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2011-08-27CGE: Fix level when restoring a gameStrangerke
2011-08-27CGE: Change a couple of static members to non static in Vga classStrangerke
2011-08-27CGE: Set slot #0 as write protected as it's an automatic savegameStrangerke
2011-08-27CGE: remove jbw.h, some clean upStrangerke
2011-08-27CGE: Remove GetText class, which was used to enter the usernameStrangerke
2011-08-27CGE: Remove user first name input, used originally for savegame namesStrangerke
2011-08-27CGE: Merge talk.cpp and gettext.cppStrangerke
2011-08-27CGE: Move IO classes to a separated source fileStrangerke
2011-08-26CGE: Remove useless functionStrangerke
2011-08-22CGE: Fix compilation after thumbnail changes.Alyssa Milburn
2011-08-22Merge remote-tracking branch 'origin/master' into soltys_wip2Alyssa Milburn
2011-08-22CGE: Fix error reported by fuzzieStrangerke
2011-08-22DREAMWEB: 'checkone' ported to C++Bertrand Augereau
2011-08-22DREAMWEB: 'finishedwalking' ported to C++Bertrand Augereau
2011-08-22DREAMWEB: 'adjustlen' is not neededBertrand Augereau
2011-08-22DREAMWEB: 'checkiffree' ported to C++Bertrand Augereau
2011-08-22M4: Add new methods and variables needed by the objects_action script methodPaul Gilbert
2011-08-22SCUMM: Revert "Avoid calling malloc with new_size=0"Willem Jan Palenstijn
This reverts commit d6f7e5933657e2e6fcbd1accf9f8a4b77454daec, and marks the issue with a FIXME. The problem is that it not only skips the malloc, but also the other code in that block.
2011-08-22DISTS: Remove executable flag from BADA filesSven Hesse
2011-08-22DISTS: Strip off windows-style line endings in BADA fileSven Hesse
2011-08-22GRAPHICS: Fix indentationSven Hesse
2011-08-22BASE: Fix indentationSven Hesse
2011-08-22BADA: Strip trailing whitespaceSven Hesse
2011-08-22BADA: Strip off windows-style line endingsSven Hesse
2011-08-22BADA: Remove executable flag from filesSven Hesse
2011-08-22Merge pull request #67 from chrisws/initial-bada-port-masterWillem Jan Palenstijn
This is the initial implementation of the BADA port.
2011-08-21SCUMM: Actually disable the setShadowPalette used in Indy4...Johannes Schickel
2011-08-21SCUMM: Fix typo in PC Speaker output.Johannes Schickel
2011-08-21SCUMM: Disable setShadowPalette for Indy4 Amiga.Johannes Schickel
Like palManipulateInit the setShadowPalette function is a nullsub in the original Amiga executable of Indy4.
2011-08-21SCUMM: Fix for bug #3174197.Johannes Schickel
The bug is: "FOA: Wrong colors in the Amiga version". In the original Indy4 Amiga executable palManipulateInit is a nullsub, thus the palette effect set up by the scripts is just ignored. The same might be true for other SCUMM Amiga games, but I can not check these thus I limited this to Indy4 Amiga for now.
2011-08-21DREAMWEB: 'showframe' overload for this majority of clients that don't need ↵Bertrand Augereau
width and height returned
2011-08-21DREAMWEB: 'showallfree' ported to C++Bertrand Augereau
2011-08-21DREAMWEB: 'calcfrframe' returns (width,height) in (cl,ch)Bertrand Augereau
2011-08-21BADA: Remove incorrect BADA defined checkChris Warren-Smith
2011-08-21CGE: Some clean up in Vga classStrangerke
2011-08-21CGE: Remove mixerStrangerke
2011-08-21BADA: Fix to restore audio upon mobile call completionChris Warren-Smith
2011-08-21BADA: Cleanup unused screen interface implementationChris Warren-Smith
2011-08-21BADA: Moved timer manager to backends/timer/badaChris Warren-Smith
2011-08-21BADA: Fixup indentation using tabs in lieu of space charsChris Warren-Smith
2011-08-21BADA: Fix to return correct integer valuesChris Warren-Smith
2011-08-21BADA: Fix for menu based quit handlingChris Warren-Smith
2011-08-21BADA: Make GlobalMenu wider to avoid clipping RTL label textChris Warren-Smith
2011-08-21BADA: Remove BADA defined check. Was a temp fix for simulator buildChris Warren-Smith
2011-08-21BADA: Added form.cpp to POTFILESChris Warren-Smith
2011-08-21BADA: Hardcoded file system paths now defined as macrosChris Warren-Smith
2011-08-21BADA: Cleanup unused namespace declarationsChris Warren-Smith
2011-08-21BADA: Code formatting and style changes following reviewChris Warren-Smith
2011-08-21BADA: For some unknown reason the format string "%s\n" causes a core-dumpChris Warren-Smith
2011-08-21BADA: Review style changes. Fix for image skew in some gamesChris Warren-Smith