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2019-08-03GUI: Fix GCC Compiler Warning in Cloud TabD G Turner
This comment for fall through to prevent the compiler warning about this has to be at the point of fallthrough i.e. outside the grouping brackets to be effective.
2019-08-03HOPKINS: Fix GCC Compilation Warning from memset usageD G Turner
2019-08-03GUI: Fix TabWidget's < and > buttonsAlexander Tkachev
These were incorrectly positioned (typos in code, missing value in one expression).
2019-08-03GUI: Minor offsets fixes in Tooltip and EditTextWidgetAlexander Tkachev
2019-08-03GUI: Tune ScrollContainerWidget offsetsAlexander Tkachev
Well, it ain't a fix, because it's not exactly correct for any of the themes. Yet it's the best for all of them. If I put what seems to be correct, "modern" theme gets ruined, because it has this mystical 2px offset in tabs/scrollcontainers.
2019-08-03GUI: Fix scrollbarsAlexander Tkachev
- removed +1px in ListWidget, added in lordhoto's 2007 commit 68eb28a (aka r29971 in svn) `Fix for bug #1670082 "GUI: Modern theme gfx glitch in launcher".`, because it made clip this last line of scrollbar in all themes, which doesn't look good. In 2007 theme was written in .ini, which is not the case now. I don't see any glitches after removing this "fix"; - fixed how scrollbar top and bottom scroll buttons are drawn in ThemeEngine::drawScrollbar: there were these weird magic numbers, but in reality extra space that buttons should occupy is hardcoded in scrollbar.cpp (ScrollBarWidget) and is just +1px.
2019-08-03BUILD: Fix 8-bit Windows icon transparencySupSuper
They were showing as black squares in Windows XP
2019-08-02GLK: FROTZ: Title screen for Arthur is partially showingPaul Gilbert
2019-08-02GLK: Fix VS uninitialized field warningsPaul Gilbert
2019-08-02GLK: GLULXE: Fix VS packing warningsPaul Gilbert
2019-08-02GLK: Remove unused _vm field of DebuggerPaul Gilbert
2019-08-02BLADERUNNER: Restore nu-sooch dumped commentThanasis Antoniou
2019-08-02ANDROID: Don't hide the virtual keyboard when the Enter key is pressedCameron Cawley
2019-08-01GLK: Properly handle Blorb images that have an adaptive palettePaul Gilbert
2019-08-01IMAGE: Add a paletted transparency mode flag to PNGDecoderPaul Gilbert
Previously, the PNGDecoder would always convert images that have a palette with a transparent color(s) to a full RGBA surface automatically. There needed to be a way to diable this and keep the image paletted for the Glk engine, since some Infocom V6 game Blorb files reuse the palettes from previous images, so I couldn't have the decoder using the dummy palette that comes with the image
2019-08-01GLK: Added Blorb mapping to the optional adaptive palette listPaul Gilbert
2019-08-01SCI: Fix LB2 coal message in room 720sluicebox
2019-08-01SHERLOCK: SS: Add French version detectionPaul Gilbert
2019-08-02TEENAGENT: Add debug commands to play voices and sound effectsCameron Cawley
2019-08-02BLADERUNNER: Make use of new text wrapping functionalityThanasis Antoniou
Even width length for subtitle lines, but prioritize explicit new lines if present
2019-08-01TEENAGENT: Add the music directory to the search pathCameron Cawley
Needed by the GOG CD version.
2019-08-02COMMON: Explain new params for wordWrapText()Thanasis Antoniou
2019-08-02COMMON: Support text wrapping with even width line segmentsThanasis Antoniou
The new arguments are optional. The lines segments will be close to the same width. The algorithm is similar to the one we had for Blade Runner but not exactly the same, since that one would wrap a line at a white space after the theoretical split point (quotient of full line text width divided by target lines number)
2019-08-01SCI: Fix ICEMAN 'Climb down hatch'sluicebox
Fixes bug #11039
2019-07-31SCI: Fix LB1 fingerprint copy protectionsluicebox
2019-07-30I18N: Update translation (French)Thierry Crozat
Currently translated at 100.0% (1105 of 1105 strings)
2019-07-30I18N: Update translations templatesThierry Crozat
2019-07-30GUI: Fix translation context for Cloud and LAN tabsThierry Crozat
2019-07-30I18N: Update translation (French)Thierry Crozat
Currently translated at 98.2% (1063 of 1083 strings)
2019-07-30I18N: Update translation (German)Lothar Serra Mari
Currently translated at 100.0% (1083 of 1083 strings)
2019-07-30I18N: Update translations templatesThierry Crozat
2019-07-30I18N: Remove obsolete POTFILES entry for storagewizarddialog.cppLothar Serra Mari
2019-07-30QUEEN: Skip talk on right clickNiv Baehr
2019-07-30GUI: Fix a label in Cloud tabAlexander Tkachev
2019-07-30CLOUD: Ask user to manually enable StorageAlexander Tkachev
For more security, newly connected Storage only gets username/used space information and is disabled until user manually presses the button.
2019-07-30CLOUD: Change interaction with /refresh endpointAlexander Tkachev
Refresh token is now passed as custom HTTP header, not in GET parameter, to prevent them being written into server logs.
2019-07-30CLOUD: Ignore hidden files in sync/downloadAlexander Tkachev
In PR#1754 we've discussed and decided to ignore hidden (having a name starting with '.') files while syncing saves or downloading game files. This commit adds a CloudManager method to test whether file should be ignored, and this method could be extended later if we need to ignore some other specific file names.
2019-07-30COMMON: Update getHumanReadableBytes() in util.hAlexander Tkachev
Function now casts bytes (as <1024) to unsigned long int to correspond "%lu" format string. For consistency, KB are now printed as floating number. Finally, it looks like double is pretty precise to be used in comparisons, so I made the function a little bit shorter.
2019-07-30CLOUD: Minor fixes for the PR#1754Alexander Tkachev
- added missing 'd' in "%d" in SavesSyncRequest; - removed trailing ',' in enum in gui/options.h; - fixed #endif to have // before USE_LIBCURL in gui/options.h.
2019-07-30GUI: Change 'Wi-Fi Sharing' tab name to 'LAN'Alexander Tkachev
2019-07-30GUI: Add feature description into Wi-Fi Sharing tabAlexander Tkachev
2019-07-30GUI: Fix Cloud tab scrolling problemAlexander Tkachev
GlobalOptionsDialog is now also a CommandSender, so it could send command "scroll to the top" when storage is disconnected in Cloud tab (layout updates, that's why scrolling is needed).
2019-07-30GUI: Make Cloud tab wizard input box cleanup valueAlexander Tkachev
Now input box does not remember old code you've put in it if you changed selected storage or disconnected one.
2019-07-30GUI: Fix Cloud tab wizard elements displaying after connecting storageAlexander Tkachev
Elements were displayed until scrollbar was used, now they are hidden right after storage is connected.
2019-07-30GUI: Separate Cloud tab in twoAlexander Tkachev
All local webserver-related settings are now shown in a separate, "Wi-Fi Sharing" tab (shown if built with USE_SDL_NET). Cloud tab is only shown if actual cloud storages are built (USE_LIBCURL).
2019-07-30GUI: Rewrite Cloud tabAlexander Tkachev
- StorageWizardDialog is removed, along with bmps it was using; - EditTextWidget now accepts custom font in constructor; - ScrollContainer scrollbar now jumps to top when content height changes so it's "overscrolled"; - IndexPageHandler now does not awaits for `code` GET-parameter, as local webserver is no longer used to connect Storages; - CloudManager and all corresponding Storages are updated to support disconnecting and to notify about successful connection.
2019-07-30CLOUD: Refactor BaseStorage largest methodsAlexander Tkachev
Not sure if that's really better, but it was really annoying to copy-paste `delete a; delete b; return;` in every error-handling section.
2019-07-30CLOUD: Minor cleanup in OneDriveTokenRefresherAlexander Tkachev
2019-07-30CLOUD: Fix saves syncingAlexander Tkachev
This mostly affects OneDrive saves syncing, because it is the only cloud provider to return 0 as timestamp of (non-)created file. 0 is treated as EOF in /saves/timestamps file, thus all timestamps after such 0 timestamps were ignored and files were reuploaded as being "new". This commit also adds more verbose debug information on SavesSyncRequest decisions making for easier debugging.
2019-07-30CLOUD: Handle Cloud requests more frequentlyAlexander Tkachev
ConnectionManager used to poll Cloud requests every second, while curl requests were polled every 1/20th of a second. If curl request was over at, say, frame #21, corresponding Cloud request would've only work with that at frame #40 (950 ms later), which was making everything cloud-related slower than it could be. This commit fixes it by making Cloud polling period the same as curl polling period, and additionally raises FPS to 25.