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AgeCommit message (Expand)Author
2006-01-10Fixes debug call of cmd_resetScaleMode.Johannes Schickel
2006-01-10This should fix bug # 1401295.Johannes Schickel
2006-01-10Fix for bug #1401319, decreased width of backed up region when text is displa...Oystein Eftevaag
2006-01-10Small correction.Travis Howell
2006-01-10Moved Goblin::interFunc() to Inter_v1::o1_goblinFunc(), converting its switch...Sven Hesse
2006-01-10Add French version of Simon the Sorcerer 1 (DOS Floppy).Travis Howell
2006-01-10Add fix for glitch in some versions.Travis Howell
2006-01-10Set _language, before checking value.Travis Howell
2006-01-10Reset sound flags for HE100 games.Travis Howell
2006-01-10Correct HE sound flags in HE100 games.Travis Howell
2006-01-10Rearranging kyra credits, I put in the wrong alphabetical order last time.Oystein Eftevaag
2006-01-10Fixed regression bug #1400707, and reenabled mouselocking with a fix,Oystein Eftevaag
2006-01-10Cleanup; moving things around a bitMax Horn
2006-01-10Refactoring to remove CharsetRenderer::_ignoreCharsetMaskMax Horn
2006-01-09Fixes bug # 1399886.Johannes Schickel
2006-01-09Adding myself to the Kyra creditsOystein Eftevaag
2006-01-09More variable underscoring, that should be allSven Hesse
2006-01-09Fix regressions in earliest HE games again.Travis Howell
2006-01-08Temporary fix for bug #1399917, by adding two dummy opcodes toOystein Eftevaag
2006-01-08Added entries for Kyrandia to the docs.Oystein Eftevaag
2006-01-08Removed exiting the game on ESC, and making yet another sprite width adjustme...Oystein Eftevaag
2006-01-08Fixed savefile loading.Johannes Schickel
2006-01-08Added a dummy table for which music to play in Gobliiins Mac; some code forma...Sven Hesse
2006-01-08Kyrandia is now ready for default compiling, please update the other build sy...Johannes Schickel
2006-01-08Safer check for correct savafiles.Johannes Schickel
2006-01-08Moved the workaround for bug #864030 in drawBlastText to fix bug #1399843.Gregory Montoir
2006-01-08Minor fix for sprite anims, to align with new width standard.Oystein Eftevaag
2006-01-08Fixed script handling a bit.Johannes Schickel
2006-01-08Fixed bug with sequences playing and fixed a bug with an invaild write.Johannes Schickel
2006-01-08updatePaweł Kołodziejski
2006-01-08fixed warnings, I guess that should to bePaweł Kołodziejski
2006-01-08Should fix gfx glichtes in the intro.Johannes Schickel
2006-01-07Implemented playing of the end sequence, still credits do not show up.Johannes Schickel
2006-01-07No longer used by HE games.Travis Howell
2006-01-07Remove function without purpose.Travis Howell
2006-01-07Fix compile.Travis Howell
2006-01-07Added initial support for ADL music files; continued underscoring of member v...Sven Hesse
2006-01-07fix warningPaweł Kołodziejski
2006-01-06Rename variables.Travis Howell
2006-01-06Move Sven Hesse to Gob engine sectionEugene Sandulenko
2006-01-06Finally fix MM NES crash.Eugene Sandulenko
2006-01-06Fix typo in one md5. Fix DOTT CD Mac bundle name.Eugene Sandulenko
2006-01-06Partial fix for MM NES crash. Thanks to QuietustEugene Sandulenko
2006-01-06OopsWon Star
2006-01-06* Accurate / fast gamma correction using LUTWon Star
2006-01-06Implemented the end sequence, (only the rest of the winning end sequenceJohannes Schickel
2006-01-06HE90+ games use difference value for actor conditions.Travis Howell
2006-01-06Avoid invalid read/writes in createSound() for now.Travis Howell
2006-01-06Adjustments to createSound().Travis Howell
2006-01-06Nukes resource directly in HE games.Travis Howell