Age | Commit message (Expand) | Author |
2011-07-12 | CGE: Implement snGhost by splitting _m field in two. Some cleanup. | Strangerke |
2011-07-11 | CGE: Reverted last commit due to extra memory leaks | Paul Gilbert |
2011-07-11 | CGE: Standardised Sprite::seq on always allocating/freeing data | Paul Gilbert |
2011-07-10 | CGE: Fix cursor to show on-screen once the game starts | Paul Gilbert |
2011-07-10 | CGE: More fixes for free/delete[] mismatches | Paul Gilbert |
2011-07-10 | CGE: Bugfix for correctly flagging key release | Paul Gilbert |
2011-07-10 | CGE: Bugfixes for some crashes | Paul Gilbert |
2011-07-10 | CGE: Fixed the display of text in the name entry dialog | Paul Gilbert |
2011-07-10 | CGE: A few more fixes for memory leaks identified by Valgrind | Paul Gilbert |
2011-07-10 | CGE: Fix Valgrind identified errors | Paul Gilbert |
2011-07-10 | CGE: Removed some accidentally added debugging statements | Paul Gilbert |
2011-07-10 | CGE: Fixed more free/delete[] mismatches identified by Valgrind | Paul Gilbert |
2011-07-10 | CGE: Fix several allocation mismatches and Valgrind issues | Paul Gilbert |
2011-07-10 | CGE: Added extra event processing call to fix non-responsiveness when running... | Paul Gilbert |
2011-07-10 | CGE: Fixed compiler warning | Paul Gilbert |
2011-07-10 | CGE: Removed the definition of the now unused SavTab structure | Paul Gilbert |
2011-07-10 | CGE: Changed Sprite::contract to always destroy the sprite array | Paul Gilbert |
2011-07-10 | CGE: Created PocLight class to encapsulate the LI sprite array | Paul Gilbert |
2011-07-10 | CGE: Create Spike class to encapsulate the SP spite array | Paul Gilbert |
2011-07-10 | CGE: Created a CavLight class to encapsulate the PR sprite array | Paul Gilbert |
2011-07-10 | CGE: Mouse MC sprite array into the Mouse class | Paul Gilbert |
2011-07-10 | CGE: Created a HorizLine stub class to hold the HL sprite array | Paul Gilbert |
2011-07-10 | CGE: Moved MB sprite array into Square class | Paul Gilbert |
2011-07-10 | CGE: Implemented code for saving games, removing the need for the SavTab array | Paul Gilbert |
2011-07-09 | CGE: replace the 2 memcpy previously used by a memmove | Strangerke |
2011-07-09 | CGE: Cleanup: rename a couple of forgotten class members | Strangerke |
2011-07-09 | CGE: replace some 'tricky replicate lines' memcpy by two, in order to avoid o... | Strangerke |
2011-07-08 | CGE: Rename Mouse class | Strangerke |
2011-07-07 | CGE: Remove unused variable | eriktorbjorn |
2011-07-07 | CGE: Remove "bitmaps" files | Strangerke |
2011-07-07 | Merge remote-tracking branch 'origin/master' into soltys_wip2 | Alyssa Milburn |
2011-07-07 | CGE: Some cleanup: Move some static functions to CGEEngine, remove parameters... | Strangerke |
2011-07-07 | CGE: Cleanup and renaming. Also move some static and global functions to CGEE... | Strangerke |
2011-07-07 | SCI: Applied patch #3357096 with minor modifications | Filippos Karapetis |
2011-07-06 | COMMON: Update documentation comment for TaskbarManager slot | Littleboy |
2011-07-06 | LASTEXPRESS: implement Sound::updateQueue() and all dependent functions | Eugene Sandulenko |
2011-07-05 | Merge pull request #53 from tsoliman/dreamweb-disable-launcher-loading | Vladimir |
2011-07-05 | DREAMWEB: disable load button in launcher | Tarek Soliman |
2011-07-05 | MOHAWK: Allow setting LB cursors by name | Matthew Hoops |
2011-07-05 | CGE: Minor bugfixes for game loading | Paul Gilbert |
2011-07-05 | CGE: Rearrange engine setup so sprite arrays are setup before they're needed | Paul Gilbert |
2011-07-05 | CGE: Fix synchronising Sprite::_seqPtr to be a signed int16 | Paul Gilbert |
2011-07-05 | CGE: _hero isn't meant to be instantiated during the engine setup | Paul Gilbert |
2011-07-05 | CGE: Implement random number source | Paul Gilbert |
2011-07-05 | CGE: Bugfix for ProgName method | Paul Gilbert |
2011-07-05 | CGE: Converted loadGame to use the ScummVM serialiser | Paul Gilbert |
2011-07-05 | CGE: Started work on endifying savegame loading | Paul Gilbert |
2011-07-04 | LASTEXPRESS: Move sound filtering to base Sound class | Littleboy |
2011-07-04 | CREATE_PROJECT: Remove copying of README-SDL in postbuild command script | Littleboy |
2011-07-04 | NSIS: Handle case when the Games.dll plugin cannot be loaded (and skip shortc... | Littleboy |