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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-04-01
Removed yet another superfluous addDefaultDirectory call, and removed the unu...
Max Horn
2006-04-01
Simplified the loading of resource.inf
Torbjörn Andersson
2006-04-01
Removed superfluous addDefaultDirectory call, as well as two unused bad membe...
Max Horn
2006-04-01
Removing superfluous addDefaultDirectory call
Max Horn
2006-04-01
Use extra_versions to compute ScummGameSettings (currently only compared to t...
Max Horn
2006-04-01
Changed output path for md5scumm target (matching the credits target: assumes...
Max Horn
2006-04-01
Generate an error when kGenAsIs is used with an unsupported platform, instead...
Max Horn
2006-04-01
Simplified the File::addDefaultDirectory(Recursive) code; avoid scanning dire...
Max Horn
2006-04-01
A lot of code in sword1/router.cpp and sword2/router.cpp is virtually identic...
Max Horn
2006-04-01
Always check array bounds are valid in HE games, matching original
Travis Howell
2006-04-01
Patch #1432378: BASS: Memory leak, patch included
Max Horn
2006-04-01
Fix painting and fridge magnet palette glitches in thinker1
Travis Howell
2006-03-31
Hide eval debug output deeper to level 5. Report total number of defined
Eugene Sandulenko
2006-03-31
Add size() methods to Map and HashMap classes
Eugene Sandulenko
2006-03-31
Updated ConfigFile/ConfigManager classes, that work with the updated Map clas...
Max Horn
2006-03-31
Disable DEBUG_HASH_COLLISIONS again (accidentally got enabled in my previous ...
Max Horn
2006-03-31
Modify HashMap to allow client code to override the equality/hash functionali...
Max Horn
2006-03-31
Modified our Map class to use a 'Less' function instead of a 'strcmp'-like co...
Max Horn
2006-03-31
Modified the List postfix ++/-- operators to simply invoke their prefix count...
Max Horn
2006-03-31
Rename two WizParameters fields
Travis Howell
2006-03-31
Make corners of SCUMM load/save dialog round.
Eugene Sandulenko
2006-03-31
Small correction in the TODO file (use proper class names)
Max Horn
2006-03-31
Avoid using Map::merge
Max Horn
2006-03-31
Added some functor objects (for comparision and hash computations), similar t...
Max Horn
2006-03-31
Some new & extended test cases
Max Horn
2006-03-31
Made readFileToMem() print a more useful error message than "File is not open"
Torbjörn Andersson
2006-03-31
Fix skipping insane sequence in bundled Macintosh demo of FT
Travis Howell
2006-03-31
Fix sound glitch in PC demo of FT
Travis Howell
2006-03-30
Improve mine road in PC demo of FT
Travis Howell
2006-03-30
Limit INSANE to existing enemies in PC demo of FT
Travis Howell
2006-03-30
Allow interactive mine road in PC version of FT demo
Travis Howell
2006-03-30
Add missing check for invalid object number in getObjectData opcode
Travis Howell
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-29
Alphabetical build order
Max Horn
2006-03-29
- Added some explanatory comments (everybody feel free to extend them)
Max Horn
2006-03-29
Add opcode difference in FF
Travis Howell
2006-03-29
cleanup
Max Horn
2006-03-29
Added stubs for a couple of FF opcodes.
Torbjörn Andersson
2006-03-29
Cleanup test code in our 'clean' target
Max Horn
2006-03-29
Improved the 'test' build rule
Max Horn
2006-03-29
Removed some more semicola
Max Horn
2006-03-29
Added a minimal README for our unit tests, and moved their build rule to a ne...
Max Horn
2006-03-29
Removing some unnecessary semicolons (avoiding compiler warnings/errors)
Max Horn
2006-03-29
bringing cxxtest-3.10.1 to ScummVM's main branch
Max Horn
2006-03-29
Add another English version of Monkey Island for Macintosh
Travis Howell
2006-03-28
Set correct load factor for hashmap (just wanted to check if anybody is payin...
Max Horn
2006-03-28
Adapted unit tests to current situation
Max Horn
2006-03-28
Get rid of Map::addKey
Max Horn
2006-03-28
- Commits heaviliy modifed patch #1459951 ("KYRA: Combining MIDI music with A...
Johannes Schickel
2006-03-28
Update game detection code, with recent changes from SAGA engine
Travis Howell
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