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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2006-04-14
Remove duplicate check in checkPaths
Travis Howell
2006-04-14
Remove AmigaOS4 cookie as described in patch #1467193: "AmigaOS changes":
Eugene Sandulenko
2006-04-14
Rest of patch #1467193: "AmigaOS changes":
Eugene Sandulenko
2006-04-14
Part of patch #1467193: "AmigaOS changes":
Eugene Sandulenko
2006-04-14
Finish cleanup of root directory. Now move scummvm.rc to dists/
Eugene Sandulenko
2006-04-14
First batch of root directory cleanup. Now icons are stored in directory
Eugene Sandulenko
2006-04-14
Fix crash in fopenNoCase triggered by filenames/paths that exceeded ~ 512 byt...
Max Horn
2006-04-14
Fix regression in Amiga version of FF
Travis Howell
2006-04-14
Re-add TODO file and put link to our real TODO list in Wiki. People are used
Eugene Sandulenko
2006-04-14
Fix compiler warnings
Max Horn
2006-04-13
Add invertBox function for FF
Travis Howell
2006-04-13
Fixes possible illegal writes/segfaults in compressToType0 (added a comment a...
Johannes Schickel
2006-04-13
- No longer draws full shadows for disabled widgets
Johannes Schickel
2006-04-13
Add checkPaths function for FF
Travis Howell
2006-04-13
Deletes color cache and custom dialog shading.
Johannes Schickel
2006-04-13
Fixed the invalid reads visible with valgrind, deleted the
Sven Hesse
2006-04-13
Commented the SpriteOperation in Draw_v2::printText() out for now,
Sven Hesse
2006-04-13
Some more stubs and rearrangings
Sven Hesse
2006-04-13
Slightly more verbose error message.
Torbjörn Andersson
2006-04-13
- More stubs, the intro now works completely (with extreme graphical
Sven Hesse
2006-04-13
Added TODO about some extra data files that Operation Stealth has to load.
Torbjörn Andersson
2006-04-13
Add code for save game interface in FF
Travis Howell
2006-04-13
Fixes save/load.
Johannes Schickel
2006-04-13
Fix display of saved games list in oracle of FF, when saving
Travis Howell
2006-04-13
vc36_setWindowImage is used for difference purpose in FF
Travis Howell
2006-04-13
Work around crash in drawSpriteRaw(). In Future Wars, when going to the future,
Torbjörn Andersson
2006-04-13
Disable quick load/save is FF, since original sometimes disabled load/save an...
Travis Howell
2006-04-13
Minor fixes to scrolling in FF
Travis Howell
2006-04-13
Fix various crash issues in FF, the image number in vc2_call needed to be adj...
Travis Howell
2006-04-13
Clarified detection filenames for HE games (removed FIXME comments).
Eugene Sandulenko
2006-04-13
GP32 uses ARM processor. So some of PalmOS specific changes also apply to GP32.
Won Star
2006-04-12
Fixed potential crash in drawDialogueMessage(): The function should terminate
Torbjörn Andersson
2006-04-12
Actions that do not have any custom response now print one of the default
Torbjörn Andersson
2006-04-12
Fix typo reported in #1469339: "FluidSynth error typo"
Eugene Sandulenko
2006-04-12
Commiting Fingolfins patch to remove gamedetector usage.
Lars Persson
2006-04-12
Stubbed addPlayerCommandMessage(). I think it may have something to do with
Torbjörn Andersson
2006-04-12
Fixing mismatch between format strings and data on some systems
Max Horn
2006-04-12
Fixing mismatch between format strings and data on some systems
Max Horn
2006-04-12
This assertion shouldn't be needed. At least not here.
Torbjörn Andersson
2006-04-12
Fixed serious bug in removeOverlayElement() that would cause it to fail. This
Torbjörn Andersson
2006-04-12
sizeof(void *) != sizeof(int) for a large number of systems.
Jonathan Gray
2006-04-12
- Fixed the mistake in Mult_v2::loadMult() that caused Gob2 floppy to
Sven Hesse
2006-04-12
Fixing the workaround for bug #1458388 (should have added trailing dot, but d...
Max Horn
2006-04-12
Updated project files with new required libs.
Lars Persson
2006-04-12
Fix script dumping
Eugene Sandulenko
2006-04-12
cleanup
Eugene Sandulenko
2006-04-12
Speeds up calcGradient again a little bit.
Johannes Schickel
2006-04-12
- some little clean ups
Johannes Schickel
2006-04-12
DEBUG_SCRIPT -> debugC
Eugene Sandulenko
2006-04-11
Add F1-F10 keymappings like in original engine.
Eugene Sandulenko
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