Age | Commit message (Expand) | Author |
2010-06-03 | Updated xcode project | Oystein Eftevaag |
2010-06-03 | minor correction to makefile | Tony Puccinelli |
2010-06-03 | modified linker now both compiles and runs when dynamic modules turned off | Tony Puccinelli |
2010-06-03 | compiles with modified linker when dynamic plugins turned off now | Tony Puccinelli |
2010-06-02 | Fix a regression from r49377 - we should be checking against code in addition... | Matthew Hoops |
2010-06-02 | Fixed regression from commit #49332 (merging of the SCI0 and SCI11 relocate f... | Filippos Karapetis |
2010-06-02 | In Riven, if we get a change card opcode on a mouse down event, ignore the ne... | Matthew Hoops |
2010-06-02 | - Fixed findGameObject() to properly handle SCI0-SCI1 games where the first b... | Filippos Karapetis |
2010-06-02 | If we can't find the game object or game ID in fallback detection, break out ... | Matthew Hoops |
2010-06-02 | OSYSTEM: Get rid of kFeatureAutoComputeDirtyRects | Max Horn |
2010-06-02 | IPHONE: Disable RTTI and C++ exceptions | Max Horn |
2010-06-02 | Fix warning | Max Horn |
2010-06-01 | Fix bug #2999153: "IPHONE: No grabPalette() implementation" | Max Horn |
2010-06-01 | Inline palettes in SDL backend into class OSystem_SDL | Max Horn |
2010-06-01 | Fixed the detection of SCI2.1 games in the fallback detector | Filippos Karapetis |
2010-06-01 | Add support for SCI2.1 resource patches to the fallback detector | Filippos Karapetis |
2010-06-01 | This hopefully fixes the compilation of the GP2x backend. | Johannes Schickel |
2010-06-01 | Fix videos in Riven activated from a different card from which they are playe... | Matthew Hoops |
2010-06-01 | Stop reconstructing the engine state when restoring, but reset it instead | Filippos Karapetis |
2010-06-01 | SCI: Fix malloc<->new mismatch in SysStrings, try to increase readability | Max Horn |
2010-06-01 | Remove dead code from PS2 and GP2x backends | Max Horn |
2010-06-01 | The parser vocabulary remains static throughout the game, thus it has been re... | Filippos Karapetis |
2010-06-01 | The system strings segment is a fixed segment of the segment manager, which d... | Filippos Karapetis |
2010-06-01 | makefile tweaked a bit more towards accomodating loadable modules for ps2 | Tony Puccinelli |
2010-06-01 | changed ps2 makefile and other files to use the ps2loader | Tony Puccinelli |
2010-06-01 | minor modification to accomodate dynamic plugins for ps2 | Tony Puccinelli |
2010-05-31 | Revert the rest of 49362, which wasn't meant for trunk | Jordi Vilalta Prat |
2010-05-31 | Fix trunk compilation (don't try to compile non-existing files) | Jordi Vilalta Prat |
2010-05-31 | Added a new console command, verify_scripts, used for sanity checking of SCI1... | Filippos Karapetis |
2010-05-31 | modifications to get the ps2 to use the ps2loader | Tony Puccinelli |
2010-05-31 | Fix our interpretation of the audio compression types to what FFmpeg currentl... | Matthew Hoops |
2010-05-31 | Merged all the script relocation code inside script_instantiate(), and change... | Filippos Karapetis |
2010-05-31 | Wrote the initialization code for the exports and synonyms table to make more... | Filippos Karapetis |
2010-05-31 | DS: Use gScummVMVersion in dsmain.cpp; merge 1.1.1 changes in readme_ds.txt | Max Horn |
2010-05-31 | Add OS2 specific files to repository | Max Horn |
2010-05-31 | Fix change in r49356, Common::strlcpy should only be used on zero terminated ... | Johannes Schickel |
2010-05-31 | Fix for DW2 engine abort with message "Cannot find file hienergy.sc!". | David Turner |
2010-05-31 | SCI: break on anything, warn on anything but spaces in kReadNumber | Martin Kiewitz |
2010-05-31 | Fixed operator precedence warning | Filippos Karapetis |
2010-05-31 | Fix warning, whitespace | Willem Jan Palenstijn |
2010-05-31 | SCI: Silenced warning when no audio decoder is compiled in | Filippos Karapetis |
2010-05-31 | Hopefully fixed compilation | Filippos Karapetis |
2010-05-31 | The code that loads saved game from the launcher | Filippos Karapetis |
2010-05-31 | SCI: added TODO at kReadNumber space code | Martin Kiewitz |
2010-05-31 | In progress work implementing the animation player | Paul Gilbert |
2010-05-31 | The save/load object init code is now unified with the regular object init code | Filippos Karapetis |
2010-05-31 | SCI: skip spaces in kReadNumber - this happens in lsl3 intro | Martin Kiewitz |
2010-05-31 | SCI: when getting invalid chars in kReadNumber don't error() out, but create ... | Martin Kiewitz |
2010-05-31 | Merged several script instantiation-related functions inside script_instantia... | Filippos Karapetis |
2010-05-31 | Cleanup | Filippos Karapetis |