Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-03-09 | BLADERUNNER: Code cleanup & unification | Peter Kohaut | |
2018-03-08 | BLADERUNNER: Cleanup floating point constants | Eugene Sandulenko | |
2018-03-08 | BLADERUNNER: Added Bryant actor | Eugene Sandulenko | |
2018-03-08 | BLADERUNNER: Fixed Hysteria Iall door & rotating floor | Peter Kohaut | |
2018-03-08 | BLADERUNNER: Added ShoeshineMan actor | Eugene Sandulenko | |
2018-03-08 | BLADERUNNER: Added Grigorian actor | Peter Kohaut | |
2018-03-08 | BLADERUNNER: Fixed dialogue menu colors | Peter Kohaut | |
2018-03-08 | BLADERUNNER: Added HysteriaPatron3 actor | Eugene Sandulenko | |
2018-03-08 | BLADERUNNER: Added HysteriaPatron2 actor | Eugene Sandulenko | |
2018-03-08 | BLADERUNNER: Added HysteriaPatron1 actor | Eugene Sandulenko | |
2018-03-08 | BLADERUNNER: Added Newscaster actor | Eugene Sandulenko | |
2018-03-08 | BLADERUNNER: Follow engine file name conventions | Eugene Sandulenko | |
2018-03-08 | BLADERUNNER: Added MaleAnnouncer actor | Eugene Sandulenko | |
2018-03-08 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (962 of 962 strings) | |||
2018-03-08 | BLADERUNNER: Added Gaff actor | Peter Kohaut | |
2018-03-08 | I18N: Update translation (Dutch) | Ben Castricum | |
Currently translated at 100.0% (962 of 962 strings) | |||
2018-03-07 | BLADERUNNER: Added Sergeant Walls actor | Peter Kohaut | |
2018-03-07 | I18N: Update translation (German) | Lothar Serra Mari | |
Currently translated at 100.0% (962 of 962 strings) | |||
2018-03-07 | BLADERUNNER: Added Klein actor | Peter Kohaut | |
added more constants fixed bug in checking actor scene | |||
2018-03-07 | BLADERUNNER: Don't assert when using mainframe | Thomas Fach-Pedersen | |
Actor 99 stands in for mainframe when moving clues | |||
2018-03-07 | BLADERUNNER: Added Howie Lee actor | Peter Kohaut | |
added some constants added loop debugger command | |||
2018-03-07 | NEWS: Removing insignificant enhancements. | Eugene Sandulenko | |
We historically were not enumerating the md5 additions. Moreover, Dreamweb is not working properly at this moment, and I am awaiting the tech info from the translation authors. | |||
2018-03-06 | XEEN: Simplify exit checks in World of Xeen ending | Paul Gilbert | |
2018-03-06 | BLADERUNNER: Added stairs & ladder support | Peter Kohaut | |
2018-03-06 | XEEN: Fix music volume in DarkSide intro when Pharoah is talking | Paul Gilbert | |
2018-03-06 | XEEN: Change setMusicVolume to setMusicPercent for better range clarity | Paul Gilbert | |
2018-03-05 | XEEN: Fix shadowed field warning | Paul Gilbert | |
2018-03-05 | XEEN: Sound field renaming for better clarity | Paul Gilbert | |
2018-03-06 | BLADERUNNER: Added Zuben actor | Peter Kohaut | |
Fixed animation position update Added goal & anim commands to console | |||
2018-03-05 | SLUDGE: Remove unnecessary semicolon | Adrian Frühwirth | |
2018-03-05 | TUCKER: Workaround capitalized "With"/"Con" in sentence bar | Adrian Frühwirth | |
infobar.txt contains all text used for the sentence bar and, among other things, the prepositions to use for the "Use" and "Give" verbs. In the English and Spanish versions of the game the preposition for "Use" ("With" and "Con", respectively) is incorrectly stored in capitalized form which this commit fixes. Fixes Trac#10445. | |||
2018-03-05 | TUCKER: Add VerbPreposition enum | Adrian Frühwirth | |
2018-03-05 | XEEN: Fixes returning to main menus after viewing intro/end cutscenes | Paul Gilbert | |
2018-03-04 | XEEN: Regenerate xeen.ccs and remove accidentally committed dark.cc | Paul Gilbert | |
2018-03-04 | XEEN: Added Other Options dialog for Dark Side and World | Paul Gilbert | |
2018-03-04 | XEEN: Fix game credits text in create_xeen | Paul Gilbert | |
2018-03-04 | XEEN: Finish World of Xeen main menu | Paul Gilbert | |
2018-03-04 | XEEN: Implemented Dark Side of Xeen menu | Paul Gilbert | |
2018-03-04 | XEEN: Fix scroll effect for Clouds of Xeen main menu | Paul Gilbert | |
2018-03-04 | XEEN: Move Credits and Please Wait classes into their own files | Paul Gilbert | |
2018-03-04 | XEEN: Move all the dialog classes to their own sub-folder | Paul Gilbert | |
2018-03-04 | XEEN: Fix loading saves from main menus and launcher | Paul Gilbert | |
2018-03-04 | BLADERUNNER: Add scene resume | Thomas Fach-Pedersen | |
2018-03-04 | NEWS: Update NEWS file with recent changes | Lothar Serra Mari | |
2018-03-03 | XEEN: Fix loading saves from main menus and launcher | Paul Gilbert | |
2018-03-03 | XEEN: Add Swords of Xeen main menu | Paul Gilbert | |
2018-03-02 | XEEN: Hook up Clouds of Xeen intro for playing on startup | Paul Gilbert | |
2018-03-02 | XEEN: Add World of Xeen logo to end of Dark Side intro | Paul Gilbert | |
2018-03-02 | TUCKER: Use Verb enum in more places | Adrian Frühwirth | |
2018-03-02 | Add PanelState, PanelStyle and PanelType enums | Adrian Frühwirth | |
The new _panelState tells if the panel is currently in the process of being toggled between icon-style and text-style verbs and thus animated. The new _panelStyle tells wich verb-style the panel currently uses. The new _panelType tells which mode the panel currently is in: - verbs + inventory (normal) - empty (used for dialogs) - save, load, play, quit buttons - save/load savegame Also, switchPanelType() has been renamed to togglePanelStyle() and kInputKeyToggleInventory to kInputKeyTogglePanelStyle to better match the above changes. _switchPanelFlag has been dropped in favor of using the new _panelState. TODO: Store _panelStyle in savegames. |