Age | Commit message (Collapse) | Author |
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TITANIC: Fix access to last savegame slot
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This fixes the problem with the 2nd Class floors, where the same
music played in the lift doesn't have time to fade out before
the same music is loaded to be faded in for the floor. Now, each
gets it's own separate audio stream, preventing the two clashing
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Before the const specifying the max number of save/load games was
in titanic.h, core/project_item.cpp, main_game_window, and detection.cpp.
Since they all inherit from titanic.h they should just use the const there.
Also the saved game const in core/project_item.cpp was named differently
so I also changed that.
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