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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-01-30
I18N: Update translation (French)
Thierry Crozat
2018-01-30
SUPERNOVA: Ensure the GuiElement _text field is null terminated
Thierry Crozat
2018-01-30
SUPERNOVA: Fix out of bound access when exiting the engine while in a dialog
Thierry Crozat
2018-01-30
I18N: Update translation (Italian)
Jennifer McMurray
2018-01-30
XEEN: In progress implementing World of Xeen endgame
Paul Gilbert
2018-01-30
I18N: Update translation (Italian)
Walter Agazzi
2018-01-30
I18N: Update translation (Italian)
Paolo Bossi
2018-01-29
XEEN: Hook up script opcodes to show ending cutscenes
Paul Gilbert
2018-01-29
BLADERUNNER: Remove simple walking hack
Thomas Fach-Pedersen
2018-01-29
BLADERUNNER: Completed KIA interface
Peter Kohaut
2018-01-29
BLADERUNNER: Added KIA interfaces
Peter Kohaut
2018-01-29
I18N: Regenerate translations data file
Thierry Crozat
2018-01-28
XEEN: Implemented cmdDisplayLarge opcode
Paul Gilbert
2018-01-28
PSP2: Prevent jumping touch cursor on right click
rsn8887
2018-01-28
PSP2: Add 2-finger drag-and-drop touch motion
rsn8887
2018-01-28
XEEN: Removal of redundant TODOs
Paul Gilbert
2018-01-28
XEEN: Fix virtual destructor warnings for Music
Paul Gilbert
2018-01-28
XEEN: Change ErrorDialog to MessageDialog
Paul Gilbert
2018-01-28
XEEN: Flesh out missing ErrorDialog code
Paul Gilbert
2018-01-28
XEEN: Added logic for music/sound toggling
Paul Gilbert
2018-01-28
BLADERUNNER: Fix compilation issues
Peter Kohaut
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2018-01-27
XEEN: Second compilation fix
Paul Gilbert
2018-01-27
XEEN: Implement save manager save/load methods
Paul Gilbert
2018-01-27
XEEN: Hopeful compilation fix
Paul Gilbert
2018-01-27
XEEN: Control panel dialog now showing
Paul Gilbert
2018-01-27
PSP2: Improve direct touch accuracy
rsn8887
2018-01-27
XEEN: Implementing control panel dialog
Paul Gilbert
2018-01-27
XEEN: Implement screen shaking
Paul Gilbert
2018-01-27
XEEN: Move Scripts _v2 to Combat _damageTarget
Paul Gilbert
2018-01-27
XEEN: Fix giving entire party damage in giveCharDamage
Paul Gilbert
2018-01-27
Merge pull request #1111 from bgK/gamepad-scale-mouse-speed-with-resolution
Bastien Bouclet
2018-01-27
I18N: Update translations templates
Thierry Crozat
2018-01-27
GRAPHICS: Fix drawing clipped key colored bitmaps
Bastien Bouclet
2018-01-27
GUI: Remove the parent from the button_idle DrawData
Bastien Bouclet
2018-01-27
GUI: Fix the caret drawing over the scroll bar in the list widget
Bastien Bouclet
2018-01-27
GUI: Remove Dialog::markAsDirty to expose full GUI redraws
Bastien Bouclet
2018-01-27
GUI: Remove explicit redraw when scrolling the ScrollContainer
Bastien Bouclet
2018-01-27
GUI: Implement dirty-checking for widget redraws
Bastien Bouclet
2018-01-27
GUI: Rework the frame limiter to actually reach the target framerate
Bastien Bouclet
2018-01-27
XEEN: Finish fall animation
Paul Gilbert
2018-01-27
I18N: Update translation (German)
Lothar Serra Mari
2018-01-26
RISCOS: Fix compilation of null backend
Cameron Cawley
2018-01-26
RISCOS: Don't list RISC OS as a POSIX platform
Cameron Cawley
2018-01-26
XEEN: Added further enum values to make falling code clearer
Paul Gilbert
2018-01-26
XEEN: Implementing falling code
Paul Gilbert
2018-01-26
XEEN: Further renaming for _falling enum
Paul Gilbert
2018-01-26
ANDROIDSDL: updated build script, added git checkout to one of previous branc...
lubomyr
2018-01-26
ANDROIDSDL: updated how_to_build instructions. Latest NDK r16b not supported ...
lubomyr
2018-01-26
ANDROIDSDL: updated How_to_build instruction. Pelya(s) libSDL changed build s...
lubomyr
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