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2009-05-12Replace verb numbers with constants in selectVerb() callEugene Sandulenko
svn-id: r40476
2009-05-12Synced WinCE SDL backend with the changes in commit #40226. Hopefully, this ↵Filippos Karapetis
will fix bug #2790461 - "WINCE: Compilation broken" svn-id: r40475
2009-05-12- Slight cleanup of c_sfx_01_header()Filippos Karapetis
- "words" -> "kernelwords" svn-id: r40474
2009-05-12Moved the "suffixes" and "words" console commands to ScummVM's debug consoleFilippos Karapetis
svn-id: r40473
2009-05-12Replaced sci_hexdump() with Common::hexdump()Filippos Karapetis
svn-id: r40472
2009-05-12Silenced MSVC warning about unsafe mix of byte and booleanFilippos Karapetis
svn-id: r40471
2009-05-12Added a startOffset parameter to hexdump() (used by SCI's own hexdump method)Filippos Karapetis
svn-id: r40470
2009-05-11Fix MSVC compilation (cast const away explicitly).Willem Jan Palenstijn
Patch by Kerbox. svn-id: r40469
2009-05-11Fix bug #1946262: "LSL1: Age Verification answer input not working"Eugene Sandulenko
svn-id: r40468
2009-05-11Use lowercase form for quickselect in ListWidget.Willem Jan Palenstijn
This matches POSIX strcasecmp and MSVC stricmp behaviour. svn-id: r40467
2009-05-11LOL: - implemented olol_paletteFlash()Florian Kagerer
svn-id: r40466
2009-05-11Fix bug #2055836: "FW: Music is not restarted when loading a saved game"Eugene Sandulenko
svn-id: r40465
2009-05-11Silenced warning.Torbjörn Andersson
svn-id: r40464
2009-05-11LOL: - implemented inventory screen status iconsFlorian Kagerer
svn-id: r40463
2009-05-11Fix bug #2595364: "Virtual Keyboard: number keys not working"Eugene Sandulenko
svn-id: r40462
2009-05-11Fix bug #2678272: "FT: Russian version crashes on windows and psp"Eugene Sandulenko
svn-id: r40461
2009-05-11SCI: Hacked stuff up so that debugger commands also print on the GUI consoleMax Horn
svn-id: r40460
2009-05-11SCI: Hook FreeSCI console commands into the ScummVM console (incomplete as ↵Max Horn
of now, because printf output is not yet redirect to the GUI console) svn-id: r40459
2009-05-11Turned fixed-size lists of debugger/console commands and variables into more ↵Max Horn
flexible data structures svn-id: r40458
2009-05-11Moved the "selectors" and "syscalls" console commands to ScummVM's debug ↵Filippos Karapetis
console (as commands "selectors" and "kernelnames", respectively) svn-id: r40457
2009-05-11Merged find_dev() inside sfx_find_device()Filippos Karapetis
svn-id: r40456
2009-05-11Console is a class, not a structFilippos Karapetis
svn-id: r40455
2009-05-11some cleanup :Gregory Montoir
- separated instruction table parsing from instruction execution - added a few debug calls to monitor game flags changes - some variables/functions renaming svn-id: r40454
2009-05-11SCI: Simplified the Table class, by making it use an Common::Array ↵Max Horn
internally. Increased savegame version, breaking compatibility to the previous one -- sorry for that, but some of my previous changes accidentally messed up the table syncing, resulting in messed up savegames anyway; these breakages should be fixed with this commit svn-id: r40453
2009-05-11SCI: Replace global vars cmd_paramlength & cmd_params by ↵Max Horn
Common::Array<cmd_param_t> param to console hook commands svn-id: r40452
2009-05-11SCI: Reduced header depsMax Horn
svn-id: r40451
2009-05-11SCI: Message: Fixed a bug when game requests message with seq != 1.Walter van Niftrik
svn-id: r40450
2009-05-11This is the source for the MMUHACK 2.4 kernel module is included with the ↵John Willis
GP2X backend. This is the code used to build the mmuhack.o module that ships with the GP2X binaries. -- line, and those below, will be ignored-- A gp2x/mmuhack AM gp2x/mmuhack/flush_uppermem_cache.s AM gp2x/mmuhack/flush_uppermem_cache.h AM gp2x/mmuhack/mmuhack.c AM gp2x/mmuhack/readme.txt AM gp2x/mmuhack/Makefile svn-id: r40449
2009-05-11Added the new hardwarekeys.cpp filePaul Gilbert
svn-id: r40448
2009-05-11Fix compilationEugene Sandulenko
svn-id: r40447
2009-05-11Increase HW key ID size so all modifiers fit too.Eugene Sandulenko
svn-id: r40446
2009-05-11Define hardware keys for 101 keyboard in SDL backend.Eugene Sandulenko
TODO: speedup initialization. Now it is quite slowww. svn-id: r40445
2009-05-11Fixed some warningsOystein Eftevaag
svn-id: r40444
2009-05-10LOL: - fix last commitFlorian Kagerer
svn-id: r40443
2009-05-10LOL: - implemented rest party buttonFlorian Kagerer
- made button processing code more accurate svn-id: r40442
2009-05-10SCI: Minor changes to Message(). Some of the text in KQ6 floppy should now ↵Walter van Niftrik
be visible. svn-id: r40441
2009-05-10iPhone fixes for compiling with the unofficial sdkOystein Eftevaag
svn-id: r40440
2009-05-10Keymapper:Eugene Sandulenko
- Introduced new OSystem method getHardwareKeySet() with default implementation - Moved global keymap creation to base/main.cpp - Moved GUI keymap creation to gui/GuiManager.cpp - Added various safeguard checks to various keymapper methods Now it is really possible to add keymapper to all backends. svn-id: r40439
2009-05-10Support target names of any length.Johannes Schickel
svn-id: r40438
2009-05-10Make static buffer larger.Willem Jan Palenstijn
This fixes crashes with AGI target names like goldrush-amiga. svn-id: r40437
2009-05-10KYRA: fixed typoFlorian Kagerer
svn-id: r40436
2009-05-10clean up AGI fillAudioWillem Jan Palenstijn
svn-id: r40435
2009-05-10SCI: Changed EngineState::pics to a Common::ArrayMax Horn
svn-id: r40434
2009-05-10SCI: Replaced Cplain odeBlock array in class Script by a ↵Max Horn
Common::Array<CodeBlock> svn-id: r40433
2009-05-10SCI: Fixed palette regression from rev 40388Max Horn
svn-id: r40432
2009-05-10SCI: Changed object list in Script instances to use Common:::ArrayMax Horn
svn-id: r40431
2009-05-10Changed Common::Array::resize() to default init new array elementsMax Horn
svn-id: r40430
2009-05-10Actually save keymap after remappingEugene Sandulenko
svn-id: r40429
2009-05-10Oops typo.Johannes Schickel
svn-id: r40428
2009-05-10Store global keymaps into a separate sectionEugene Sandulenko
svn-id: r40427