Age | Commit message (Expand) | Author |
2009-06-29 | Indentation fix. | Johannes Schickel |
2009-06-28 | For consistency, use upper-case letter in hex constant. | Torbjörn Andersson |
2009-06-28 | Fix PSP port | Max Horn |
2009-06-28 | PS2: Don't overload fillScreen with a dummy, just use the inherited version | Max Horn |
2009-06-28 | Changed OSystem::setWindowCaption to expect ISO LATIN 1 encoded input; | Max Horn |
2009-06-28 | GUI: Replaced ThemeParser::_drawFunction hashmap by a static function getDraw... | Max Horn |
2009-06-28 | Silenced the reamining warnings reported in patch #2684986 (gcc warnings with... | Max Horn |
2009-06-28 | change link order in .spec file to produce working binaries when building usi... | Joost Peters |
2009-06-27 | LOL: add workaround to fix map text display when the language is set to French | Florian Kagerer |
2009-06-27 | LOL: fixed regression | Florian Kagerer |
2009-06-27 | LOL: cleanup | Florian Kagerer |
2009-06-27 | Name Operation Stealth's global variables 251 and 252 and init them in main l... | Kari Salminen |
2009-06-26 | Fixing text strings embedded in the TOT | Sven Hesse |
2009-06-26 | KYRA/LOL: fixed minor bug by adding reset() call to pc98 audio driver destructor | Florian Kagerer |
2009-06-26 | Implement difference in TIM's displayText code for PC98, this should fix the ... | Johannes Schickel |
2009-06-26 | Implement palette difference in Kanji drawing code for PC98. | Johannes Schickel |
2009-06-26 | Implement PC98 text mode color palette. | Johannes Schickel |
2009-06-25 | For now always enable voices in PC98 version of LoL. | Johannes Schickel |
2009-06-25 | Only initialize palettes with 16 colors in (real) 16 color games. | Johannes Schickel |
2009-06-25 | Store palettes in a Common::Array instead of a fixed size array. | Johannes Schickel |
2009-06-25 | Cleanup palette setup. | Johannes Schickel |
2009-06-25 | Implement difference in PC98 version. (This actually breaks the text colors i... | Johannes Schickel |
2009-06-25 | KYRA/LOL: - support speech/text settings in LOL intro | Florian Kagerer |
2009-06-25 | Change Screen_v2::findLeastDifferentColor to take a Palette object as source. | Johannes Schickel |
2009-06-25 | Change Screen_HoF::generateGrayOverlay to accept a Palette object as source. | Johannes Schickel |
2009-06-25 | Change Screen_LoL genereta overlay functionallity to accept a Palette object ... | Johannes Schickel |
2009-06-25 | Change Screen_HoF::generateGrayOverlay to use a Palette object internally. | Johannes Schickel |
2009-06-25 | Change Screen_LoL::generateGrayOverlay to use a Palette object internally. | Johannes Schickel |
2009-06-25 | Change Screen_v2::generateOverlay to take a const Palette reference instead o... | Johannes Schickel |
2009-06-25 | Add a const "getData" access method to Palette. | Johannes Schickel |
2009-06-25 | Cleanup VQA player a bit. | Johannes Schickel |
2009-06-25 | Replace yet another palette from file loading with Screen::loadPalette. | Johannes Schickel |
2009-06-25 | Use Screen::loadPalette instead of Resource::loadFileToBuf. | Johannes Schickel |
2009-06-25 | Cleanup. | Johannes Schickel |
2009-06-25 | Making _numDataChunks unsigned | Sven Hesse |
2009-06-25 | Cleanup. | Johannes Schickel |
2009-06-25 | Fix japanese font colors in Kyra 1 PC98 16 color. | Johannes Schickel |
2009-06-25 | Adding more version entries for a Gob1 Win version, thanks to Hkz | Sven Hesse |
2009-06-25 | Oops, used git commit --amend wrong, apparently. /This/ is the real Environme... | Sven Hesse |
2009-06-25 | Implement proper color index conversion for Lands of Lore PC98. (The intro an... | Johannes Schickel |
2009-06-25 | Giving the "backup" arrays their own class, Environments, and really plugging... | Sven Hesse |
2009-06-25 | Plugging some memory leaks | Sven Hesse |
2009-06-25 | Fix compilation issue for MSVC | Arnaud Boutonné |
2009-06-25 | Mention Kyra 1 PC98 16 color dithering support. | Johannes Schickel |
2009-06-25 | Implement proper AMIGA to VGA color conversion. | Johannes Schickel |
2009-06-25 | Implement proper VGA (a color component in [0, 63]) to our palette format (co... | Johannes Schickel |
2009-06-25 | Readd PC98 palette loading for LoL 16 color. | Johannes Schickel |
2009-06-25 | Strip trailing whitespaces and tabs. | Johannes Schickel |
2009-06-25 | Add config option for Kyra1 16 color, it'll only use dithering when "16_color... | Johannes Schickel |
2009-06-25 | Implement palette fading for 16 color version of Kyrandia 1. | Johannes Schickel |