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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-04-23
XEEN: FIxes for Dark Side & Swords spell listing
Paul Gilbert
2018-04-24
LILLIPUT: Remove some unused variables, initialize some others
Strangerke
2018-04-23
MOHAWK: MYST: Clip one coordinate at a time in o_copyImageToBackBuffer
Bastien Bouclet
2018-04-23
I18N: Regenerate translations data file
Thierry Crozat
2018-04-22
SCI: Change workaround for PalVary / Animate race condition
Willem Jan Palenstijn
2018-04-22
TITANIC: Fix discrepancy between readSavegameHeader() declaration and definition
Adrian Frühwirth
2018-04-22
Revert "TITANIC: Fix memory leak due to save thumbnail changes"
Adrian Frühwirth
2018-04-22
TITANIC: Fix memory leak due to save thumbnail changes
Paul Gilbert
2018-04-22
CREATE_PROJECT: CMAKE: Fix importing SDL2 when it was built using CMake
Bastien Bouclet
2018-04-22
MOHAWK: LB: Mark a switch fall-trough as intentional
Bastien Bouclet
2018-04-22
BASE: Allow options to come after command on the command line
Bastien Bouclet
2018-04-22
MOHAWK: LB: Mark some switch fall-throughs as intentional
Bastien Bouclet
2018-04-22
MOHAWK: MYST: Fix the sound effect not playing in opcode 41
Bastien Bouclet
2018-04-22
BUILD: Add temporary files created by configure to .gitignore
Adrian Frühwirth
2018-04-22
JANITORIAL: Fix formatting
Adrian Frühwirth
2018-04-21
MOHAWK: Remove extra coma
Bastien Bouclet
2018-04-21
Merge branch 'dafioram-myst_soundrecvrChanges'
Bastien Bouclet
2018-04-21
MOHAWK: MYST: Always redraw the sound receiver at constant speeds
Bastien Bouclet
2018-04-21
MOHAWK: MYST: Make sound receiver hint boundary line up with orig
David Fioramonti
2018-04-21
MOHAWK: MYST: Enhance: slow down sound receiver max spin rate
David Fioramonti
2018-04-21
TUCKER: Improve autosave error handling
Adrian Frühwirth
2018-04-21
TUCKER: Try autosaving only once per autosave interval
Adrian Frühwirth
2018-04-21
XEEN: Add Swords guild membership checks
Paul Gilbert
2018-04-21
XEEN: Swords changes for game flags array
Paul Gilbert
2018-04-20
TINSEL: Fix held items not in either inventory being lost
Paul Gilbert
2018-04-20
XEEN: Ignore monster moves outside map rather than asserting
Paul Gilbert
2018-04-20
XEEN: Fix assert for maximum number in button chooser
Paul Gilbert
2018-04-20
XEEN: Fix crash attacking enemies with an Elder weapon
Paul Gilbert
2018-04-20
XEEN: Fix scripts scanning party inventories for an item
Paul Gilbert
2018-04-20
XEEN: Add town entry handling for Swords
Paul Gilbert
2018-04-21
AUDIO: Silence compiler warning in Nuked OPL emulator
Adrian Frühwirth
2018-04-21
TUCKER: Fix panel background being off by one pixel
Adrian Frühwirth
2018-04-20
TUCKER: Draw text only when hovering over hotspots when using the map
Adrian Frühwirth
2018-04-20
LILLIPUT: Refactor engine, replace the use of MinMax by Common::Rect
Strangerke
2018-04-20
LILLIPUT: Add safeguard in homeInPathFinding
Strangerke
2018-04-20
LILLIPUT: Fix memory leak
Strangerke
2018-04-20
LILLIPUT: Fix unsafe read of string reported by coverity
Strangerke
2018-04-19
XEEN: Changes for Auto Notes for Swords
Paul Gilbert
2018-04-19
XEEN: Alter quest flag handling to accomodate Swords
Paul Gilbert
2018-04-19
XEEN: Fix game header lines in Quests dialog for Swords
Paul Gilbert
2018-04-19
XEEN: Fix removal of Swords quest items/flags
Paul Gilbert
2018-04-19
I18N: Update translations templates
Thierry Crozat
2018-04-19
Merge pull request #1156 from bgK/gui-simplify-text
Bastien Bouclet
2018-04-19
GUI: Unify clip and non-clip draw calls
Bastien Bouclet
2018-04-19
GUI: Remove alpha bitmap support
Bastien Bouclet
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-19
LILLIPUT: Fix uninitialized variables
Strangerke
2018-04-19
LILLIPUT: Fix second compression method in MUS extraction code
Strangerke
2018-04-18
TINSEL: Fix hang in DW1 GRA when using items on Temple big hammer
Paul Gilbert
2018-04-18
TINSEL: Fix loading DW1 savegames with a held item
Paul Gilbert
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