannes Schickel
svn-id: r25186
2007-01-25Using 0 flags for null id instead of KYRA2_UNK_FLAGS.Johannes Schickel
svn-id: r25185
2007-01-25Adding language/platform overwriting removed in r25170 (by accident?)Johannes Schickel
svn-id: r25184
2007-01-25Add another Dutch version of SPY FOX 1 for Windows.Travis Howell
svn-id: r25182
2007-01-25Add Dutch version of Freddi Fish and Luther's Maze Madness for Mac.Travis Howell
svn-id: r25180
2007-01-25cleanupMax Horn
svn-id: r25179
2007-01-25Reduce #include dependenciesEugene Sandulenko
svn-id: r25178
2007-01-25Removed getDescription() functionMax Horn
svn-id: r25177
2007-01-25At this time, ADVANCED_DETECTOR_DEFINE_PLUGIN doesn't take a factory ↵Max Horn
function, but rather only a simple class name (one of the reasons it can't be used by the Kyra code right now) svn-id: r25176
2007-01-25Print out file size for unmatched files. Also alter output slighty.Eugene Sandulenko
svn-id: r25175
2007-01-25Removed class AdvancedDetectorMax Horn
svn-id: r25174
2007-01-25Mention that some fields in ADGameFileDescription are optional.Eugene Sandulenko
In fact we really need to write some documentation for it. svn-id: r25173
2007-01-25Use file sizes in detection too.Eugene Sandulenko
svn-id: r25172
2007-01-25Fix typos in some warningsMax Horn
svn-id: r25171
2007-01-25Don't invoke AdvancedDetector directly, but rather use ↵Max Horn
ADVANCED_DETECTOR_DETECT_INIT_GAME like the other AD based engines svn-id: r25170
2007-01-25Merged setupGameFlags into Engine_KYRA_create (removing some obsolete code ↵Max Horn
in the process) svn-id: r25169
2007-01-24Correcting doc commentMax Horn
svn-id: r25168
2007-01-24Sync with last AdvancedDetector changesEugene Sandulenko
svn-id: r25167
2007-01-24Corrected a commentMax Horn
svn-id: r25166
2007-01-24Modified version of Torbjoern's patch from bug #1640420 (fixes an overflow ↵Max Horn
in the default timer manager) svn-id: r25165
2007-01-24Add optional size parameter to ADGameFileDescription. Not used now.Eugene Sandulenko
svn-id: r25164
2007-01-24Hide all AdvacedDetector parameters into a structure for easier maintenanceEugene Sandulenko
and extensibility svn-id: r25163
2007-01-24Patch from bug report #1615417: SCUMM (v6): Cursor isn't updated after ↵Max Horn
hotspot changes svn-id: r25162
2007-01-24Fix for bug #1586640: SDL: Joystick/Joypad doesnt work with 0.9.0Max Horn
svn-id: r25161
2007-01-23Added support for Infogrames/RobHubbard2 (amiga) musicSven Hesse
svn-id: r25160
2007-01-21updateGregory Montoir
svn-id: r25159
2007-01-21added handler for sfx sync (abc-slideshow.cup, bda-slideshow.cup) and sfx ↵Gregory Montoir
looping, cleanup svn-id: r25158
2007-01-21cleanupGregory Montoir
svn-id: r25157
2007-01-21Reduce dependency from common/advancedDetector.hEugene Sandulenko
svn-id: r25156
2007-01-21Applied my own patch #1635584 (after discussing with Fingolfin) to reduce theTorbjörn Andersson
memory usage and number of allocations made by the NUT font renderer. svn-id: r25155
2007-01-21Removed common/advancedDetector.h from agos.h, thus reducing the number of ↵Max Horn
build deps on base/plugins.h and base/game.h from about 155 to 113 (and also reducing the deps on advancedDetector.h, of course). The same should be done to all other engines using the advanced detector (AGI, CINE, SAGA, Parallaction) svn-id: r25154
2007-01-21Fix crash in GameDescriptor::updateDescMax Horn
svn-id: r25153
2007-01-21openForSaving can fail, so it should be handled gracefully -- but better to ↵Max Horn
assert out in a controlled manner than o invoke methods on a NULL pointer, right? :-) svn-id: r25151
2007-01-21Don't mkdir the default savepath whenever we startup; rather, mkdir (on ↵Max Horn
Unix/Symbian, at least) the savedir just before we need it, i.e. just before saving. Fixes bug #1504398 svn-id: r25150
2007-01-21Fixes implementation of o1_updateSceneAnimations.Johannes Schickel
svn-id: r25149
2007-01-21Speed up mouse emulation with hires gamesChris Apers
svn-id: r25148
2007-01-21Cleanup event codeChris Apers
Added key up for mouse buttons so that we can control Gobliiins and Touche properly svn-id: r25147
2007-01-21fixed ordering of engine jobs: no more known graphics glitchesNicola Mettifogo
svn-id: r25146
2007-01-21fixed occasional border issues in inventoryNicola Mettifogo
svn-id: r25145
2007-01-21ClenaupChris Apers
svn-id: r25144
2007-01-21ClenaupChris Apers
svn-id: r25143
2007-01-21Ooops, ooops ooops, bad source directoryChris Apers
svn-id: r25142
2007-01-21Ooops, collapsible onlyChris Apers
svn-id: r25141
2007-01-21fixed out-of-bounds error causing premature crashes on some systemsNicola Mettifogo
svn-id: r25140
2007-01-21When a user clicks on an editable string, use the correct font for calculatingTorbjörn Andersson
the width. Should fix bug #1640622. svn-id: r25139
2007-01-21Make use of HashMap::getVal/setVal, and some cleanupMax Horn
svn-id: r25138