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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-11-28
LINUXMOTO: More compilation fixes
Max Horn
2010-11-28
DINGUX: Correct compilation fix (I hope), remove dead code
Max Horn
2010-11-28
SDL: Compiled POSIX sub-backend only on unix systems
Max Horn
2010-11-28
BUILD: Set 'UNIX=1' in config.mk on unix systems
Max Horn
2010-11-28
BUILD: Add OpenGL support to configure (from branch)
Max Horn
2010-11-28
BUILD: Compilation fixes for Win32 and Amiga
Max Horn
2010-11-28
MAIN: Fix --gfx-mode regression
Torbjörn Andersson
2010-11-28
DINGUX: Compilation fixes
Max Horn
2010-11-28
LINUXMOTO: Compilation fixes
Max Horn
2010-11-28
SDL: re-enable unicode after graphics init
Willem Jan Palenstijn
2010-11-28
HUGO: Modify or suppress some obsolete comments and warnings
Arnaud Boutonné
2010-11-28
CREATE_PROJECT: Updated project file generation for the gsoc2010-opengl branc...
Filippos Karapetis
2010-11-28
SDL: Added missing #define FORBIDDEN_SYMBOL_ALLOW_ALL for the Win32 SDL backend
Filippos Karapetis
2010-11-28
SDL: Merge deinit() into OSystem_SDL destructor and overload fatalError
Max Horn
2010-11-28
WINCE: Fix main(), update config file handling, update module.mk
Max Horn
2010-11-28
SDL: Fix compilation on Windows too.
Johannes Schickel
2010-11-28
SDL: Make SDL backend compile again.
Johannes Schickel
2010-11-28
DINGUX: Attempt to fix the new code for this backend
Max Horn
2010-11-28
SCI: Fixed bug #3034471 - "SCI, Castlebrain/Amiga: Invisible text in word sea...
Filippos Karapetis
2010-11-28
OPENGL: cleanup
Max Horn
2010-11-28
SYMBIAN: Fixes & improvements for SymbianSdlMixerManager (untested)
Max Horn
2010-11-28
Merging the gsoc2010-opengl branch
Max Horn
2010-11-28
COMMON: Comment out locale <-> Common::Language conversion utils for now.
Johannes Schickel
2010-11-28
BACKEND: Switch OSystem::getSystemLanguage return type to Common::String.
Johannes Schickel
2010-11-27
HUGO: Add F4/F5 keys to save/restoreGame
Arnaud Boutonné
2010-11-27
MOHAWK: Add an isPlaying() and stopSound(id) function to Sound (for LB and ot...
Matthew Hoops
2010-11-27
SCI: Compensate for buggy KQ5CD saved games (before r54510)
Filippos Karapetis
2010-11-27
SCI: Removed bogus warning
Filippos Karapetis
2010-11-27
SCI: Reverted changes to savegame.cpp made in r54510, as that still occurs
Filippos Karapetis
2010-11-27
SCI: Fixed bug #3034713 - "ICEMAN Demo: Fails to find base object"
Filippos Karapetis
2010-11-27
SCI: Fix for bug #3119713 - "PQ2: song-specific reverb changes are ignored" (...
Filippos Karapetis
2010-11-27
MidiParser: updated comment concerning note on events in jumpToTick()
Filippos Karapetis
2010-11-27
TOOLS: Fix 'Boat' bug in H1 Dos
Arnaud Boutonné
2010-11-27
HUGO: Fix warning
Torbjörn Andersson
2010-11-26
HUGO: Add Win save/restore behavior to the Dos versions
Arnaud Boutonné
2010-11-26
HUGO: Avoid using 'short' in function definition
Arnaud Boutonné
2010-11-26
HUGO: Get rid of initial savegame
Arnaud Boutonné
2010-11-26
HUGO: Clean up Scheduler
Arnaud Boutonné
2010-11-26
MOHAWK: Fix non-LZ compressed old Mohawk bitmaps (thanks, fuzzie)
Matthew Hoops
2010-11-26
COMMON: Add an isBE() function to get the endianness of a ReadStreamEndian
Matthew Hoops
2010-11-26
SCI: Pull reverb default directly from control channel.
Walter van Niftrik
2010-11-26
SCI: Only filter channels for early SCI0, as GM currently uses all channels.
Walter van Niftrik
2010-11-26
MOHAWK: Fill in meanings of known resources
Matthew Hoops
2010-11-26
SCI: Added a define to turn off channel remapping (for debugging)
Filippos Karapetis
2010-11-26
SCI: Implemented FR #3101338: "King's Quest 6 Windows Mouse Icons"
Filippos Karapetis
2010-11-26
I18N: Fix language detection in UNIX (not everyone speaks German yet)
Jordi Vilalta Prat
2010-11-26
SCI: Fixed keyboard input when numlock is on, and cleaned up the way some spe...
Filippos Karapetis
2010-11-26
SCI: Send the SCI0 reverb init after reading the reverb data
Filippos Karapetis
2010-11-26
MOHAWK: Enable the drawImage debug command for all LB games
Matthew Hoops
2010-11-26
SDL: Hook up file logger to log on Windows.
Johannes Schickel
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