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2007-04-26Removing more semicolaMax Horn
svn-id: r26597
2007-04-26Oops.Johannes Schickel
svn-id: r26596
2007-04-25Removed some more superfluous semicolons in the gob engineSven Hesse
svn-id: r26595
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on ↵Max Horn
scummvm-devel) svn-id: r26594
2007-04-25Re-generated credits.hTorbjörn Andersson
svn-id: r26593
2007-04-24Added the french Atari ST version of Gob2, as supplied by bgk in bug report ↵Sven Hesse
#1706861 svn-id: r26591
2007-04-24Added the italian floppy version of Gob3, as supplied by Paranoimia on #scummvmSven Hesse
svn-id: r26590
2007-04-24Patch #1705791: Patch for #1648396 - AGI : SQ2 / 2.0F / IBM / priority lineFilippos Karapetis
Modify a workaround made for SQ1 to work on SQ1 only, not all AGI games. This fixes bug #1648396 with SQ2, a bug with LSL1 (Sarien bug #925074) and possibly others svn-id: r26589
2007-04-24The amiga version has english and german textSven Hesse
svn-id: r26588
2007-04-24Patch #1706179: "GUI: Sort languages list"Eugene Sandulenko
svn-id: r26587
2007-04-23Fixed paths. (Short comment for big achievement).Nicola Mettifogo
svn-id: r26586
2007-04-23Fonts have been taking care of them being proportional for some time now, so ↵Nicola Mettifogo
it's time to remove old flags. svn-id: r26585
2007-04-23Improvements on background masking in Amiga versions (not yet perfect, though),Nicola Mettifogo
svn-id: r26584
2007-04-23Fixed VS2005 warningNicola Mettifogo
svn-id: r26582
2007-04-23Some fixes for font management:Nicola Mettifogo
- new Amiga topaz font - labels can be seen on the Amiga demo - colors are now working svn-id: r26580
2007-04-23Tiny fix for missing text in slides.Nicola Mettifogo
svn-id: r26579
2007-04-23Simplified loading of background resources for Amiga.Nicola Mettifogo
svn-id: r26578
2007-04-23Fixed walking bug: random nodes aren't inserted in the walk path anymore.Nicola Mettifogo
svn-id: r26577
2007-04-23Add Filippos to the TeamEugene Sandulenko
svn-id: r26574
2007-04-23Patch #1705392: "Fix regression with patch #1704914"Eugene Sandulenko
svn-id: r26573
2007-04-22General bugfixes, added animation handlers for creating potion and freeing ↵Paul Gilbert
Goewin, and in-progress work on completing original game's action precheck code svn-id: r26572
2007-04-22Added animations for player transformation into Selana and freewing GoewinPaul Gilbert
svn-id: r26571
2007-04-22Patch from bugreport #1678230: "AGI: Entering text while screen is shaking"Eugene Sandulenko
svn-id: r26568
2007-04-22Fix for loading savegames from the command line.Eugene Sandulenko
svn-id: r26567
2007-04-22Document Alt-s hotkey in SDL backend, removed bogus reference to Ctrl-s ↵Max Horn
hotkey for SCUMM games (it's not a hotkey of the engine, just a few SCUMM games happen to implement it) svn-id: r26566
2007-04-22Added stubs for Amiga specific callables.Nicola Mettifogo
svn-id: r26565
2007-04-21Patch #1704914: "Fix for #1671426: MH2 : Doesn't recognize Enter for actions"Eugene Sandulenko
svn-id: r26562
2007-04-21Patch #1704575: 'Fix for #1692346: "KQ2: Cannot leave menu"'Eugene Sandulenko
svn-id: r26561
2007-04-21More safe version of patch #1689533: "AGI: Load from command line"Eugene Sandulenko
svn-id: r26560
2007-04-21Slighty modified patch #1661777: "SCUMM: allow non-english DIG and COMI Eugene Sandulenko
to be set to English" svn-id: r26559
2007-04-21Slighty modified patch #1704979: "Fix for #1690045: ITE: Item description ↵Eugene Sandulenko
missing" svn-id: r26558
2007-04-21More meaningful error messageEugene Sandulenko
svn-id: r26557
2007-04-21Some more small fixes. Gob3 is completable now :)Sven Hesse
svn-id: r26556
2007-04-21not used in a long timeKostas Nakos
svn-id: r26555
2007-04-21improve the looks of keysdialogKostas Nakos
svn-id: r26554
2007-04-21- Implemented Amiga halfbrite mode in palette code, though usage is limited ↵Nicola Mettifogo
to displayItemComment() for the moment. - Some changes to palette routines to make them fit with the new scheme. svn-id: r26553
2007-04-19Patch #1701118: Remove non-english characters from ym2612.cppMax Horn
svn-id: r26551
2007-04-19Patch #1701152: MSVC7.1 (.NET 2003) project files updateMax Horn
svn-id: r26550
2007-04-19Patch #1702466: Catalan and Spanish .desktop translationsMax Horn
svn-id: r26549
2007-04-19Re-adding the 'Application' category -- while it is not part of the spec, ↵Max Horn
apparently some stuff relies on it anyway svn-id: r26548
2007-04-19- Fixed handling of the case split screen + vertical scrolling areaSven Hesse
- Added manual vertical scrolling - Restricting the mouse cursor to the upper part of the split screen now svn-id: r26547
2007-04-19Added code to prevent NPCs from moving when being talked toPaul Gilbert
svn-id: r26546
2007-04-18Fixed bug #1701842, after discussing with Fingolfin.Torbjörn Andersson
svn-id: r26545
2007-04-18Fixes bug 1702679.Nicola Mettifogo
svn-id: r26544
2007-04-18Update details for Russian translation of Simon the Sorcerer 1.Travis Howell
svn-id: r26543
2007-04-18Bugfix for original game inter-room routes that could get your sidekick ↵Paul Gilbert
stuck alternating between rooms 10 and 11 svn-id: r26542
2007-04-17Fix scroll handlerSven Hesse
svn-id: r26541
2007-04-17Changed processInput() to use the ascii value instead of the keycode, so ↵Sven Hesse
that upper-case characters work svn-id: r26540
2007-04-17Fixed a bug that crept in during clean-upSven Hesse
svn-id: r26539
2007-04-17Bugfix for Grub's animation handlerPaul Gilbert
svn-id: r26538