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AgeCommit message (Expand)Author
2012-12-11TINSEL: Revert the BE -> LE resource conversion for DW1 MacFilippos Karapetis
2012-12-10TINSEL: Remove unused variableTorbjörn Andersson
2012-12-10Revert "OPENGLSDL: Remove HACK in fullscreen toggle mode."Johannes Schickel
2012-12-10AUDIO: Fix MS ADPCM to work with Mono streams using odd sized buffers.D G Turner
2012-12-10TINSEL: Add a WIP BE To LE SCN file conversion code (unfinished)Filippos Karapetis
2012-12-10TINSEL: Simplify the scene entrance handling codeFilippos Karapetis
2012-12-10TINSEL: Revert most of the engine BE resource handling codeFilippos Karapetis
2012-12-09WINTERMUTE: Fix a gcc warningMatthew Hoops
2012-12-09VIDEO: Fix setRate when _lastTimeChange is less than a frameMatthew Hoops
2012-12-09WINTERMUTE: Privatize members in AdObject.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members in AdSceneStateEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Mark savedGameExt and localSaveDir for eventual removal.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Remove unused include in BaseGameEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Remove code moved in previous commit.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Move "GetSoundLength" to BaseGameMusicEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Split out the music-related functionality of BaseGame to a separa...Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Only warn about drawLine once.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members of AdResponseBoxEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Make AdScaleLevel::getScale() const.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Make getters const in AdRegionEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members in AdEntityEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize AdScaleLevel and AdWaypointGroup's members.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members in AdRegionEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Fix the rest of the Common:sort comparators.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Use uint32 to fix warning in drawTickets()Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Fix Object-sorting in scenes.Einar Johan Trøan Sømåen
2012-12-05WINTERMUTE: Add another detection-entry for Chivalry is not DeadEinar Johan Trøan Sømåen
2012-12-04VIDEO: Add some documentation to Codec and its derivativesMatthew Hoops
2012-12-04VIDEO: Improve performance of the Cinepak decoderMatthew Hoops
2012-12-04CRUISE: Correct missing comma and extra value in Spanish font table.D G Turner
2012-12-03TINSEL: Fix misleading commentTorbjörn Andersson
2012-12-03GROOVIE: Fix some indentation in StuffItMatthew Hoops
2012-12-03AUDIO: Finish commentMatthew Hoops
2012-12-03Merge pull request #294 from eriktorbjorn/tinsel-scrollwheelDavid Turner
2012-12-03WINTERMUTE: Enable dirty rects by default.Einar Johan Trøan Sømåen
2012-12-03WINTERMUTE: Const-ify member-functions that obviously should be const.Einar Johan Trøan Sømåen
2012-12-03WINTERMUTE: Privatize members in BaseKeyboardStateEinar Johan Trøan Sømåen
2012-12-02VIDEO: Rework the way the next video track is selectedMatthew Hoops
2012-12-03SCI: Fix a small glitch when loading (regression)Filippos Karapetis
2012-12-02QUEEN: Workaround a bug in the llvm-g++ compilerThierry Crozat
2012-12-02WINTERMUTE: Avoid including script_ext_math.h in base_game.cppEinar Johan Trøan Sømåen
2012-12-02DREAMWEB: Fix key handling for non-QWERTY layoutsThierry Crozat
2012-12-02NEWS: Mention new Finnish translationThierry Crozat
2012-12-02SCI: Resync audio options when a game is restarted (bug #3589453)Filippos Karapetis
2012-12-02WINTERMUTE: Fix a warning from buildbot.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Correct wrong logic in last commit.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Make dirty rect-rendering available in config-file.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Fix a warning.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Draw invalid tickets too (as they must have become invalid AFTER ...Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Reset renderTicket-system on SaveGame-loadEinar Johan Trøan Sømåen