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2010-11-28i18N: Update list of source code files for translation template generationThierry Crozat
This fix update of translations following merge of GSOC-OpenGL branch. svn-id: r54546
2010-11-28OPENGL: Fix OpenGL on Mac OS XMax Horn
svn-id: r54545
2010-11-28SDL: Change refs to SdlEventManager to SdlEventSourceMax Horn
svn-id: r54544
2010-11-28WINCE: Remove obsolete openCD methodMax Horn
svn-id: r54543
2010-11-28OPENGL: Modify source files to force recompilationMax Horn
svn-id: r54542
2010-11-28DINGUX: More compilation fixesMax Horn
svn-id: r54541
2010-11-28LINUXMOTO: More compilation fixesMax Horn
svn-id: r54540
2010-11-28DINGUX: Correct compilation fix (I hope), remove dead codeMax Horn
svn-id: r54539
2010-11-28SDL: Compiled POSIX sub-backend only on unix systemsMax Horn
svn-id: r54538
2010-11-28BUILD: Set 'UNIX=1' in config.mk on unix systemsMax Horn
svn-id: r54537
2010-11-28BUILD: Add OpenGL support to configure (from branch)Max Horn
svn-id: r54536
2010-11-28BUILD: Compilation fixes for Win32 and AmigaMax Horn
svn-id: r54535
2010-11-28MAIN: Fix --gfx-mode regressionTorbjörn Andersson
We cannot check for supported graphics mode until after the backend has been initialised, or there won't be a graphics manager to ask. svn-id: r54534
2010-11-28DINGUX: Compilation fixesMax Horn
svn-id: r54533
2010-11-28LINUXMOTO: Compilation fixesMax Horn
svn-id: r54532
2010-11-28SDL: re-enable unicode after graphics initWillem Jan Palenstijn
svn-id: r54531
2010-11-28HUGO: Modify or suppress some obsolete comments and warningsArnaud Boutonné
svn-id: r54530
2010-11-28CREATE_PROJECT: Updated project file generation for the gsoc2010-opengl ↵Filippos Karapetis
branch (thanks to LordHoto) svn-id: r54528
2010-11-28SDL: Added missing #define FORBIDDEN_SYMBOL_ALLOW_ALL for the Win32 SDL backendFilippos Karapetis
svn-id: r54527
2010-11-28SDL: Merge deinit() into OSystem_SDL destructor and overload fatalErrorMax Horn
svn-id: r54526
2010-11-28WINCE: Fix main(), update config file handling, update module.mkMax Horn
The WinCE backend will require many more changes to work again after the changes made to SDL backend. This is just a tiny first step towards this goal. svn-id: r54525
2010-11-28SDL: Fix compilation on Windows too.Johannes Schickel
svn-id: r54524
2010-11-28SDL: Make SDL backend compile again.Johannes Schickel
svn-id: r54523
2010-11-28DINGUX: Attempt to fix the new code for this backendMax Horn
It seems in the gsoc2010-opengl branch, the dingux port was not anymore updated at some point, so some changes that were made in general did not make it till here. This is my attempt to fix at least the most obvious problems, but without being able to compile it, all these changes should be very carefully reviewed. svn-id: r54522
2010-11-28SCI: Fixed bug #3034471 - "SCI, Castlebrain/Amiga: Invisible text in word ↵Filippos Karapetis
search" Fixed some endianness issues in Amiga versions, thanks to wjp. Amiga versions expect a BE VM, thus we adjust accordingly in the places where memory is accessed directly (i.e. kStrAt, kMemory and all places that set/get characters from memory) svn-id: r54521
2010-11-28OPENGL: cleanupMax Horn
svn-id: r54520
2010-11-28SYMBIAN: Fixes & improvements for SymbianSdlMixerManager (untested)Max Horn
svn-id: r54519
2010-11-28Merging the gsoc2010-opengl branchMax Horn
svn-id: r54518
2010-11-28COMMON: Comment out locale <-> Common::Language conversion utils for now.Johannes Schickel
svn-id: r54517
2010-11-28BACKEND: Switch OSystem::getSystemLanguage return type to Common::String.Johannes Schickel
This is done as discussed on -devel. svn-id: r54516
2010-11-27HUGO: Add F4/F5 keys to save/restoreGameArnaud Boutonné
Currently, it only saves/restores slot #0, no selection screen is displayed svn-id: r54515
2010-11-27MOHAWK: Add an isPlaying() and stopSound(id) function to Sound (for LB and ↵Matthew Hoops
others) svn-id: r54514
2010-11-27SCI: Compensate for buggy KQ5CD saved games (before r54510)Filippos Karapetis
svn-id: r54513
2010-11-27SCI: Removed bogus warningFilippos Karapetis
svn-id: r54512
2010-11-27SCI: Reverted changes to savegame.cpp made in r54510, as that still occursFilippos Karapetis
svn-id: r54511
2010-11-27SCI: Fixed bug #3034713 - "ICEMAN Demo: Fails to find base object"Filippos Karapetis
This could happen because objects in scripts can be in the wrong order. Same thing happens in the French and German version of KQ5 (bug #3035396). Removed the scriptObjRemove() method, which is in fact a hack. svn-id: r54510
2010-11-27SCI: Fix for bug #3119713 - "PQ2: song-specific reverb changes are ignored" ↵Filippos Karapetis
(thanks to waltervn) svn-id: r54509
2010-11-27MidiParser: updated comment concerning note on events in jumpToTick()Filippos Karapetis
svn-id: r54508
2010-11-27TOOLS: Fix 'Boat' bug in H1 DosArnaud Boutonné
H1 Dos is now completable svn-id: r54507
2010-11-27HUGO: Fix warningTorbjörn Andersson
svn-id: r54506
2010-11-26HUGO: Add Win save/restore behavior to the Dos versions Arnaud Boutonné
(useful to debug the lake screen) svn-id: r54505
2010-11-26HUGO: Avoid using 'short' in function definitionArnaud Boutonné
svn-id: r54504
2010-11-26HUGO: Get rid of initial savegameArnaud Boutonné
svn-id: r54503
2010-11-26HUGO: Clean up SchedulerArnaud Boutonné
svn-id: r54502
2010-11-26MOHAWK: Fix non-LZ compressed old Mohawk bitmaps (thanks, fuzzie)Matthew Hoops
svn-id: r54501
2010-11-26COMMON: Add an isBE() function to get the endianness of a ReadStreamEndianMatthew Hoops
svn-id: r54500
2010-11-26SCI: Pull reverb default directly from control channel.Walter van Niftrik
svn-id: r54499
2010-11-26SCI: Only filter channels for early SCI0, as GM currently uses all channels.Walter van Niftrik
svn-id: r54498
2010-11-26MOHAWK: Fill in meanings of known resourcesMatthew Hoops
svn-id: r54497
2010-11-26SCI: Added a define to turn off channel remapping (for debugging)Filippos Karapetis
svn-id: r54496