Age | Commit message (Expand) | Author |
2010-01-23 | kSetSynonyms is really parser related, but it's an empty function in games wi... | Filippos Karapetis |
2010-01-23 | - Moved all of the parser-related variables inside the Vocabulary class | Filippos Karapetis |
2010-01-23 | Cleanup. (And along with it add some additional asserts). | Johannes Schickel |
2010-01-23 | Fix build broken with r47480. | Johannes Schickel |
2010-01-23 | Separated the parser code | Filippos Karapetis |
2010-01-23 | Paranoia change: add some explicit terminating 0 after some strncpy uses. | Johannes Schickel |
2010-01-23 | Tools - Replace some more headers by standard headers | Arnaud Boutonné |
2010-01-23 | Amiga SCI1 games had signed sound data. Fixes PQ3 Amiga | Filippos Karapetis |
2010-01-23 | Tools - Use standard header | Arnaud Boutonné |
2010-01-23 | Added song manipulation debug commands: songinfo, startsound, togglesound and... | Filippos Karapetis |
2010-01-23 | Disabled the unused resource loading code for the unsupported QT MIDI format,... | Filippos Karapetis |
2010-01-23 | Get rid of FLAG_LOOP | Max Horn |
2010-01-23 | Get rid of deprecated makeRawDiskStream variants; rename deprecated makeRawMe... | Max Horn |
2010-01-23 | Cleanup raw looping code | Max Horn |
2010-01-23 | Let the 8SVX code directly instantiate a SubLoopingAudioStream | Max Horn |
2010-01-23 | Fix (?) looping in IFF FORM-8SVX data | Max Horn |
2010-01-23 | cleanup | Max Horn |
2010-01-23 | Update HE version for Dutch Windows demo of Freddi Fish 4. | Travis Howell |
2010-01-23 | sfx_init_flags is not used in the new sound code | Filippos Karapetis |
2010-01-23 | SCI: SCI0 games have a grey titlebar | Martin Kiewitz |
2010-01-23 | SCI: separate fix function for kDrawControl rects | Martin Kiewitz |
2010-01-23 | Update comments. | Travis Howell |
2010-01-23 | Fix regressions, only the Amiga CD32 version of Simon the Sorcerer 1 used sig... | Travis Howell |
2010-01-23 | Get rid of two more FLAG_LOOP instances | Max Horn |
2010-01-23 | AGOS: Further unify code related to compressed sound | Max Horn |
2010-01-23 | AGOS: Fix memory leak in Sound::loadSfxTable | Max Horn |
2010-01-23 | AGOS: Turn BaseSound::makeAudioStream into a pure virtual method | Max Horn |
2010-01-23 | AGOS: Unify code related to compressed sound | Max Horn |
2010-01-23 | AGOS: Get rid of FLAG_LOOP usage | Max Horn |
2010-01-23 | AGOS: Start to refactor sound handling | Max Horn |
2010-01-22 | AGOS: Add FIXME for a memory leak | Max Horn |
2010-01-22 | AGOS: cleanup | Max Horn |
2010-01-22 | AGOS: Rearrange sound code a bit | Max Horn |
2010-01-22 | Replace header by a standard header | Arnaud Boutonné |
2010-01-22 | Get rid of kGameTypeAdibouUnknown (which is a mix of other versions), and Add... | Arnaud Boutonné |
2010-01-22 | Update copyright string to show current year | Arnaud Boutonné |
2010-01-22 | SCI: dont swap coordinates on rects when both are "wrong", will fix button pl... | Martin Kiewitz |
2010-01-22 | SCI: restoring r47412, we were right all along but this "hack" was done on th... | Martin Kiewitz |
2010-01-22 | SCI: reverting r47412, change was incorrect and also resulted in broken anima... | Martin Kiewitz |
2010-01-22 | Silenced some more cppcheck warnings. Some of these may seem silly, but the way | Torbjörn Andersson |
2010-01-22 | SCI: removed error inside Menu::mouseFindMenuItemSelection, instead returning 0 | Martin Kiewitz |
2010-01-22 | SCI: draw a black line under menubar when menu is active (effectively for jon... | Martin Kiewitz |
2010-01-22 | Clarify that all blocks of raw audio data are assumed to come from malloc() | Max Horn |
2010-01-22 | cleanup, typos | Max Horn |
2010-01-22 | SCUMM: Get rid of some redundant enum vals in iMuse digitial | Max Horn |
2010-01-22 | Fixed typos (thanks to salty-horse) | Filippos Karapetis |
2010-01-22 | Reset the value of _resetOnPause when a song is loaded/unloaded | Filippos Karapetis |
2010-01-22 | - The reverb value is now obtained from the music driver | Filippos Karapetis |
2010-01-22 | Mark Audio::FLAG_LOOP as deprecated. | Johannes Schickel |
2010-01-22 | Always loop sounds declared in the VIEW resources of Myst. While Myst specifi... | Matthew Hoops |