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2016-08-21ADL: Add "current picture" variable to stateWalter van Niftrik
2016-08-21ADL: Add support for 13-sector readingWalter van Niftrik
2016-08-21DIRECTOR: Naive implementation for 1bpp image decoder. Not yet workingEugene Sandulenko
2016-08-21DIRECTOR: Stub for 1bpp bitmap decoderEugene Sandulenko
2016-08-21DIRECTOR: Added image dumping at debugEugene Sandulenko
2016-08-21DIRECTOR: Lingo: Fix crash at the quitEugene Sandulenko
2016-08-20TITANIC: Fix opening empty resources from the DAT filePaul Gilbert
2016-08-20DEVTOOLS: Add support for original 3CD executable to create_titanicPaul Gilbert
2016-08-20WAGE: Fix warningsEugene Sandulenko
2016-08-20GCW0: Enforce to SDL1Eugene Sandulenko
2016-08-20TITANIC: Implemented more game classesPaul Gilbert
2016-08-20FULLPIPE: Fix getCurrPoint(). Now Dude walks almost perfectly. Kudos to wanwanEugene Sandulenko
2016-08-20TITANIC: Fix compiler warningsPaul Gilbert
2016-08-20DIRECTOR: Lingo: Defined 'mod' operator and specified operator precedenceEugene Sandulenko
2016-08-20DIRECTOR: Lingo: Added all D2 text properties. This completes D2 grammar. Yay!Eugene Sandulenko
2016-08-20DIRECTOR: Lingo: Added stubs for all D2 sprite propertiesEugene Sandulenko
2016-08-20DIRECTOR: Lingo: Added stubs for all D2 propertiesEugene Sandulenko
2016-08-20DIRECTOR: Lingo: Stub for 'menu' command. This completes all D2 commandsEugene Sandulenko
2016-08-20DIRECTOR: Lingo: Added stub for 'instance' keywordEugene Sandulenko
2016-08-20DIRECTOR: Lingo: Implemented 'exit repeat' keywordEugene Sandulenko
2016-08-20WIN32: Update build target and installer for SDL2.Kirben
2016-08-19TITANIC: Implemented more game classesPaul Gilbert
2016-08-19TITANIC: Implemented CEditControl classPaul Gilbert
2016-08-19TITANIC: Implemented more game classesPaul Gilbert
2016-08-19TITANIC: Fix infinite recursionEugene Sandulenko
2016-08-19Merge pull request #806 from sev-/sdl2-switchEugene Sandulenko
2016-08-19FULLPIPE: Let the bitmaps flip twiceEugene Sandulenko
2016-08-19Merge pull request #809 from bSr43/masterEugene Sandulenko
2016-08-19FULLPIPE: Fix flipVertical tooEugene Sandulenko
2016-08-19SCI32: Fix limited data range comparison warningColin Snover
2016-08-19SCI32: Remove unused ResourceManager from GfxFrameoutColin Snover
2016-08-19SCI32: Bug fixes to PQ:SWAT script bugs and kList callsColin Snover
2016-08-19SCI: Avoid attempts to use exe/txt/dll files as patchesColin Snover
2016-08-19SCI32: Enable multi-disc audio resourcesColin Snover
2016-08-19SCI32: Partially implement kCDColin Snover
2016-08-19SCI32: Increase maximum line width for graphicsColin Snover
2016-08-19SCI32: Add kPlayVMDGetStatus kernel callColin Snover
2016-08-19SCI: Remove references to SCI32 features from SCI16 video playerColin Snover
2016-08-19SCI32: Remove CoordAdjuster32, at least for the momentColin Snover
2016-08-19SCI32: Fix kGlobalToLocal and kLocalToGlobalColin Snover
2016-08-19FULLPIPE: Fix Bitmap flipping code. Thanks to wanwanEugene Sandulenko
2016-08-19SCI32: Implement kRobotColin Snover
2016-08-19SCI32: Split kPlatform for SCI32Colin Snover
2016-08-19SCI32: Add kSetNowSeen variant for older SCI32 gamesColin Snover
2016-08-19SCI32: Add some bounds checking, const-correctness, and errors to CelObjColin Snover
2016-08-19SCI32: Address TODO in seg_manager.hColin Snover
2016-08-19SCI32: Implement kShakeScreen for SCI32Colin Snover
2016-08-19SCI32: Clean up Cursor32 includesColin Snover
2016-08-19SCI32: Hide cursors in 24bpp video playback modeColin Snover
2016-08-19SCI32: Fix signature of kSetNowSeenColin Snover