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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-04-13
PEGASUS: Disable non-existent hint movie
Matthew Hoops
2014-04-13
PEGASUS: Fix showing save failed dialog when not using the GMM
Matthew Hoops
2014-04-13
AGOS: Fix music looping when using Roland MT-32 music in Simon the Sorcerer 2.
Kirben
2014-04-13
FULLPIPE: Implement StepArray::insertPoints()
Eugene Sandulenko
2014-04-13
FULLPIPE: Implement StaticANIObject::startAnimSteps()
Eugene Sandulenko
2014-04-13
AVALANCHE: Add HighScore.
uruk
2014-04-13
AVALANCHE: Fix Ghostroom's destructor.
uruk
2014-04-13
FULLPIPE: Implement StaticANIObject::show2()
Eugene Sandulenko
2014-04-12
AVALANCHE: Remove useless warnings.
uruk
2014-04-12
AVALANCHE: Merge ghostDrawGhost and ghostDrawGlerk.
uruk
2014-04-12
AVALANCHE: Remove unnecessary TODOs.
uruk
2014-04-12
AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy.
uruk
2014-04-12
AVALANCHE: Rename _seeScroll to _runAnimations and swap it's meaning.
uruk
2014-04-12
FULLPIPE: Implement BallChain::removeBall()
Eugene Sandulenko
2014-04-11
VIDEO: Use || instead of the currently incorrect &&
Joel Teichroeb
2014-04-11
FULLPIPE: Implement StaticANIObject::startMQIfIdle()
Eugene Sandulenko
2014-04-10
FULLPIPE: Implement ModalMainMenu::handleMessage()
Eugene Sandulenko
2014-04-10
FULLPIPE: Implement ModalMainMenu::enableDebugMenu()
Eugene Sandulenko
2014-04-10
FULLPIPE: Implement ModalMainMenu::enableDebugMenuButton()
Eugene Sandulenko
2014-04-09
FULLPIPE: Implement ModalMainMenu constructor
Eugene Sandulenko
2014-04-08
FULLPIPE: Renames in scene29. This completes the scene
Eugene Sandulenko
2014-04-08
FULLPIPE: More renames in scene29
Eugene Sandulenko
2014-04-07
FULLPIPE: Renames in scene29
Eugene Sandulenko
2014-04-07
FULLPIPE: More work on renaming in scene29
Eugene Sandulenko
2014-04-07
WINTERMUTE: Correct mistaken identification of JULIA 1.2 as Steam-version
Einar Johan Trøan Sømåen
2014-04-06
FULLPIPE: Further renames in scene29
Eugene Sandulenko
2014-04-06
AVALANCHE: Remove some leftovers of the mini-games.
uruk
2014-04-06
AVALANCHE: Fix drawing of the toolbar regardless of loading.
uruk
2014-04-06
WINTERMUTE: Add detection for 1/2 Ritter
Einar Johan Trøan Sømåen
2014-04-05
WINTERMUTE: Add detection for the Reversion2 2.0.2412 (Linux)
Einar Johan Trøan Sømåen
2014-04-05
WINTERMUTE: Add detection entry for Rhiannon: Curse of the four Branches
Einar Johan Trøan Sømåen
2014-04-05
WINTERMUTE: Add detection entry for Corrosion: Cold Winter Waiting
Einar Johan Trøan Sømåen
2014-04-05
WINTERMUTE: Add detection entry for Ghost in the Sheet
Einar Johan Trøan Sømåen
2014-04-05
WINTERMUTE: Add a detection entry for the steam version of J.U.L.I.A.
Einar Johan Trøan Sømåen
2014-04-05
WINTERMUTE: Add another detection-entry for Bickadoodle
Einar Johan Trøan Sømåen
2014-04-05
WINTERMUTE: Replace (fangame) and wmefan-, with (unknown version) and wmeunk-
Einar Johan Trøan Sømåen
2014-04-05
FULLPIPE: More renames in scene29
Eugene Sandulenko
2014-04-04
FULLPIPE: Renames in scene29
Eugene Sandulenko
2014-04-03
FULLPIPE: Implement sceneHandler29_winArcade()
Eugene Sandulenko
2014-04-02
FULLPIPE: Implement sceneHandler29_sub05()
Eugene Sandulenko
2014-04-02
FULLPIPE: Implement sceneHandler29_sub03()
Eugene Sandulenko
2014-04-02
FULLPIPE: Implement sceneHandler29_shootRed()
Eugene Sandulenko
2014-04-02
CONFIGURE: Remove noisy format warnings from AmigaOS4 builds.
D G Turner
2014-04-01
FULLPIPE: Implement sceneHandler29_shootGreen()
Eugene Sandulenko
2014-04-01
Merge pull request #453 from lordhoto/android-16bit-cursor
Johannes Schickel
2014-03-31
FULLPIPE: Implement sceneHandler29_animBearded()
Eugene Sandulenko
2014-03-31
ANDROID: Make transparent cursor pixels all 0 in 16bit cursor mode.
Johannes Schickel
2014-03-30
Merge pull request #457 from fingolfin/clang-fixes
Johannes Schickel
2014-03-30
SCUMM: Avoid potential issues casting invalid values to enum
Max Horn
2014-03-30
FULLPIPE: Implement sceneHandler29_manHit()
Eugene Sandulenko
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