Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-28 | PS2: Don't overload fillScreen with a dummy, just use the inherited version | Max Horn | |
svn-id: r41933 | |||
2009-06-28 | Changed OSystem::setWindowCaption to expect ISO LATIN 1 encoded input; | Max Horn | |
also intentionally broke WinCE and Symbian ports (in an obvious way that can be undo by commenting out some text) -- hopefully this will get the maintainers' attention during the next release cycle, unlike my emails svn-id: r41932 | |||
2009-06-28 | GUI: Replaced ThemeParser::_drawFunction hashmap by a static function ↵ | Max Horn | |
getDrawingFunctionCallback which maps strings to draw funcs svn-id: r41931 | |||
2009-06-28 | Silenced the reamining warnings reported in patch #2684986 (gcc warnings ↵ | Max Horn | |
with -DFORTIFY_SOURCE=2 -fstack-protector) svn-id: r41930 | |||
2009-06-28 | change link order in .spec file to produce working binaries when building ↵ | Joost Peters | |
using the configure script svn-id: r41929 | |||
2009-06-27 | LOL: add workaround to fix map text display when the language is set to French | Florian Kagerer | |
svn-id: r41922 | |||
2009-06-27 | LOL: fixed regression | Florian Kagerer | |
svn-id: r41917 | |||
2009-06-27 | LOL: cleanup | Florian Kagerer | |
svn-id: r41916 | |||
2009-06-27 | Name Operation Stealth's global variables 251 and 252 and init them in main ↵ | Kari Salminen | |
loop. These are used as a sort of a backup for the mouse position (x, y) variables 249 and 250. Future Wars's VAR_MOUSE_Y_MODE and Operation Stealth's VAR_MOUSE_X_POS_2ND (251) clash and that's possibly why executePlayerInput currently works incorrectly with Operation Stealth. More reverse engineering is needed... svn-id: r41915 | |||
2009-06-26 | Fixing text strings embedded in the TOT | Sven Hesse | |
svn-id: r41903 | |||
2009-06-26 | KYRA/LOL: fixed minor bug by adding reset() call to pc98 audio driver destructor | Florian Kagerer | |
svn-id: r41902 | |||
2009-06-26 | Implement difference in TIM's displayText code for PC98, this should fix the ↵ | Johannes Schickel | |
font color in the intro. svn-id: r41897 | |||
2009-06-26 | Implement palette difference in Kanji drawing code for PC98. | Johannes Schickel | |
svn-id: r41896 | |||
2009-06-26 | Implement PC98 text mode color palette. | Johannes Schickel | |
svn-id: r41895 | |||
2009-06-25 | For now always enable voices in PC98 version of LoL. | Johannes Schickel | |
svn-id: r41893 | |||
2009-06-25 | Only initialize palettes with 16 colors in (real) 16 color games. | Johannes Schickel | |
svn-id: r41892 | |||
2009-06-25 | Store palettes in a Common::Array instead of a fixed size array. | Johannes Schickel | |
svn-id: r41891 | |||
2009-06-25 | Cleanup palette setup. | Johannes Schickel | |
svn-id: r41890 | |||
2009-06-25 | Implement difference in PC98 version. (This actually breaks the text colors ↵ | Johannes Schickel | |
in the LoL intro for now...) svn-id: r41889 | |||
2009-06-25 | KYRA/LOL: - support speech/text settings in LOL intro | Florian Kagerer | |
- fix possible pc98 music issue svn-id: r41887 | |||
2009-06-25 | Change Screen_v2::findLeastDifferentColor to take a Palette object as source. | Johannes Schickel | |
svn-id: r41886 | |||
2009-06-25 | Change Screen_HoF::generateGrayOverlay to accept a Palette object as source. | Johannes Schickel | |
svn-id: r41885 | |||
2009-06-25 | Change Screen_LoL genereta overlay functionallity to accept a Palette object ↵ | Johannes Schickel | |
as source. svn-id: r41884 | |||
2009-06-25 | Change Screen_HoF::generateGrayOverlay to use a Palette object internally. | Johannes Schickel | |
svn-id: r41883 | |||
2009-06-25 | Change Screen_LoL::generateGrayOverlay to use a Palette object internally. | Johannes Schickel | |
svn-id: r41882 | |||
2009-06-25 | Change Screen_v2::generateOverlay to take a const Palette reference instead ↵ | Johannes Schickel | |
of a pointer. svn-id: r41881 | |||
2009-06-25 | Add a const "getData" access method to Palette. | Johannes Schickel | |
svn-id: r41880 | |||
2009-06-25 | Cleanup VQA player a bit. | Johannes Schickel | |
svn-id: r41879 | |||
2009-06-25 | Replace yet another palette from file loading with Screen::loadPalette. | Johannes Schickel | |
svn-id: r41878 | |||
2009-06-25 | Use Screen::loadPalette instead of Resource::loadFileToBuf. | Johannes Schickel | |
svn-id: r41877 | |||
2009-06-25 | Cleanup. | Johannes Schickel | |
svn-id: r41876 | |||
2009-06-25 | Making _numDataChunks unsigned | Sven Hesse | |
svn-id: r41875 | |||
2009-06-25 | Cleanup. | Johannes Schickel | |
svn-id: r41871 | |||
2009-06-25 | Fix japanese font colors in Kyra 1 PC98 16 color. | Johannes Schickel | |
svn-id: r41870 | |||
2009-06-25 | Adding more version entries for a Gob1 Win version, thanks to Hkz | Sven Hesse | |
svn-id: r41869 | |||
2009-06-25 | Oops, used git commit --amend wrong, apparently. /This/ is the real ↵ | Sven Hesse | |
Environments change I wanted to push svn-id: r41868 | |||
2009-06-25 | Implement proper color index conversion for Lands of Lore PC98. (The intro ↵ | Johannes Schickel | |
and menu screen work fine now) svn-id: r41867 | |||
2009-06-25 | Giving the "backup" arrays their own class, Environments, and really ↵ | Sven Hesse | |
plugging all related leaks svn-id: r41860 | |||
2009-06-25 | Plugging some memory leaks | Sven Hesse | |
svn-id: r41859 | |||
2009-06-25 | Fix compilation issue for MSVC | Arnaud Boutonné | |
svn-id: r41858 | |||
2009-06-25 | Mention Kyra 1 PC98 16 color dithering support. | Johannes Schickel | |
svn-id: r41853 | |||
2009-06-25 | Implement proper AMIGA to VGA color conversion. | Johannes Schickel | |
svn-id: r41852 | |||
2009-06-25 | Implement proper VGA (a color component in [0, 63]) to our palette format ↵ | Johannes Schickel | |
(color component in [0, 255]) conversion. svn-id: r41851 | |||
2009-06-25 | Readd PC98 palette loading for LoL 16 color. | Johannes Schickel | |
svn-id: r41850 | |||
2009-06-25 | Strip trailing whitespaces and tabs. | Johannes Schickel | |
svn-id: r41848 | |||
2009-06-25 | Add config option for Kyra1 16 color, it'll only use dithering when ↵ | Johannes Schickel | |
"16_color" is set to true. svn-id: r41847 | |||
2009-06-25 | Implement palette fading for 16 color version of Kyrandia 1. | Johannes Schickel | |
svn-id: r41846 | |||
2009-06-25 | Implement properly colored mouse cursors in 16 color version of Kyrandia 1. | Johannes Schickel | |
svn-id: r41845 | |||
2009-06-25 | Initial support for Kyrandia 1 PC-9801 Japanese 16 color. | Johannes Schickel | |
svn-id: r41844 | |||
2009-06-25 | After discussing with waltervn, committing my fix for the King's Quest I ↵ | Matthew Hoops | |
Demo (original from Patch #2795916). I'm also fixing the full game as well :) svn-id: r41841 |