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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-03-13
Added --enable-all-engines and --disable-all-engines to configure script
Max Horn
2009-03-13
SCI: cleanup
Max Horn
2009-03-13
Changed the parameter passed to isprint() to be unsigned, according to MSDN (...
Filippos Karapetis
2009-03-13
Added an explanatory comment for commit #39368
Filippos Karapetis
2009-03-13
LSL5 no longer throws an assertion after the intro
Filippos Karapetis
2009-03-13
Applied gregfrieger's fix on decodeRLE()
Filippos Karapetis
2009-03-12
Commited syke's patch as-is
Filippos Karapetis
2009-03-12
formatting fix, aka buildbot rebuild incentive ;)
Joost Peters
2009-03-12
Added the correct SCI version for German LSL7 from bug report #2662260. Also,...
Filippos Karapetis
2009-03-12
Added detector entries from bug reports #2644547 and #2670691
Filippos Karapetis
2009-03-12
Added file sizes of the various CD versions of Return to Zork to the detector...
Filippos Karapetis
2009-03-12
Added the Italian and French versions of Return to Zork, as supplied in bug r...
Filippos Karapetis
2009-03-12
Groovie: We need to save gameids to distinguish different entries detected fr...
Jordi Vilalta Prat
2009-03-12
Add patch #2685000 - SCI : 8 checksums.
Travis Howell
2009-03-12
Update HE version for German version of Freddi Fish 2.
Travis Howell
2009-03-12
EngineState is a struct, not a class
Filippos Karapetis
2009-03-12
PMV player: stop reallocating the frame buffer on every frame, if its size ha...
Filippos Karapetis
2009-03-12
SCI: cleanup
Max Horn
2009-03-12
SCI: Removed most uses of the 'inline' keyword. It is usually better to let ...
Max Horn
2009-03-12
SCI: Moved savegame specific stuff from state.h to a new header savegame.h
Max Horn
2009-03-12
TINSEL: Added Serializer::skip() convenience method
Max Horn
2009-03-12
SCI: Removed some dead code
Max Horn
2009-03-11
Changed a case inside inline_lookup_node() to non-fatal, for now, to make it ...
Filippos Karapetis
2009-03-11
Fixed another crash right at the beginning of SQ4
Filippos Karapetis
2009-03-11
Wrap the code in text_lol.* around ENABLE_LOL checks
Filippos Karapetis
2009-03-11
ResourceManager:
Greg Frieger
2009-03-11
Fix assertion (Doh! That was supposed to be the other way).
Kari Salminen
2009-03-11
Fix heap corruption when assigning the save game directory
Filippos Karapetis
2009-03-11
Cine::Palette: Move color format setting to setColorFormat-method.
Kari Salminen
2009-03-11
Formatting.
Kari Salminen
2009-03-11
Add saving in original palette format and the OSystem's palette format to Cin...
Kari Salminen
2009-03-11
Add saving functions to Cine::Palette (Now one can output the palette in othe...
Kari Salminen
2009-03-11
Fixed bug #2619802 (Game name overwrites scroll bar).
Vicent Marti
2009-03-11
ResourceManager:
Greg Frieger
2009-03-11
Fix assertions in palette loading function to really test that each color com...
Kari Salminen
2009-03-11
Untangled the parameters in gfxr_interpreter_get_view() as well. Updated comm...
Filippos Karapetis
2009-03-11
Got rid of misc_payload and stopped passing the whole graphics state structur...
Filippos Karapetis
2009-03-11
Formatting.
Johannes Schickel
2009-03-11
More clean-ups in decompression classes
Greg Frieger
2009-03-11
SCI: Removed some dead code
Max Horn
2009-03-11
...
Max Horn
2009-03-11
SCI: Restored code to triger debugger console by Ctrl-d (accidentally removed...
Max Horn
2009-03-11
SCI: Formatting changes (using astyle)
Max Horn
2009-03-11
SCI: Fix warning
Max Horn
2009-03-11
Some clean-up of DecompressorComp3 class
Greg Frieger
2009-03-10
Add FIXME comment in AgiEngine::syncSoundSettings.
Johannes Schickel
2009-03-10
Yet another few tiny formatting fixes.
Johannes Schickel
2009-03-10
Formatting.
Johannes Schickel
2009-03-10
Made Decompressor's destructor virtual. (fixes compilation and should fix pos...
Johannes Schickel
2009-03-10
- Fix warnings
Johannes Schickel
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