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2017-10-02TITANIC: DE: Fix upgrading to 1st classPaul Gilbert
2017-10-02CONFIGURE: Add ogg after libraries that might depend on it in the link commandThierry Crozat
This will hopefully fix compilation with mingw when using static libraries.
2017-10-02CONFIGURE: Add proper detection for liboggCameron Cawley
2017-10-01SCI32: Fix missing transparency in RAMA title screenColin Snover
2017-10-01RISCOS: Add RISC OS filesystemCameron Cawley
2017-09-30SCI32: Add detection for SQ6 demo (from Sneak Peeks 2 CD)Martin Kiewitz
2017-09-30SCI32: Fix crash when dying in RAMAColin Snover
As it turns out, autorama.sg *is* actually used sometimes. Fixes Trac#10253.
2017-09-30SCI32: Stop trying to clean up uninitialized VMDsColin Snover
Fixes Trac#10252.
2017-09-30COMMON: Add standard data method to Common::ArrayColin Snover
This matches the C++11 std::vector method of the same name, and replaces usage of taking the address of the first element of an array by &array[0] or &array.front() or &*array.begin(). The data method is better than these usages because it can be used even when the array is empty.
2017-09-30COMMON: Add standard count & count+copy array constructorsColin Snover
These are additions to match C++11 std::vector common init patterns, to make Common::Array cover more common use cases where C-style arrays are currently used (and should not be).
2017-09-30IOS: Improve iOS 11 compatibilityVincent Bénony
2017-09-30SCI: Fix printing of super calls on clones in debuggerColin Snover
2017-09-30SCI32: Fix support for RAMA demoColin Snover
Fixes Trac#10251.
2017-09-29SCI32: Fix extremely broken patch for RAMA RESOURCE.SFXColin Snover
Obviously, games other than RAMA need to have sound effects volumes.
2017-09-29NEWS: Add new SCI32 games to NEWS and READMEColin Snover
2017-09-29SCI32: Improve RESOURCE.SFX fallback for RAMAColin Snover
Since Datafiles says to rename any RESOURCE.SFX to RESSFX.00n, and there is only a RESOURCE.SFX on CD 1, don't confuse users by failing to use RESSFX.001 for CD2 and CD3.
2017-09-29TITANIC: Fix leaks in CGameState _movieListPaul Gilbert
2017-09-30I18N: Update translations templatesThierry Crozat
2017-09-29SCI32: Promote Lighthouse and RAMA to ADGF_TESTINGColin Snover
2017-09-29SCI32: Clean up unused kBitmap code/subopsColin Snover
2017-09-29SCI32: Fix bad text rendering in RAMAColin Snover
In SCI3, Sierra removed the ability of the main renderer to automatically scale CelObjs with different source resolutions. Instead, in SCI3, all CelObjs are treated as having the same resolution as the screen (i.e. 640x480). In all SCI3 games other than RAMA, keeping the code paths for resolution-dependent scaling is not a problem because all the assets and game code are correctly designed to use the same 640x480 resolution throughout. RAMA, on the other hand, was written with the text subsystem set to a resolution of 630x450 (Phant1's screen resolution), and in SSCI, resolution-dependent scaling code was not removed from the *text* subsystem. As a result, RAMA's game scripts rely on the slightly larger scaled dimensions coming out of the text system when determining the size of screen items for rendering, and then also rely on the main renderer ignoring the 630x450 resolution baked into the bitmaps generated by the text subsystem when drawing them to the screen.
2017-09-29DEVTOOLS: Add German bot quote lists to create_titanicPaul Gilbert
2017-09-29GUI: Fix memory leak with empty debugger inputWillem Jan Palenstijn
2017-09-29GUI: Fix crash after empty debugger commandWillem Jan Palenstijn
2017-09-29DEVTOOLS: Added German bot word lists to create_titanicPaul Gilbert
2017-09-28SCI: Add script patch for QfG2 Jackalmen Oops - bug #10218Martin Kiewitz
Was a game bug, finally fixed. This was a combined effort of wjp and myself. Thanks to wjp. We both don't own QfG2 1.000 atm, so we could not try it for that version.
2017-09-28I18N: Update translations templatesThierry Crozat
2017-09-28SCI32: Disable change directory button in original save/load in RAMAColin Snover
2017-09-28SCI32: Allow save games to be deleted from original save/restore in RAMAColin Snover
2017-09-28SCI32: Block RAMA from creating PREF.DAT fileColin Snover
This file normally stores brightness, music volume, and most recently used save game directory. Since we store the music volume ourselves and don't use the save game directory, the only potentially useful information is the brightness level, and that is fine to just restore from the save games.
2017-09-28SCI: Remove resolved TODOColin Snover
2017-09-28SCI32: Add audio volume sync support for RAMAColin Snover
2017-09-27SCI: Add SQ3 1.0P 720K to detection tableColin Snover
Fixes Trac#10245.
2017-09-27DEVTOOLS: Added German tag mappings to create_titanicPaul Gilbert
2017-09-27SCI: Remove old SCI32 view scaling code from SCI16 graphics codeColin Snover
2017-09-27SCI: Add support for keyup eventsColin Snover
Basic keyup event support appears to have been added in the SCI1.1 IBM keyboard driver, and more robust support was provided in SCI32 which actually gets used by at least Lighthouse. This patch adds support for keyup events in SCI1.1+. Fixes Trac#10242.
2017-09-27SCI: Fix use-after-free when kernel call debugging is active during a save ↵Colin Snover
game restore
2017-09-27SCI: Do some clean-up of event handling systemColin Snover
Convert macros and vars to enums, rename keyboard events in preparation for adding key up events, clean up unnecessary nested conditionals, add TODOs for potential future work.
2017-09-27SCI: Add uninitialized read workaround for shoplifting in SQ4CDDavid Fioramonti
When in Galaxy Galleria, going into the software store and trying to shoplift the SQ4 Hintbook will crash the game after you leave and are electrocuted. Fixes Trac#10229. Closes gh-1031.
2017-09-27SCI32: Implement SCI3-variant volume handlingColin Snover
Trying to find differences in Lighthouse's audio sample playback, I discovered that SCI3 had its own variant of handling volumes and sending this volume information back to game scripts. It is not known if this fixes any sound bug.
2017-09-27TITANIC: DE: Changes for DoorbotScript::chooseResponsePaul Gilbert
2017-09-27TITANIC: Fix leak of wave file audio streamsPaul Gilbert
2017-09-27SCI32: Fix backwards palette checkColin Snover
2017-09-27TITANIC: Fix memory leak in CStarViewPaul Gilbert
2017-09-26DEVTOOLS: Added German bot response lists to create_titanicPaul Gilbert
2017-09-26TITANIC: DE: Fix switch in DeskbotScript::doSentenceEntryPaul Gilbert
2017-09-26TITANIC: Convert some remaining strings to use their titanic.dat entriesPaul Gilbert
2017-09-26TITANIC: Fix exit crash freeing wave files whilst still playingPaul Gilbert
2017-09-26TITANIC: Add missing CSound destructorPaul Gilbert
2017-09-25TITANIC: Fix loop limit in TTsentenceConcept destructorPaul Gilbert