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2006-12-17sync OFFS define in tests with scumm/saveload.h (64 bit fix for make test)Willem Jan Palenstijn
2006-12-17Update known issuesTravis Howell
2006-12-17Add cyx's patch for horizontal and vertical flipping of wiz images type 1, in...Travis Howell
2006-12-15Add code for stopping video playback in HE100 gamesTravis Howell
2006-12-15added basic handlers for SFXB and SNDE tags in .CUP playerGregory Montoir
2006-12-15Fix regression. It crashed with orignial DXA files.Eugene Sandulenko
2006-12-15GF_DEMO is only required by the PC version of Broken Sword 1 demoTravis Howell
2006-12-14Add proper detection of BS1 Mac demo. Game crashes at attempt to play speech.Eugene Sandulenko
2006-12-14Smashed the wizard's house bugSven Hesse
2006-12-14added details for demo version of toucheGregory Montoir
2006-12-14Only allocate _scaleBuffer when required.Travis Howell
2006-12-14When drawing an interlaced frame, only clear every other line instead of theTorbjörn Andersson
2006-12-11Add cyx's patch for endian issues in DXA playerTravis Howell
2006-12-11Whitespace changesTravis Howell
2006-12-11Adjust DXA scaling code for Broken Sword 1Travis Howell
2006-12-11Fix typo in initial _scaleBuffer checkTravis Howell
2006-12-11Add patch #1611503 - DXA: Improved encoder (filesize and speed)Travis Howell
2006-12-11Disable saving game in original load/save screen of maniac/zak, since it does...Travis Howell
2006-12-11Allow load of saved game from original COMI load/save screensTravis Howell
2006-12-11Use VAR_GAME_LOADED values from original COMI, when loading or saving tempora...Travis Howell
2006-12-11Fix error when exiting original options screen of COMI. BlastObjects are remo...Travis Howell
2006-12-10Patch #1296058: Showing the original save/load dialog (see also RFE #832460)Max Horn
2006-12-10made CUP_Player only update the modified screen areas.Gregory Montoir
2006-12-10cleanup (added a few more constants, renamed some opcodes) and reverted my pr...Gregory Montoir
2006-12-09Updated credits: Benjamin Haisch = John DoeMax Horn
2006-12-09force mouse cursor display if first script is different from 90 (startup scri...Gregory Montoir
2006-12-09cleanupGregory Montoir
2006-12-09Better implementation of op_sleep() which doesn't freeze mouse.Eugene Sandulenko
2006-12-09added missing opcode (bug report #1612252)Gregory Montoir
2006-12-09NDS : Scaler cleaningBertrand Augereau
2006-12-09NDS : Scaler cleaningBertrand Augereau
2006-12-09NDS : Scaler optimization 43 -> 33 msBertrand Augereau
2006-12-09NDS : More blitters stuffBertrand Augereau
2006-12-07NDS : Micro-optimizations for the software blitter (table lookup for div by 5...Bertrand Augereau
2006-12-07update project filesPaweł Kołodziejski
2006-12-07some files in the dist list are not any longer in root dirPaweł Kołodziejski
2006-12-07Fixed button renderingStuart George
2006-12-07Remove unneeded #includeEugene Sandulenko
2006-12-06Fixing some compiler warningsMax Horn
2006-12-06NDS : Micro-optimizations for the software blitterBertrand Augereau
2006-12-06NDS : CPU scaler profiling (currently 50ms ouch)Bertrand Augereau
2006-12-06Fixed compile errors (for me at least). Still plenty of warnings, though.Torbjörn Andersson
2006-12-06first phase of objectisation of agi enginePaweł Kołodziejski
2006-12-06Enable yet unfinished IIgs sound, but this prevents IIgs games from crashing.Eugene Sandulenko
2006-12-03Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am ITorbjörn Andersson
2006-12-03Fixed indentation. (Oh, ok, I actually just wanted to test the new SVN accessTorbjörn Andersson
2006-12-03NDS : Micro-optimizations for the software blitterBertrand Augereau
2006-12-03Patch #1605290: Change quit shortcut for Amiga to match style guideMax Horn
2006-12-02NDS : Micro-optimizations for the software blitterBertrand Augereau
2006-12-02NDS : Micro-optimizations for the software blitterBertrand Augereau