Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-13 | Switch Parallaction back to single gameid (to be compatible with 0.10.x), and | Eugene Sandulenko | |
made it use new AdvancedDetector features. svn-id: r28585 | |||
2007-08-13 | (At last) switched Kyra detection to AdvancedDetector | Eugene Sandulenko | |
svn-id: r28584 | |||
2007-08-13 | Use new AD code in AGOS detection. | Eugene Sandulenko | |
svn-id: r28583 | |||
2007-08-13 | Add possibility to serve engines with complex Engine class instantiation | Eugene Sandulenko | |
svn-id: r28582 | |||
2007-08-13 | When restarting an animation, make sure that the animation's current frame ↵ | Filippos Karapetis | |
is set to 0. This fixes issues where replaying the same animation would lead to a crash (e.g. with Gorrister at the animal cages) svn-id: r28581 | |||
2007-08-13 | Add Lost In Time demo. | Travis Howell | |
svn-id: r28580 | |||
2007-08-13 | The sprite set by sfSetObjImage is assigned correctly now for IHNM. This ↵ | Filippos Karapetis | |
fixes several cases where objects with more than one frame were incorrectly displayed svn-id: r28571 | |||
2007-08-13 | Removed an obsolete TODO | Filippos Karapetis | |
svn-id: r28570 | |||
2007-08-12 | Fix build. | Nicola Mettifogo | |
svn-id: r28569 | |||
2007-08-12 | Added preliminary support for loading locations in BRA: | Nicola Mettifogo | |
- changed parseLocation to invoke subclasses for version-specific keywords. - implemented loading of background resources (backgrounds should be visible) svn-id: r28568 | |||
2007-08-12 | Clear _curFile in closeVideo(). This fixes a regression in Lost in Time, where | Torbjörn Andersson | |
the screen would go blank after closing the notebook. svn-id: r28567 | |||
2007-08-12 | Changed signature of disk routines for backgrounds to something resembling ↵ | Nicola Mettifogo | |
revisions prior to 28524, yet keeping the new useful BackgroundInfo struct. Those routines can now be used to fill specific fields of the struct, instead of having them create a new one at each call. This feature is needed by BRA, since background, mask and path are specified by different instructions in the script. svn-id: r28566 | |||
2007-08-12 | Fixed location retrieval. | Nicola Mettifogo | |
svn-id: r28565 | |||
2007-08-12 | Added first location selection for each part. | Nicola Mettifogo | |
svn-id: r28564 | |||
2007-08-12 | Added more resource loading. | Nicola Mettifogo | |
svn-id: r28563 | |||
2007-08-12 | BRA now loads tables and correctly selects episode (part) for resource loading. | Nicola Mettifogo | |
svn-id: r28562 | |||
2007-08-12 | Disk can now load tables for BRA. | Nicola Mettifogo | |
svn-id: r28561 | |||
2007-08-12 | Added simple game loop to BRA. The game still crashes after menu. | Nicola Mettifogo | |
svn-id: r28560 | |||
2007-08-12 | Oops. Buffers are now initialized properly. | Nicola Mettifogo | |
svn-id: r28559 | |||
2007-08-12 | Change BRA to default to 1x scaler. | Travis Howell | |
svn-id: r28558 | |||
2007-08-12 | Fix BRA regressions. | Travis Howell | |
svn-id: r28557 | |||
2007-08-12 | Pushed menu handling into Parallaction_ns. | Nicola Mettifogo | |
svn-id: r28556 | |||
2007-08-12 | Remove left over debug ocde. | Travis Howell | |
svn-id: r28555 | |||
2007-08-12 | Added menu options enum to BRA and some refactoring. | Nicola Mettifogo | |
svn-id: r28554 | |||
2007-08-12 | Fixed warning. | Torbjörn Andersson | |
svn-id: r28553 | |||
2007-08-12 | Added missing calls to the sound system | Paul Gilbert | |
svn-id: r28552 | |||
2007-08-12 | Added code fragment that can change the resource Id to change depending on ↵ | Paul Gilbert | |
whether inside/outside svn-id: r28551 | |||
2007-08-12 | Cleaned up structures for room exit joins | Paul Gilbert | |
svn-id: r28550 | |||
2007-08-12 | Added missing calls to the sound system | Paul Gilbert | |
svn-id: r28549 | |||
2007-08-12 | Skeleton code added for restart/restore screen | Paul Gilbert | |
svn-id: r28548 | |||
2007-08-12 | Added accelerated tick calls during room loads | Paul Gilbert | |
svn-id: r28547 | |||
2007-08-12 | Added new resource identifiers and incremented required data version | Paul Gilbert | |
svn-id: r28546 | |||
2007-08-12 | Added part of the framework for playing sounds | Paul Gilbert | |
svn-id: r28545 | |||
2007-08-12 | Skeleton code added for restart/restore screen | Paul Gilbert | |
svn-id: r28544 | |||
2007-08-12 | Added description data for game sounds | Paul Gilbert | |
svn-id: r28542 | |||
2007-08-12 | Moved intro hack routines to Parallaction_ns callables, where they belonged ↵ | Nicola Mettifogo | |
from the beginning. svn-id: r28541 | |||
2007-08-12 | Even better large background support. Now internal buffers aren't ↵ | Nicola Mettifogo | |
reallocated if not background size stays the same across location switches. svn-id: r28540 | |||
2007-08-12 | Better support for large backgrounds. | Nicola Mettifogo | |
svn-id: r28539 | |||
2007-08-12 | Added very basic support for backgrounds larger than screen: | Nicola Mettifogo | |
- background surfaces are now reallocated for every location - screen is copied according to _scrollX/Y position svn-id: r28538 | |||
2007-08-11 | Added partial cursor support for Big Red Adventure. Small adjustments to ↵ | Nicola Mettifogo | |
generalize disk code for multiple cursors. svn-id: r28537 | |||
2007-08-11 | Added a small safety check to avoid accidently overflowing buffers when ↵ | Sven Hesse | |
reading from files in STKs svn-id: r28536 | |||
2007-08-11 | This should fix bug #1770655 and another one eriktorbjorn experienced in the ↵ | Sven Hesse | |
CD version of Lost in Time in one go! :D svn-id: r28535 | |||
2007-08-11 | Moved cursor handling from Gfx to engine subclasses. | Nicola Mettifogo | |
svn-id: r28534 | |||
2007-08-11 | Fixed warning. | Torbjörn Andersson | |
svn-id: r28533 | |||
2007-08-11 | Fixed compilation. | Torbjörn Andersson | |
svn-id: r28532 | |||
2007-08-11 | Main menu in Big Red Adventure is now available. Cursor is still ScummVM stock. | Nicola Mettifogo | |
svn-id: r28531 | |||
2007-08-11 | Moved core font management from Gfx to engine. Gfx still retains features ↵ | Nicola Mettifogo | |
related to displaying text on screen. svn-id: r28530 | |||
2007-08-11 | Added preliminary font support for Big Red Adventure. | Nicola Mettifogo | |
svn-id: r28529 | |||
2007-08-11 | Fix compiler warning | Max Horn | |
svn-id: r28528 | |||
2007-08-11 | Since splash screen graphics will be called slides (like in Nippon Safes), ↵ | Nicola Mettifogo | |
loading code has been moved to loadSlide. Related code in engine has been refactored as well. svn-id: r28527 |