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2014-09-01CGE2: Add detection for Sfinx v1.0 Freeware PolishStrangerke
2014-08-31MADS: Fixes to correctly display the credits screenPaul Gilbert
2014-08-31MADS: Actually hook in the new sound player groupPaul Gilbert
2014-08-31MADS: Implement sound player group #9Paul Gilbert
2014-08-31MADS: Hook in text credits view, beginnings of correct script processingPaul Gilbert
2014-08-31ACCESS: Fix display of advert view on ExitPaul Gilbert
2014-08-31MADS: Fix some memory leaksPaul Gilbert
2014-08-30Merge pull request #495 from somaen/docuFixJohannes Schickel
Doxygen-fixes
2014-08-30Merge pull request #493 from BenCastricum/branch2Johannes Schickel
MISC: Some minor typo fixes
2014-08-29WINTERMUTE: Remove unused Sqr-function.Einar Johan Trøan Sømåen
2014-08-29AUDIO: Fix some Doxygen comments that seem wrong.Einar Johan Trøan Sømåen
2014-08-29GUI: Fix some Doxygen comments that seem wrong.Einar Johan Trøan Sømåen
2014-08-29ENGINES: Fix some Doxygen comments that seem wrong.Einar Johan Trøan Sømåen
2014-08-29BACKENDS: Fix some Doxygen comments that seem wrong.Einar Johan Trøan Sømåen
2014-08-29COMMON: Fix some Doxygen comments that seem wrong.Einar Johan Trøan Sømåen
2014-08-29GRAPHICS: Fix some Doxygen comments that seem wrong.Einar Johan Trøan Sømåen
2014-08-28GUI: change FullScreen into fullscreenBen Castricum
This makes it consistant with other references to fullscreen.
2014-08-24KYRA: Slight cleanup.Johannes Schickel
2014-08-24KYRA: Constify base type for some pointers in AdLibDriver.Johannes Schickel
2014-08-24KYRA: Add safety checks for getProgram/getInstrument return values.Johannes Schickel
This fixes a crash in Hand of Fate when scaring off the rat by using the swampsnake potion on Zanthia. This crash is timing sensitive since the game is stopping the offending sound resource at this point. If it still gets to the instruction setting up an invalid instrument, it will crash ScummVM with in invalid read.
2014-08-24KYRA: Extend safety check inside AdLibDriver::getProgram.Johannes Schickel
This also removes an TODO and replaces it with a comment explaining this safety check.
2014-08-22CGE2: Silence warning about uninitialized variable.uruk
2014-08-22CLI: change "savegames" into "saved games", same as in GUIBen Castricum
2014-08-22GUI: s/savegame/saved game/Ben Castricum
Makes it consistant throughout the GUI
2014-08-22SWORD1: Change "no DXA support" message.Ben Castricum
It's "without zlib" or "without DXA support". WJP prefers the first.
2014-08-22GUI: Fix description of game specific extraPathBen Castricum
2014-08-22MISC: Fix typo s/Adlib/AdLib/ (only where visible to the user)Ben Castricum
2014-08-20CGE2: Update version in the fallback detection.uruk
2014-08-20SCUMM: Add support for quit script in HE90+ games.Kirben
2014-08-20SCUMM: Fix Bug #6711- Wrong quit message shown in Pajama Sam Lost and Found.Kirben
2014-08-17GRAPHICS: Improve color bit depth conversionMatthew Hoops
Data is no longer truncated it so should be more accurate. See pull request #486 for more info.
2014-08-17VIDEO: Add wrapper around setEndTime() to specify an end frameMatthew Hoops
2014-08-17IMAGE: Make Cinepak decode to 32bpp when in 8bpp screen modeMatthew Hoops
2014-08-16I18N: Update translations from source codeThierry Crozat
2014-08-16I18N: Fix corrupted Ukrainian translationThierry Crozat
2014-08-16GUI: Fix spelling of FluidSynth: s/Fluidsynth/FluidSynth/Ben Castricum
2014-08-16PEGASUS: Don't try to translate "???"Ben Castricum
2014-08-16GUI: Fix typo in audio sample rates: s/11kHz/11 kHz/Ben Castricum
2014-08-14PEGASUS: Fix bad cast that destroys the InputHandler vtableMatthew Hoops
Thanks to LordHoto for his assistance in tracking this nonsense down.
2014-08-14AUDIO: Really fix seeking with audio editsMatthew Hoops
I really have no idea what I was thinking in acb127c2
2014-08-13CGE2: Silence GCC warning.uruk
2014-08-13CGE2: Add checkMute().uruk
This keeps the "Mute All" option of ScummVM and the music on/off and speech on/off buttons of Sfinx's toolbar in sync.
2014-08-13CGE2: Rework sound system.uruk
2014-08-13CGE2: Rename _soundHandle to _sfxHandle.uruk
2014-08-13CGE2: Fix initVolumeSwitch().uruk
2014-08-13CGE2: Initialize _startGameSlot.uruk
2014-08-13CGE2: Remove unused variable from System.uruk
2014-08-13CGE2: Initialize _h and _w in every constuctor of Bitmap.uruk
2014-08-13CGE2: Initialize _maxDist in Hero's constructor.uruk
2014-08-13CGE2: Initialize every member in Talk's every constructor.uruk