aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2003-10-08fix bug where going up in the root dir would get you back to the (unix) ↵Max Horn
current dir (instead of staying at the root) svn-id: r10689
2003-10-08turned PluginManager into a proper singletonMax Horn
svn-id: r10688
2003-10-08new config manager. not everything is completed, and some things will still ↵Max Horn
be changed, but it seems to work well enough to put it into CVS svn-id: r10687
2003-10-08fixed queen build rules...Max Horn
svn-id: r10686
2003-10-08humpfMax Horn
svn-id: r10685
2003-10-08add String::lastChar() methodMax Horn
svn-id: r10684
2003-10-08renamed createNode() to findOrCreateNode(); added addKey() method; ↵Max Horn
reimplemented merge() svn-id: r10683
2003-10-08Use RandomSource instead of rand().Torbjörn Andersson
svn-id: r10682
2003-10-08cleanupTorbjörn Andersson
svn-id: r10681
2003-10-08Fixed Indy4-Towns music settings, plus small multi-midi quirkJamieson Christian
svn-id: r10680
2003-10-08No point in compiling queen at the moment.Travis Howell
svn-id: r10679
2003-10-08added new structuresGregory Montoir
svn-id: r10678
2003-10-08Fix display of verb name text when verb is selected in Simon the Sorcerer 1 ↵Travis Howell
and enable for all versions of the game. svn-id: r10677
2003-10-08Some more cosmetic changes while I'm considering the next move. (Or maybeTorbjörn Andersson
I'm just hoping that if I stall long enough, someone else will make the move for me. :-) svn-id: r10676
2003-10-07update preoject depedenciesPaweł Kołodziejski
svn-id: r10675
2003-10-07Removed version.cppJamieson Christian
svn-id: r10674
2003-10-07fix gcc 3.3 warningOliver Kiehl
svn-id: r10673
2003-10-07More Euphony/YM2612 instrument layering and polyphonyJamieson Christian
fixes. Aside from variations in the instrument timbre, the output from ScummVM now seems to match up with the output from UNZ (MAME YM2612 emulator). svn-id: r10672
2003-10-07Corrected MT-32 master volume SysExJamieson Christian
svn-id: r10671
2003-10-07some text functionsGregory Montoir
svn-id: r10670
2003-10-07Remove my trace output. :PJamieson Christian
svn-id: r10669
2003-10-07More polyphony tweaks. Sounding a bit better.Jamieson Christian
svn-id: r10668
2003-10-07Improved Queen::Talk classDavid Eriksson
svn-id: r10667
2003-10-07Patch [818296] Modified MT-32 intialization sequence.Jamieson Christian
svn-id: r10666
2003-10-07Set up MDT_TOWNS on remainder of FM-TOWNS targetsJamieson Christian
svn-id: r10665
2003-10-07Removed version.cppJamieson Christian
svn-id: r10664
2003-10-07fixed warningsMax Horn
svn-id: r10663
2003-10-07new header for common defines/enums + some additions to GraphicsGregory Montoir
svn-id: r10662
2003-10-07Make it possible to get game languageDavid Eriksson
svn-id: r10661
2003-10-07Fixed assert(). I think -- I don't even get this far before ScummVM crashesTorbjörn Andersson
on me. :-) svn-id: r10660
2003-10-07Some cleanup, some code removal and some unstubbing. Nothing important.Torbjörn Andersson
svn-id: r10659
2003-10-07Renamed the FontRenderer class as FontRendererGui since there's anotherTorbjörn Andersson
font renderer for the game itself. (It just doesn't live in any separate class yet.) svn-id: r10658
2003-10-07- Added a debug stub for the selectSentence methodDavid Eriksson
- Added final talk for person Joe is talking to svn-id: r10657
2003-10-07update a bitJonathan Gray
svn-id: r10656
2003-10-07Remove comment, which is no longer needed too.Travis Howell
svn-id: r10655
2003-10-07- Add Talk class and begin to use it from Cutaway classDavid Eriksson
- Move getString() helper function to Talk class svn-id: r10654
2003-10-07Ooops, used wrong one.Travis Howell
svn-id: r10653
2003-10-07FM TOWNS sfx fix, correct sample rate.Travis Howell
svn-id: r10652
2003-10-07add Joe struct + get/set functionsJoost Peters
svn-id: r10651
2003-10-06*** empty log message ***Travis Howell
svn-id: r10650
2003-10-06added String::emptyString constantMax Horn
svn-id: r10649
2003-10-06Fix text when room scrolls in game versions < 3.Travis Howell
Manual redraw of verbs areas isn't require after reload of game in loom/loomcd, causes glitches in some locations. svn-id: r10648
2003-10-06added resource-table loading from external fileJoost Peters
svn-id: r10647
2003-10-06fixed warningsMax Horn
svn-id: r10646
2003-10-06removed obsoleteMax Horn
svn-id: r10645
2003-10-06removed unused 'rate' param from nextTick; another tiny tweak to ↵Max Horn
Operator2612::nextTick (avoids one memory store over here, woohoo <g>) svn-id: r10644
2003-10-06remove <string> include so we don't depend on stdlib stuff (not used anyway) ↵Jonathan Gray
this also stops compile problems arising from our overloaded memory operators here svn-id: r10643
2003-10-06malloc/new optimizationsMax Horn
svn-id: r10642
2003-10-06Per-channel polyphony now > 1Jamieson Christian
svn-id: r10641
2003-10-06forgot thisJoost Peters
svn-id: r10640