Age | Commit message (Collapse) | Author |
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- Load SceneInfo140 from neverhood.dat
- Some renaming
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- Implement Screen::drawSurface3 and Screen::drawUnk and move actual blitting code to Screen::blit
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- Add tables for Scene2201
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- Implement DataResource::getHitRectList, DataResource::getMessageListAtPos and related stuff in scene.cpp
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Default to 1xScalar.
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extensible for future game structures
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- And use _moduleDone instead of _done in Module3000
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Module::createSmackerScene
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- Move GameModule::startup call into engine instead of the game module constructor
- Reduce debug output
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- Implement CollisionMan::removeSprite
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- Fix an odd bug with the game variables (index of newly added subvar was sometimes -1)
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- Fix Smacker player by using a SafeSubReadStream
- Fix NavigationMouse (cursors in type 1 were swapped)
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- Module1000 is now almost complete
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